Player Matchup

King Arthur
King Arthur
Cf hadesdark
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
jhonisac3
Hachiman
Level 159
God Stats
1W - 5L
1,308 SR
Queue Stats
383W - 285L
1,622 Elo+
Solo
Discordia
Discordia
wallacehvf2016
Discordia
Level 130
God Stats
7W - 13L
1,504 SR
Queue Stats
212W - 278L
1,450 Elo+
Solo
Team Averages
Level 101
1,437 SR
1,524 Elo+

VS

Team Averages
Level 95
1,519 SR
1,564 Elo+
Xbalanque
Xbalanque
telera
Xbalanque
Level 125
God Stats
6W - 3L
1,262 SR
Queue Stats
458W - 378L
1,584 Elo+
Solo
Arachne
Arachne
the PalagueR
Arachne
Level 15
God Stats
5W - 2L
1,705 SR
Queue Stats
54W - 50L
1,524 Elo+
Solo
Scylla
Scylla
wowenzoqu
Scylla
Level 146
God Stats
8W - 6L
1,590 SR
Queue Stats
164W - 156L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cf hadesdark
King Arthur
8
0 / 7 / 2
7,029
541
1,320
12,818
6,299
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
jhonisac3
Hachiman
11
2 / 4 / 2
8,083
622
8,088
10,474
3,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
wallacehvf2016
Discordia
14
3 / 3 / 1
9,304
716
10,452
9,749
3,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
telera
Xbalanque
13
2 / 2 / 9
9,402
723
9,387
10,084
3,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
the PalagueR
Arachne
12
1 / 2 / 11
9,038
695
2,997
7,381
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
wowenzoqu
Scylla
15
11 / 1 / 2
10,863
836
15,361
9,037
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
14
14
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cf hadesdark
King Arthur
0
7
2
0.14
L
Hachiman
jhonisac3
Hachiman
2
4
2
0.75
W
Xbalanque
telera
Xbalanque
2
2
9
3.25
W
Arachne
the PalagueR
Arachne
1
2
11
3.25
L
Discordia
wallacehvf2016
Discordia
3
3
1
1.17
W
Scylla
wowenzoqu
Scylla
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
27,745
33,041
Taken
26,502
12,983
Mitigated
9,642
3,732
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cf hadesdark
King Arthur
1,320
993
0
0
12,818
6,299
0
5,549
7,008
0
3,677
L
Hachiman
jhonisac3
Hachiman
8,088
4,142
0
1,120
10,474
3,540
0
4,816
5,458
0
32,645
W
Xbalanque
telera
Xbalanque
9,387
4,228
0
5,035
10,084
3,581
2,041
4,238
5,846
0
57,991
W
Arachne
the PalagueR
Arachne
2,997
2,308
0
808
7,381
2,859
64
2,916
4,465
0
24,882
L
Discordia
wallacehvf2016
Discordia
10,452
365
0
2,612
9,749
3,144
4
4,357
5,186
44,365
0
W
Scylla
wowenzoqu
Scylla
15,361
2,229
0
2,565
9,037
3,202
207
3,350
5,687
56,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,416
Gold Earned
29,303
133
Minions Killed
203
0
Camps Cleared
0
621,853
Distance Traveled
735,269
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,029
541
17
1
0
197,929
0
L
Hachiman
8,083
622
44
3
0
202,045
4
W
Xbalanque
9,402
723
80
6
0
232,346
5
W
Arachne
9,038
695
40
3
0
263,539
5
L
Discordia
9,304
716
72
6
0
221,879
0
W
Scylla
10,863
836
83
6
0
239,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role