Player Matchup

Gilgamesh
Gilgamesh
Batornado983
Gilgamesh
Level 26
God Stats
20W - 11L
1,937 SR
Queue Stats
905W - 1,047L
1,411 Elo+
Solo
Yemoja
Yemoja
Beatsy
Yemoja
Level 18
God Stats
1W - 2L
1,733 SR
Queue Stats
21W - 30L
1,626 Elo+
Solo
Pele
Pele
DantesRiver
Pele
Level 25
God Stats
26W - 34L
1,415 SR
Queue Stats
159W - 184L
1,428 Elo+
Solo
Hachiman
Hachiman
Hoheenheim
Hachiman
Level 26
God Stats
5W - 4L
1,637 SR
Queue Stats
32W - 29L
1,520 Elo+
Solo
Ra
Ra
烟霄红尘
Ra
Level 28
God Stats
4W - 10L
1,249 SR
Queue Stats
785W - 779L
1,500 Elo+
Solo
Team Averages
Level 25
1,594 SR
1,497 Elo+

VS

Team Averages
Level 23
1,423 SR
1,505 Elo+
Neith
Neith
MalthaelRorshah
Neith
Level 29
God Stats
2W - 5L
1,246 SR
Queue Stats
136W - 144L
1,469 Elo+
Solo
Hachiman
Hachiman
Pandabob12
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,443 Elo+
Solo
Zeus
Zeus
TheLordSbs
Zeus
Level 13
God Stats
39W - 14L
1,743 SR
Queue Stats
103W - 88L
1,657 Elo+
Solo
Kukulkan
Kukulkan
amazingY
Kukulkan
Level 26
God Stats
4W - 3L
1,126 SR
Queue Stats
71W - 72L
1,490 Elo+
Solo
Loki
Loki
herbertcookinn
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Batornado983
Gilgamesh
18
1 / 10 / 6
12,092
930
7,357
27,364
20,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Beatsy
Yemoja
19
0 / 5 / 9
12,647
973
4,466
24,408
25,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 13 / 2
10,445
803
12,692
26,902
11,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Hoheenheim
Hachiman
17
3 / 6 / 4
11,973
921
5,986
18,571
7,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 8 / 5
12,424
956
9,418
17,323
7,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 23
12,591
969
13,707
9,021
4,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Pandabob12
Hachiman
20
4 / 2 / 24
12,699
977
18,494
8,097
3,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 1 / 22
13,730
1,056
34,710
8,699
3,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
amazingY
Kukulkan
20
15 / 0 / 16
15,079
1,160
31,511
7,318
3,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 5 / 6
12,023
925
9,848
10,199
3,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
133
9
Kills
42
42
Deaths
10
26
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Batornado983
Gilgamesh
1
10
6
0.4
L
Yemoja
Beatsy
Yemoja
0
5
9
0.9
L
1
13
2
0.15
L
Hachiman
Hoheenheim
Hachiman
3
6
4
0.83
W
4
2
23
7.75
W
Hachiman
Pandabob12
Hachiman
4
2
24
8
W
9
1
22
20
W
Kukulkan
amazingY
Kukulkan
15
0
16
23
W
10
5
6
2.6
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,919
Damage
108,270
114,568
Taken
43,334
72,327
Mitigated
18,457
24,145
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Batornado983
Gilgamesh
7,357
1,900
0
1,094
27,364
20,226
0
13,357
14,007
146
32,840
L
Yemoja
Beatsy
Yemoja
4,466
417
10,465
4,797
24,408
25,806
0
17,283
7,125
16,437
0
L
12,692
1,901
0
1,274
26,902
11,437
0
11,109
15,793
0
25,632
L
Hachiman
Hoheenheim
Hachiman
5,986
3,892
0
393
18,571
7,521
0
10,965
7,606
0
33,676
W
13,707
7,765
0
843
9,021
4,267
0
2,061
6,960
0
30,072
W
Hachiman
Pandabob12
Hachiman
18,494
10,035
0
1,719
8,097
3,320
0
2,903
5,194
0
30,592
W
34,710
1,614
1,180
1,743
8,699
3,651
0
2,089
6,610
57,934
0
W
Kukulkan
amazingY
Kukulkan
31,511
377
0
271
7,318
3,268
0
2,689
4,629
91,205
0
W
9,848
3,401
0
0
10,199
3,951
0
4,246
5,188
0
11,691
L
9,418
611
3,468
2,654
17,323
7,337
0
13,507
3,816
52,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,581
Gold Earned
66,122
268
Minions Killed
272
7
Camps Cleared
8
1,203,208
Distance Traveled
1,124,384
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,092
930
65
5
1
249,599
3
L
Yemoja
12,647
973
30
2
2
217,565
1
L
Pele
10,445
803
29
2
0
247,136
0
L
Hachiman
11,973
921
45
3
4
261,894
2
W
Neith
12,591
969
39
3
0
199,021
0
W
Hachiman
12,699
977
20
2
1
217,367
0
W
Zeus
13,730
1,056
55
4
4
225,196
2
W
Kukulkan
15,079
1,160
156
12
2
281,985
0
W
Loki
12,023
925
2
0
1
200,815
0
L
Ra
12,424
956
99
8
0
227,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role