Player Matchup

Athena
Athena
AkariSun
Athena
Level 21
God Stats
31W - 28L
1,543 SR
Queue Stats
35W - 33L
1,520 Elo+
Party 1
Apollo
Apollo
MonMoransie
Apollo
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
NewNose
Ratatoskr
Level 8
God Stats
5W - 1L
1,862 SR
Queue Stats
14W - 13L
1,839 Elo+
Solo
Odin
Odin
ekskaliburg
Odin
Level 28
God Stats
1W - 0L
1,805 SR
Queue Stats
7W - 0L
1,900 Elo+
Solo
Scylla
Scylla
xDistri
Scylla
Level 16
God Stats
4W - 1L
1,744 SR
Queue Stats
68W - 54L
1,541 Elo+
Solo
Team Averages
Level 23
1,691 SR
1,660 Elo+

VS

Team Averages
Level 12
1,343 SR
1,478 Elo+
Ymir
Ymir
ArfexJR
Ymir
Level 16
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 3L
1,397 Elo+
Party 2
Anubis
Anubis
ItsNerhoz
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Sephi06
Anhur
Level 15
God Stats
0W - 3L
1,210 SR
Queue Stats
1W - 3L
1,397 Elo+
Party 2
Thanatos
Thanatos
ackermannnnnn
Thanatos
Level 2
God Stats
1W - 2L
1,475 SR
Queue Stats
1W - 2L
1,502 Elo+
Party 2
King Arthur
King Arthur
leragade
King Arthur
Level 25
God Stats
3W - 6L
1,212 SR
Queue Stats
129W - 105L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AkariSun
Athena
12
3 / 4 / 6
9,002
450
8,466
14,648
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
17
7 / 6 / 6
11,642
582
14,311
14,101
4,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
NewNose
Ratatoskr
16
4 / 4 / 7
9,845
492
9,235
13,598
8,416
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 4 / 7
9,850
493
8,038
13,312
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
xDistri
Scylla
16
9 / 6 / 9
10,916
546
15,227
10,662
4,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ArfexJR
Ymir
13
1 / 4 / 13
8,928
446
6,053
13,646
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
ItsNerhoz
Anubis
14
0 / 9 / 9
9,342
467
8,734
11,821
5,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Sephi06
Anhur
13
2 / 7 / 6
8,500
425
7,660
12,085
4,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
ackermannnnnn
Thanatos
17
12 / 3 / 5
11,437
572
11,101
19,499
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
leragade
King Arthur
16
9 / 5 / 7
11,028
551
15,293
25,803
19,539
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
64
26
Kills
24
24
Deaths
28
35
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Athena
AkariSun
Athena
3
4
6
1.5
L
Ymir
ArfexJR
Ymir
1
4
13
1.88
L
Anubis
ItsNerhoz
Anubis
0
9
9
0.5
W
Apollo
7
6
6
1.67
W
Ratatoskr
NewNose
Ratatoskr
4
4
7
1.88
L
Anhur
Sephi06
Anhur
2
7
6
0.71
L
Thanatos
ackermannnnnn
Thanatos
12
3
5
4.83
W
3
4
7
1.63
L
King Arthur
leragade
King Arthur
9
5
7
2.5
W
Scylla
xDistri
Scylla
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,277
Damage
48,841
66,321
Taken
82,854
30,679
Mitigated
49,110
15,035
Healing
32,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AkariSun
Athena
8,466
1,835
0
1,666
14,648
8,573
105
4,730
9,918
17,769
0
L
Ymir
ArfexJR
Ymir
6,053
886
0
2,219
13,646
11,748
328
5,153
8,188
18,176
0
L
Anubis
ItsNerhoz
Anubis
8,734
699
0
2,173
11,821
5,843
562
6,303
5,518
33,865
0
W
Apollo
14,311
9,734
0
4,959
14,101
4,348
1,655
2,629
11,472
0
64,118
W
Ratatoskr
NewNose
Ratatoskr
9,235
1,418
0
3,906
13,598
8,416
0
3,211
10,387
0
50,881
L
Anhur
Sephi06
Anhur
7,660
3,865
0
1,179
12,085
4,303
1,299
2,510
9,387
0
46,301
L
Thanatos
ackermannnnnn
Thanatos
11,101
3,258
0
19,956
19,499
7,677
853
3,562
15,937
0
82,314
W
8,038
4,122
0
3,563
13,312
4,907
0
1,349
11,963
0
57,739
L
King Arthur
leragade
King Arthur
15,293
3,719
0
7,173
25,803
19,539
0
6,165
19,638
53
60,733
W
Scylla
xDistri
Scylla
15,227
2,341
0
941
10,662
4,435
426
2,921
7,741
61,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
49,235
397
Minions Killed
386
0
Camps Cleared
0
1,821,216
Distance Traveled
1,753,612
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,002
450
16
1
0
358,307
5
L
Ymir
8,928
446
24
1
0
374,479
2
L
Anubis
9,342
467
69
3
0
269,590
1
W
Apollo
11,642
582
99
5
0
352,717
1
W
Ratatoskr
9,845
492
92
5
0
404,478
1
L
Anhur
8,500
425
84
4
0
307,223
0
L
Thanatos
11,437
572
115
6
0
412,883
4
W
Odin
9,850
493
87
4
0
372,039
1
L
King Arthur
11,028
551
94
5
0
389,437
5
W
Scylla
10,916
546
103
5
0
333,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role