Player Matchup

Neith
Neith
BigBandito69
Neith
Level 5
God Stats
3W - 2L
1,431 SR
Queue Stats
4W - 5L
1,360 Elo+
Party 1
Ymir
Ymir
SpiritOri
Ymir
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 10L
1,204 Elo+
Party 2
Ne Zha
Ne Zha
stupigy
Ne Zha
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
zackysfr
Nu Wa
Level 45
God Stats
1W - 1L
1,321 SR
Queue Stats
15W - 16L
1,458 Elo+
Party 2
Fenrir
Fenrir
忘丶川丶水
Fenrir
Level 20
God Stats
2W - 1L
1,270 SR
Queue Stats
168W - 170L
1,470 Elo+
Solo
Team Averages
Level 38
1,404 SR
1,398 Elo+

VS

Team Averages
Level 18
1,631 SR
1,442 Elo+
Ne Zha
Ne Zha
HFSociopath
Ne Zha
Level 24
God Stats
5W - 5L
1,811 SR
Queue Stats
28W - 29L
1,510 Elo+
Solo
Thanatos
Thanatos
MaxPetersen
Thanatos
Level 25
God Stats
9W - 6L
1,884 SR
Queue Stats
38W - 34L
1,324 Elo+
Solo
Neith
Neith
NaagaChan
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Ymir
Ymir
Ripsmile
Ymir
Level 17
God Stats
1W - 1L
1,727 SR
Queue Stats
11W - 9L
1,353 Elo+
Solo
Hera
Hera
Xecutionery
Hera
Level 18
God Stats
4W - 10L
1,234 SR
Queue Stats
77W - 83L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 24
16,138
1,345
32,743
17,034
6,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
20
2 / 11 / 29
12,368
1,031
6,632
24,132
30,187
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
stupigy
Ne Zha
20
17 / 7 / 23
15,909
1,326
26,902
23,864
9,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
zackysfr
Nu Wa
20
7 / 7 / 25
13,363
1,114
12,129
13,619
4,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 8 / 31
15,068
1,256
20,607
21,025
12,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
4 / 11 / 24
13,130
1,094
17,964
21,067
8,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
MaxPetersen
Thanatos
20
12 / 10 / 17
14,634
1,220
17,806
25,624
10,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
NaagaChan
Neith
20
9 / 9 / 20
14,415
1,201
20,911
18,576
7,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
20
7 / 12 / 20
13,727
1,144
18,390
26,034
30,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 10 / 24
14,485
1,207
19,157
15,481
5,895
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
144
52
Kills
39
39
Deaths
52
132
Assists
105
Player
Kills
Deaths
Assists
KDA
W
15
6
24
4.5
L
Ne Zha
4
11
24
1.45
L
Thanatos
MaxPetersen
Thanatos
12
10
17
2.05
L
Neith
NaagaChan
Neith
9
9
20
2.11
L
Ymir
7
12
20
1.42
W
Ymir
2
11
29
1.5
L
7
10
24
1.9
W
Ne Zha
stupigy
Ne Zha
17
7
23
4.07
W
Nu Wa
zackysfr
Nu Wa
7
7
25
2.79
W
11
8
31
3.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,013
Damage
94,228
99,674
Taken
106,782
63,666
Mitigated
61,581
6,865
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,743
14,969
0
1,258
17,034
6,830
0
5,569
11,465
0
61,699
L
Ne Zha
17,964
9,081
0
2,730
21,067
8,115
0
3,628
17,439
0
35,032
L
Thanatos
MaxPetersen
Thanatos
17,806
5,022
0
10,907
25,624
10,134
0
4,241
21,383
0
57,201
L
Neith
NaagaChan
Neith
20,911
9,915
0
2,240
18,576
7,288
0
1,840
16,736
0
36,938
L
Ymir
18,390
3,331
0
0
26,034
30,149
0
5,823
20,211
42,498
0
W
Ymir
6,632
1,692
0
0
24,132
30,187
0
11,978
12,154
22,476
0
L
19,157
6,223
0
0
15,481
5,895
0
3,229
12,252
44,483
0
W
Ne Zha
stupigy
Ne Zha
26,902
8,468
0
4,107
23,864
9,231
0
9,161
14,703
0
53,883
W
Nu Wa
zackysfr
Nu Wa
12,129
3,983
0
555
13,619
4,669
0
4,892
8,727
31,090
0
W
20,607
4,962
0
945
21,025
12,749
0
5,947
14,819
0
30,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,846
Gold Earned
70,391
196
Minions Killed
254
9
Camps Cleared
5
940,413
Distance Traveled
951,709
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,138
1,345
62
5
1
166,970
1
L
Ne Zha
13,130
1,094
29
2
2
204,035
0
L
Thanatos
14,634
1,220
97
8
2
221,898
0
L
Neith
14,415
1,201
26
2
0
157,039
0
L
Ymir
13,727
1,144
49
4
0
186,597
0
W
Ymir
12,368
1,031
50
4
0
135,983
1
L
Hera
14,485
1,207
53
4
1
182,140
0
W
Ne Zha
15,909
1,326
28
2
1
242,453
1
W
Nu Wa
13,363
1,114
30
3
4
160,799
0
W
Fenrir
15,068
1,256
26
2
3
234,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role