Player Matchup

Bellona
Bellona
DrhippieDank
Bellona
Level 69
God Stats
2W - 5L
1,739 SR
Queue Stats
164W - 289L
1,386 Elo+
Solo
Ullr
Ullr
MythicPhantasm
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,264 Elo+
Party 2
Ra
Ra
WhoTheMan97
Ra
Level 15
God Stats
2W - 4L
1,346 SR
Queue Stats
11W - 19L
1,155 Elo+
Party 2
Team Averages
Level 64
1,528 SR
1,268 Elo+

VS

Team Averages
Level 129
1,442 SR
1,501 Elo+
Cthulhu
Cthulhu
SloppyChops
Cthulhu
Level 140
God Stats
4W - 4L
1,326 SR
Queue Stats
83W - 74L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
Tempest
Hou Yi
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 50L
1,483 Elo+
Party 1
Ra
Ra
YourMotherSaysHi
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrhippieDank
Bellona
9
0 / 5 / 1
6,632
603
5,821
8,563
4,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

10
0 / 3 / 1
6,700
609
7,196
8,534
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 0
7,100
645
4,194
7,219
2,405
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SloppyChops
Cthulhu
12
3 / 1 / 10
8,526
775
5,761
11,345
9,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Tempest
Hou Yi
12
2 / 0 / 10
8,261
751
5,660
6,425
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
8 / 0 / 5
9,164
833
9,075
6,158
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
13
13
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
DrhippieDank
Bellona
0
5
1
0.1
L
0
3
1
0.17
W
Cthulhu
SloppyChops
Cthulhu
3
1
10
8
W
Hou Yi
Tempest
Hou Yi
2
0
10
7
L
1
5
0
0.2
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,211
Damage
20,496
24,316
Taken
23,928
9,855
Mitigated
14,233
3,860
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DrhippieDank
Bellona
5,821
1,811
0
668
8,563
4,506
0
5,089
3,284
0
21,474
L
7,196
2,583
0
1,470
8,534
2,944
0
5,230
3,162
0
21,830
W
Cthulhu
SloppyChops
Cthulhu
5,761
282
824
1,112
11,345
9,174
40
1,261
10,084
20,213
0
W
Hou Yi
Tempest
Hou Yi
5,660
2,895
0
2,098
6,425
2,512
635
1,929
4,496
0
28,921
L
4,194
902
752
970
7,219
2,405
0
4,028
3,022
30,492
0
W
9,075
719
2,530
2,675
6,158
2,547
405
1,065
5,093
48,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,432
Gold Earned
25,951
122
Minions Killed
163
0
Camps Cleared
0
618,072
Distance Traveled
685,237
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,632
603
23
2
0
218,970
4
L
Ullr
6,700
609
41
4
0
201,188
3
W
Cthulhu
8,526
775
29
3
0
238,830
4
W
Hou Yi
8,261
751
47
4
0
201,105
1
L
Ra
7,100
645
58
5
0
197,914
0
W
Ra
9,164
833
87
8
0
245,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role