Player Matchup

Nike
Nike
BubbleNo2447
Nike
Level 5
God Stats
2W - 1L
1,686 SR
Queue Stats
14W - 18L
1,614 Elo+
Solo
Artemis
Artemis
HeregatGRS
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
SCWTEMA
Gilgamesh
Level 27
God Stats
1W - 5L
1,339 SR
Queue Stats
215W - 224L
1,471 Elo+
Solo
Ra
Ra
lokimitos
Ra
Level 27
God Stats
21W - 15L
1,636 SR
Queue Stats
100W - 105L
1,439 Elo+
Solo
Ares
Ares
афыаа
Ares
Level 17
God Stats
0W - 1L
1,671 SR
Queue Stats
8W - 21L
1,243 Elo+
Solo
Team Averages
Level 17
1,566 SR
1,426 Elo+

VS

Team Averages
Level 20
1,477 SR
1,452 Elo+
Neith
Neith
Brownx221
Neith
Level 22
God Stats
3W - 0L
1,740 SR
Queue Stats
61W - 74L
1,457 Elo+
Solo
Mulan
Mulan
DuniBrasko
Mulan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Merlin
Merlin
RhythmRobot
Merlin
Level 23
God Stats
19W - 14L
1,352 SR
Queue Stats
116W - 122L
1,226 Elo+
Solo
Pele
Pele
S8Servers
Pele
Level 25
God Stats
2W - 3L
1,284 SR
Queue Stats
69W - 54L
1,597 Elo+
Solo
Nox
Nox
omgkae
Nox
Level 28
God Stats
18W - 20L
1,508 SR
Queue Stats
122W - 152L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,021
502
2,593
8,117
2,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
HeregatGRS
Artemis
7
0 / 3 / 0
4,458
446
2,249
4,265
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
SCWTEMA
Gilgamesh
7
1 / 5 / 0
4,732
473
2,236
7,498
2,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 0
5,642
564
1,465
5,194
1,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 5 / 0
4,185
419
381
7,377
3,304
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brownx221
Neith
10
3 / 0 / 3
5,720
572
2,704
3,905
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
10
4 / 1 / 2
6,178
618
4,783
5,992
3,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
10
0 / 0 / 2
5,997
600
1,144
1,660
418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
12
12 / 1 / 4
7,424
742
10,237
6,273
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
omgkae
Nox
10
2 / 1 / 3
5,306
531
3,972
3,366
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
21
21
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
Brownx221
Neith
3
0
3
4.5
L
0
4
1
0.13
W
Mulan
4
1
2
5
L
Artemis
HeregatGRS
Artemis
0
3
0
0
W
Merlin
0
0
2
1
W
Pele
12
1
4
14
L
Gilgamesh
SCWTEMA
Gilgamesh
1
5
0
0.2
L
2
4
0
0.5
W
Nox
omgkae
Nox
2
1
3
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,924
Damage
22,840
32,451
Taken
21,196
11,658
Mitigated
7,621
6,026
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Brownx221
Neith
2,704
788
0
1,516
3,905
1,066
510
441
3,464
0
25,992
L
2,593
964
0
2,659
8,117
2,575
503
0
7,867
0
21,037
W
Mulan
4,783
1,092
0
1,125
5,992
3,014
169
103
5,889
0
24,054
L
Artemis
HeregatGRS
Artemis
2,249
889
0
0
4,265
1,540
638
845
3,380
0
18,689
W
Merlin
1,144
109
0
598
1,660
418
789
216
1,444
28,341
0
W
Pele
10,237
3,402
0
1,038
6,273
2,020
80
435
5,838
0
39,169
L
Gilgamesh
SCWTEMA
Gilgamesh
2,236
675
0
1,224
7,498
2,569
0
879
6,568
0
17,137
L
1,465
180
19
1,192
5,194
1,670
0
603
4,552
18,105
0
W
Nox
omgkae
Nox
3,972
172
489
564
3,366
1,103
494
651
2,715
23,266
0
L
381
56
0
932
7,377
3,304
214
2,465
4,668
7,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,038
Gold Earned
30,625
183
Minions Killed
268
0
Camps Cleared
0
824,147
Distance Traveled
922,991
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,720
572
39
4
0
158,690
1
L
Nike
5,021
502
48
5
0
164,852
2
W
Mulan
6,178
618
49
5
0
212,726
2
L
Artemis
4,458
446
45
5
0
168,750
1
W
Merlin
5,997
600
67
7
0
164,695
2
W
Pele
7,424
742
58
6
0
210,900
1
L
Gilgamesh
4,732
473
40
4
0
166,082
2
L
Ra
5,642
564
35
4
0
147,921
0
W
Nox
5,306
531
55
6
0
175,980
3
L
Ares
4,185
419
15
2
0
176,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role