Player Matchup

Anubis
Anubis
Brodose99
Anubis
Level 18
God Stats
2W - 1L
1,726 SR
Queue Stats
87W - 83L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
CrioIsDumb
Gilgamesh
Level 21
God Stats
8W - 6L
1,534 SR
Queue Stats
77W - 58L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FirstBloodPrince
Tsukuyomi
Level 14
God Stats
3W - 2L
1,625 SR
Queue Stats
49W - 44L
1,534 Elo+
Solo
Izanami
Izanami
MitsuHonda
Izanami
Level 24
God Stats
17W - 9L
1,585 SR
Queue Stats
39W - 46L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
NobodyIsHome
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,520 Elo+
Party 1
Team Averages
Level 17
1,594 SR
1,516 Elo+

VS

Team Averages
Level 14
1,618 SR
1,473 Elo+
Artemis
Artemis
AeroSRX
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Olorun
Olorun
DeviLofNumb
Olorun
Level 15
God Stats
6W - 3L
1,658 SR
Queue Stats
54W - 55L
1,474 Elo+
Solo
Da Ji
Da Ji
Flamingdread
Da Ji
Level 23
God Stats
12W - 11L
1,484 SR
Queue Stats
110W - 108L
1,473 Elo+
Solo
Yemoja
Yemoja
Nashetto
Yemoja
Level 23
God Stats
1W - 1L
1,731 SR
Queue Stats
40W - 26L
1,577 Elo+
Solo
Cthulhu
Cthulhu
godmode25
Cthulhu
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brodose99
Anubis
13
6 / 1 / 4
7,461
678
8,155
6,290
3,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
CrioIsDumb
Gilgamesh
11
2 / 4 / 4
6,150
559
3,446
7,307
2,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
12
5 / 1 / 1
6,835
621
4,345
5,711
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
MitsuHonda
Izanami
11
3 / 3 / 0
7,139
649
3,949
7,275
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
NobodyIsHome
Baron Samedi
11
8 / 2 / 5
7,147
650
8,673
5,842
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AeroSRX
Artemis
8
2 / 7 / 3
5,311
483
3,109
7,598
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
10
1 / 4 / 1
5,693
518
3,037
7,428
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 4 / 0
6,401
582
3,595
8,014
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Nashetto
Yemoja
11
3 / 1 / 1
6,038
549
4,250
5,914
2,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
godmode25
Cthulhu
7
0 / 8 / 5
4,806
437
3,679
8,436
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
24
Kills
11
11
Deaths
24
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
AeroSRX
Artemis
2
7
3
0.5
W
Anubis
Brodose99
Anubis
6
1
4
8
W
Gilgamesh
CrioIsDumb
Gilgamesh
2
4
4
1
L
Olorun
1
4
1
0.38
W
Tsukuyomi
5
1
1
5.5
L
5
4
0
1.25
W
Izanami
MitsuHonda
Izanami
3
3
0
1
L
Yemoja
Nashetto
Yemoja
3
1
1
3.5
W
Baron Samedi
NobodyIsHome
Baron Samedi
8
2
5
5.25
L
Cthulhu
godmode25
Cthulhu
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,568
Damage
17,670
32,425
Taken
37,390
12,842
Mitigated
13,476
10,666
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AeroSRX
Artemis
3,109
1,682
0
1,138
7,598
2,386
250
4,108
3,344
0
13,588
W
Anubis
Brodose99
Anubis
8,155
1,153
0
3,762
6,290
3,170
0
2,857
3,383
46,195
0
W
Gilgamesh
CrioIsDumb
Gilgamesh
3,446
1,203
0
82
7,307
2,943
149
1,412
5,720
0
28,454
L
Olorun
3,037
1,528
56
2,143
7,428
1,452
0
4,611
2,817
26,925
0
W
Tsukuyomi
4,345
1,413
0
2,569
5,711
1,819
0
1,165
4,501
0
37,035
L
3,595
1,000
0
360
8,014
2,461
0
3,158
4,766
0
23,653
W
Izanami
MitsuHonda
Izanami
3,949
3,216
0
1,850
7,275
2,358
0
3,834
3,441
0
47,014
L
Yemoja
Nashetto
Yemoja
4,250
718
128
1,038
5,914
2,553
140
1,003
4,823
26,114
0
W
Baron Samedi
NobodyIsHome
Baron Samedi
8,673
1,528
122
2,281
5,842
2,552
111
1,328
4,414
28,841
0
L
Cthulhu
godmode25
Cthulhu
3,679
665
96
516
8,436
4,624
186
3,378
4,812
12,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
28,249
369
Minions Killed
190
0
Camps Cleared
0
1,020,730
Distance Traveled
975,235
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,311
483
22
2
0
176,659
3
W
Anubis
7,461
678
77
7
0
192,066
2
W
Gilgamesh
6,150
559
60
5
0
197,978
0
L
Olorun
5,693
518
60
5
0
205,791
4
W
Tsukuyomi
6,835
621
79
7
0
240,321
2
L
Da Ji
6,401
582
43
4
0
196,220
0
W
Izanami
7,139
649
94
9
0
178,527
2
L
Yemoja
6,038
549
44
4
0
200,950
4
W
Baron Samedi
7,147
650
59
5
0
211,838
1
L
Cthulhu
4,806
437
21
2
0
195,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role