Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IcebergDragon
Nu Wa
Level 87
God Stats
65W - 64L
1,541 SR
Queue Stats
141W - 140L
1,493 Elo+
Party 1
Hachiman
Hachiman
ImageImmortal
Hachiman
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,624 Elo+
Solo
Set
Set
chkn_strp
Set
Level 151
God Stats
1W - 0L
1,711 SR
Queue Stats
120W - 111L
1,606 Elo+
Solo
Vamana
Vamana
青风无痕
Vamana
Level 154
God Stats
29W - 24L
1,600 SR
Queue Stats
377W - 360L
1,654 Elo+
Party 1
Team Averages
Level 129
1,570 SR
1,575 Elo+

VS

Team Averages
Level 111
1,535 SR
1,556 Elo+
Ymir
Ymir
AXE__Senpai
Ymir
Level 129
God Stats
4W - 7L
1,476 SR
Queue Stats
451W - 426L
1,514 Elo+
Solo
Poseidon
Poseidon
Destiny丶
Poseidon
Level 117
God Stats
1W - 5L
1,559 SR
Queue Stats
622W - 591L
1,591 Elo+
Solo
Chiron
Chiron
OceanManMox
Chiron
Level 63
God Stats
22W - 17L
1,642 SR
Queue Stats
261W - 263L
1,591 Elo+
Solo
Cabrakan
Cabrakan
Saxy 2C
Cabrakan
Level 99
God Stats
3W - 2L
1,812 SR
Queue Stats
123W - 112L
1,610 Elo+
Solo
Gilgamesh
Gilgamesh
Sterg50
Gilgamesh
Level 148
God Stats
0W - 2L
1,187 SR
Queue Stats
6W - 10L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 10
5,792
527
2,190
6,516
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 5
6,226
566
6,797
5,092
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
ImageImmortal
Hachiman
10
2 / 2 / 3
5,843
531
3,765
5,595
1,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 2 / 4
6,731
612
4,402
7,690
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
13
3 / 0 / 0
7,753
705
5,919
8,281
3,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
4,844
440
1,694
7,222
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Destiny丶
Poseidon
10
0 / 2 / 0
5,771
525
6,083
6,182
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
11
4 / 2 / 1
6,437
585
7,122
7,994
2,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Saxy 2C
Cabrakan
7
1 / 3 / 2
4,912
447
4,296
7,504
4,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Sterg50
Gilgamesh
10
0 / 2 / 0
5,146
468
2,922
8,236
4,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
10
5
L
0
4
3
0.38
L
Poseidon
Destiny丶
Poseidon
0
2
0
0
W
3
0
5
5.5
W
Hachiman
ImageImmortal
Hachiman
2
2
3
1.75
L
Chiron
4
2
1
2.25
L
Cabrakan
Saxy 2C
Cabrakan
1
3
2
0.67
L
Gilgamesh
Sterg50
Gilgamesh
0
2
0
0
W
5
2
4
3.5
W
Vamana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,073
Damage
22,117
33,174
Taken
37,138
12,392
Mitigated
16,392
11,943
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,190
285
0
2,076
6,516
2,999
51
2,663
3,780
11,898
0
L
1,694
581
0
303
7,222
3,452
0
2,577
4,645
14,883
0
L
Poseidon
Destiny丶
Poseidon
6,083
733
0
1,490
6,182
1,699
0
1,650
4,532
43,911
0
W
6,797
1,659
0
1,944
5,092
1,734
327
3,115
1,701
40,745
0
W
Hachiman
ImageImmortal
Hachiman
3,765
1,926
0
1,947
5,595
1,267
0
1,027
4,568
0
29,654
L
Chiron
7,122
2,593
353
3,937
7,994
2,431
0
2,190
5,804
0
42,679
L
Cabrakan
Saxy 2C
Cabrakan
4,296
445
0
1,034
7,504
4,533
0
2,316
5,188
19,089
0
L
Gilgamesh
Sterg50
Gilgamesh
2,922
969
0
2,612
8,236
4,277
0
254
7,982
0
27,408
W
4,402
1,525
0
3,676
7,690
2,417
0
2,271
5,308
0
28,640
W
Vamana
5,919
2,875
0
2,300
8,281
3,975
0
2,518
5,494
0
56,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,345
Gold Earned
27,110
356
Minions Killed
309
0
Camps Cleared
0
1,098,393
Distance Traveled
1,034,156
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,792
527
4
0
0
220,029
7
L
Ymir
4,844
440
32
3
0
207,730
0
L
Poseidon
5,771
525
104
9
0
217,861
2
W
Nu Wa
6,226
566
86
8
0
206,935
4
W
Hachiman
5,843
531
69
6
0
194,562
1
L
Chiron
6,437
585
74
7
0
219,447
6
L
Cabrakan
4,912
447
43
4
0
202,449
0
L
Gilgamesh
5,146
468
56
5
0
186,669
0
W
Set
6,731
612
66
6
0
237,382
2
W
Vamana
7,753
705
131
12
0
239,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role