Player Matchup

Gilgamesh
Gilgamesh
BaiHao001
Gilgamesh
Level 13
God Stats
3W - 1L
1,519 SR
Queue Stats
9W - 6L
1,501 Elo+
Party 3
Bacchus
Bacchus
Beck030
Bacchus
Level 18
God Stats
25W - 11L
1,552 SR
Queue Stats
64W - 53L
1,452 Elo+
Party 3
Anhur
Anhur
L115CheyA3
Anhur
Level 15
God Stats
13W - 7L
1,408 SR
Queue Stats
27W - 15L
1,449 Elo+
Party 3
Anubis
Anubis
Zlsa123
Anubis
Level 18
God Stats
7W - 7L
1,408 SR
Queue Stats
61W - 46L
1,442 Elo+
Party 3
Pele
Pele
ojackyo
Pele
Level 28
God Stats
10W - 6L
1,326 SR
Queue Stats
229W - 175L
1,446 Elo+
Party 3
Team Averages
Level 18
1,442 SR
1,458 Elo+

VS

Team Averages
Level 27
1,492 SR
1,476 Elo+
Danzaburou
Danzaburou
EternalBigfoot
Danzaburou
Level 26
God Stats
10W - 14L
1,408 SR
Queue Stats
73W - 106L
1,345 Elo+
Solo
Zhong Kui
Zhong Kui
GYMJUNKIEJIDEN
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
OmarsCxmDump
Baron Samedi
Level 29
God Stats
0W - 1L
1,892 SR
Queue Stats
82W - 68L
1,521 Elo+
Party 2
Set
Set
ottottotto
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 179L
1,514 Elo+
Party 1
Vamana
Vamana
暴躁大表哥
Vamana
Level 26
God Stats
1W - 3L
1,161 SR
Queue Stats
180W - 180L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaiHao001
Gilgamesh
20
1 / 2 / 4
13,450
560
5,929
10,504
6,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Beck030
Bacchus
19
1 / 4 / 6
12,799
533
7,812
12,528
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
19
3 / 3 / 4
12,949
540
6,221
15,026
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Zlsa123
Anubis
20
16 / 1 / 2
16,896
704
22,988
19,795
11,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
ojackyo
Pele
20
10 / 2 / 3
14,455
602
13,387
19,011
10,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EternalBigfoot
Danzaburou
16
0 / 9 / 3
10,369
432
5,913
17,113
4,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
GYMJUNKIEJIDEN
Zhong Kui
9
0 / 6 / 0
7,807
325
3,162
8,460
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
OmarsCxmDump
Baron Samedi
20
7 / 1 / 3
14,751
615
18,293
13,283
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 9 / 0
8,781
366
2,937
14,955
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 6 / 2
12,663
528
9,865
23,216
14,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
31
Kills
11
12
Deaths
31
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BaiHao001
Gilgamesh
1
2
4
1.5
W
Bacchus
Beck030
Bacchus
1
4
6
1
L
Danzaburou
EternalBigfoot
Danzaburou
0
9
3
0.17
L
Zhong Kui
GYMJUNKIEJIDEN
Zhong Kui
0
6
0
0
W
Anhur
3
3
4
1.67
L
Baron Samedi
OmarsCxmDump
Baron Samedi
7
1
3
8.5
W
Anubis
Zlsa123
Anubis
16
1
2
17
W
Pele
ojackyo
Pele
10
2
3
5.75
L
1
9
0
0.11
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,337
Damage
40,170
76,864
Taken
77,027
47,757
Mitigated
31,589
27,140
Healing
18,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BaiHao001
Gilgamesh
5,929
1,305
0
1,454
10,504
6,115
2,177
0
10,504
94
70,209
W
Bacchus
Beck030
Bacchus
7,812
748
0
2,534
12,528
13,907
362
5,257
7,271
40,735
0
L
Danzaburou
EternalBigfoot
Danzaburou
5,913
2,401
422
2,981
17,113
4,888
1,749
5,529
11,584
0
59,512
L
Zhong Kui
GYMJUNKIEJIDEN
Zhong Kui
3,162
182
0
1,742
8,460
3,756
0
4,481
3,979
21,767
0
W
Anhur
6,221
3,196
0
4,984
15,026
5,981
3,468
7,025
8,001
0
84,119
L
Baron Samedi
OmarsCxmDump
Baron Samedi
18,293
331
802
6,291
13,283
5,153
0
7,044
6,239
119,106
0
W
Anubis
Zlsa123
Anubis
22,988
1,765
0
13,216
19,795
11,297
686
6,549
12,978
127,281
0
W
Pele
ojackyo
Pele
13,387
2,398
0
4,952
19,011
10,457
449
2,300
16,655
0
134,010
L
2,937
1,235
0
625
14,955
3,778
1,228
4,316
10,639
0
45,697
L
9,865
5,258
0
5,431
23,216
14,014
158
9,469
13,747
0
70,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,549
Gold Earned
54,371
736
Minions Killed
576
0
Camps Cleared
0
2,350,120
Distance Traveled
1,679,245
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,450
560
152
6
0
515,344
6
W
Bacchus
12,799
533
43
2
0
470,617
8
L
Danzaburou
10,369
432
112
5
0
423,255
1
L
Zhong Kui
7,807
325
43
2
0
169,005
0
W
Anhur
12,949
540
157
7
0
410,812
2
L
Baron Samedi
14,751
615
213
9
0
423,128
9
W
Anubis
16,896
704
212
9
0
436,686
3
W
Pele
14,455
602
172
7
0
516,661
6
L
Set
8,781
366
79
3
0
285,462
0
L
Vamana
12,663
528
129
5
0
378,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role