Player Matchup

Jormungandr
Jormungandr
EsLayer
Jormungandr
Level 66
God Stats
2W - 3L
1,690 SR
Queue Stats
111W - 106L
1,531 Elo+
Solo
Ymir
Ymir
limonadede46
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,464 Elo+
Party 2
Tiamat
Tiamat
marcoxty17
Tiamat
Level 5
God Stats
2W - 3L
1,543 SR
Queue Stats
3W - 7L
1,493 Elo+
Party 2
Team Averages
Level 29
1,578 SR
1,496 Elo+

VS

Team Averages
Level 29
1,384 SR
1,521 Elo+
Set
Set
BooShift11
Set
Level 17
God Stats
1W - 1L
1,153 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
fredy12ps
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
iLikeCheerios
Sobek
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 33L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EsLayer
Jormungandr
15
10 / 2 / 5
11,311
943
14,262
10,650
8,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 6
8,288
691
5,774
10,450
6,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
marcoxty17
Tiamat
13
4 / 3 / 9
9,715
810
8,297
6,850
4,267
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 2
9,103
759
9,015
11,508
4,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
fredy12ps
Olorun
9
0 / 7 / 4
7,071
589
1,408
7,601
2,515
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
4 / 4 / 6
9,341
778
7,637
17,878
18,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
16
Kills
10
10
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Jormungandr
EsLayer
Jormungandr
10
2
5
6.25
L
Olorun
fredy12ps
Olorun
0
7
4
0.29
L
4
4
6
1.75
W
2
5
6
1
W
Tiamat
marcoxty17
Tiamat
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,333
Damage
18,060
27,950
Taken
36,987
19,199
Mitigated
25,987
4,201
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,015
4,999
0
2,046
11,508
4,600
0
8,836
2,672
0
21,018
W
Jormungandr
EsLayer
Jormungandr
14,262
2,944
0
2,465
10,650
8,353
402
2,583
8,067
48,663
0
L
Olorun
fredy12ps
Olorun
1,408
650
234
269
7,601
2,515
0
5,173
2,428
8,548
0
L
7,637
682
0
3,553
17,878
18,872
0
14,360
3,518
22,766
0
W
5,774
1,076
0
0
10,450
6,579
0
4,288
6,162
18,922
0
W
Tiamat
marcoxty17
Tiamat
8,297
1,532
0
1,736
6,850
4,267
937
2,220
4,630
29,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,314
Gold Earned
25,515
134
Minions Killed
54
0
Camps Cleared
0
601,540
Distance Traveled
545,439
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,103
759
24
2
0
216,844
3
W
Jormungandr
11,311
943
63
5
0
206,091
0
L
Olorun
7,071
589
15
1
0
121,100
0
L
Sobek
9,341
778
15
1
0
207,495
1
W
Ymir
8,288
691
23
2
0
204,392
0
W
Tiamat
9,715
810
48
4
0
191,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role