Player Matchup

Athena
Athena
DannyPowell16
Athena
Level 29
God Stats
24W - 7L
1,821 SR
Queue Stats
258W - 222L
1,527 Elo+
Party 1
Hades
Hades
Flash5496
Hades
Level 29
God Stats
39W - 25L
1,562 SR
Queue Stats
447W - 455L
1,447 Elo+
Solo
Aphrodite
Aphrodite
MrQuishma
Aphrodite
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
186W - 213L
1,407 Elo+
Solo
Mercury
Mercury
mzd12
Mercury
Level 32
God Stats
39W - 31L
1,580 SR
Queue Stats
301W - 263L
1,535 Elo+
Party 1
Apollo
Apollo
sylletsblm
Apollo
Level 25
God Stats
10W - 14L
1,533 SR
Queue Stats
73W - 97L
1,428 Elo+
Solo
Team Averages
Level 27
1,599 SR
1,469 Elo+

VS

Team Averages
Level 21
1,455 SR
1,407 Elo+
Baron Samedi
Baron Samedi
FreshPrinceWill1
Baron Samedi
Level 26
God Stats
9W - 8L
1,566 SR
Queue Stats
313W - 357L
1,377 Elo+
Solo
Cerberus
Cerberus
Goat King Jay
Cerberus
Level 25
God Stats
10W - 15L
1,237 SR
Queue Stats
193W - 236L
1,297 Elo+
Solo
Medusa
Medusa
LeonardoHDL6865
Medusa
Level 12
God Stats
2W - 4L
1,435 SR
Queue Stats
6W - 12L
1,370 Elo+
Solo
Achilles
Achilles
Neosbsotiris
Achilles
Level 15
God Stats
9W - 10L
1,536 SR
Queue Stats
21W - 22L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
RagnelI
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 129L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 14
10,682
534
9,902
24,158
24,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Flash5496
Hades
18
6 / 0 / 5
12,017
601
10,794
14,438
6,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
MrQuishma
Aphrodite
17
3 / 2 / 6
11,267
563
4,581
8,986
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
mzd12
Mercury
18
13 / 2 / 5
11,976
599
11,929
17,016
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
sylletsblm
Apollo
16
5 / 2 / 8
10,905
545
8,642
11,489
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FreshPrinceWill1
Baron Samedi
16
6 / 7 / 1
10,401
520
11,555
12,803
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Goat King Jay
Cerberus
12
0 / 4 / 5
7,548
377
5,344
14,918
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 7 / 1
8,287
414
6,902
8,653
3,060
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Neosbsotiris
Achilles
13
1 / 5 / 6
8,286
414
8,165
14,185
10,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
RagnelI
Sun Wukong
12
0 / 5 / 3
7,813
391
5,405
13,639
6,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
28
Kills
7
10
Deaths
28
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
14
2
W
Hades
Flash5496
Hades
6
0
5
8.5
L
Baron Samedi
FreshPrinceWill1
Baron Samedi
6
7
1
0.93
L
Cerberus
Goat King Jay
Cerberus
0
4
5
0.63
L
0
7
1
0.07
W
Aphrodite
MrQuishma
Aphrodite
3
2
6
3
L
Achilles
Neosbsotiris
Achilles
1
5
6
0.8
L
Sun Wukong
RagnelI
Sun Wukong
0
5
3
0.3
W
Mercury
mzd12
Mercury
13
2
5
7.75
W
Apollo
sylletsblm
Apollo
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,848
Damage
37,371
76,087
Taken
64,198
46,924
Mitigated
34,200
27,483
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,902
3,727
494
3,574
24,158
24,914
591
7,558
16,400
42,886
0
W
Hades
Flash5496
Hades
10,794
1,708
82
8,549
14,438
6,604
2,332
2,936
11,170
77,676
0
L
Baron Samedi
FreshPrinceWill1
Baron Samedi
11,555
1,372
718
1,785
12,803
5,600
323
6,730
6,073
47,296
0
L
Cerberus
Goat King Jay
Cerberus
5,344
675
0
4,403
14,918
8,615
478
4,383
10,535
37,057
0
L
6,902
2,753
0
0
8,653
3,060
0
2,927
5,565
0
36,278
W
Aphrodite
MrQuishma
Aphrodite
4,581
389
1,799
4,888
8,986
3,398
676
1,521
7,417
51,206
0
L
Achilles
Neosbsotiris
Achilles
8,165
3,395
0
2,578
14,185
10,381
0
4,958
9,181
0
35,266
L
Sun Wukong
RagnelI
Sun Wukong
5,405
699
0
2,372
13,639
6,544
0
5,874
7,567
0
45,741
W
Mercury
mzd12
Mercury
11,929
7,312
0
3,567
17,016
6,677
2,016
2,108
13,548
0
84,125
W
Apollo
sylletsblm
Apollo
8,642
4,626
0
4,530
11,489
5,331
7,736
3,728
7,695
0
66,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,847
Gold Earned
42,335
560
Minions Killed
375
0
Camps Cleared
0
1,831,930
Distance Traveled
1,580,549
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,682
534
61
3
0
359,979
5
W
Hades
12,017
601
136
7
0
363,680
5
L
Baron Samedi
10,401
520
85
4
0
323,091
5
L
Cerberus
7,548
377
78
4
0
261,097
0
L
Medusa
8,287
414
79
4
0
304,721
7
W
Aphrodite
11,267
563
125
6
0
332,584
1
L
Achilles
8,286
414
61
3
0
353,646
5
L
Sun Wukong
7,813
391
72
4
0
337,994
0
W
Mercury
11,976
599
125
6
0
425,303
1
W
Apollo
10,905
545
113
6
0
350,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role