Player Matchup

Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ImageImmortal
Danzaburou
Level 95
God Stats
5W - 1L
1,699 SR
Queue Stats
10W - 8L
1,568 Elo+
Solo
Heimdallr
Heimdallr
StrongBoll
Heimdallr
Level 53
God Stats
7W - 8L
1,538 SR
Queue Stats
259W - 264L
1,419 Elo+
Solo
Hera
Hera
alvaroprieto025
Hera
Level 109
God Stats
12W - 5L
1,658 SR
Queue Stats
252W - 229L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
多余的解释
Ah Muzen Cab
Level 87
God Stats
5W - 3L
1,665 SR
Queue Stats
712W - 761L
1,455 Elo+
Solo
Team Averages
Level 89
1,612 SR
1,487 Elo+

VS

Team Averages
Level 101
1,595 SR
1,430 Elo+
Sylvanus
Sylvanus
AlikeTrack5
Sylvanus
Level 149
God Stats
42W - 42L
1,500 SR
Queue Stats
235W - 258L
1,479 Elo+
Solo
Skadi
Skadi
Alittlespace
Skadi
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
324W - 327L
1,478 Elo+
Solo
Scylla
Scylla
Andyyll
Scylla
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 52L
1,252 Elo+
Solo
Kali
Kali
TREking66
Kali
Level 77
God Stats
8W - 4L
1,676 SR
Queue Stats
830W - 871L
1,413 Elo+
Solo
Guan Yu
Guan Yu
TheSeaCaptain
Guan Yu
Level 147
God Stats
12W - 9L
1,799 SR
Queue Stats
275W - 257L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
0 / 3 / 6
10,517
501
5,025
12,688
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
ImageImmortal
Danzaburou
17
1 / 3 / 8
10,927
520
7,859
11,196
4,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
StrongBoll
Heimdallr
17
1 / 1 / 3
10,868
518
16,024
16,152
5,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 2 / 5
13,424
639
17,742
12,976
5,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
多余的解释
Ah Muzen Cab
19
9 / 2 / 2
11,785
561
11,726
12,774
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlikeTrack5
Sylvanus
13
0 / 5 / 6
8,870
422
6,675
19,524
18,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 6 / 1
11,060
527
11,258
16,876
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Andyyll
Scylla
17
2 / 5 / 2
10,519
501
5,025
11,157
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
14
2 / 4 / 2
8,668
413
3,630
14,780
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
17
0 / 2 / 1
10,294
490
10,913
22,118
18,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
22
Kills
11
11
Deaths
22
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
3
6
1
L
Sylvanus
AlikeTrack5
Sylvanus
0
5
6
0.6
L
7
6
1
1.25
L
Scylla
Andyyll
Scylla
2
5
2
0.6
W
Danzaburou
ImageImmortal
Danzaburou
1
3
8
1.67
W
Heimdallr
StrongBoll
Heimdallr
1
1
3
2.5
L
Kali
2
4
2
0.75
L
Guan Yu
0
2
1
0.25
W
11
2
5
6.75
W
Ah Muzen Cab
多余的解释
Ah Muzen Cab
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,376
Damage
37,501
65,786
Taken
84,455
25,564
Mitigated
55,512
30,861
Healing
23,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,025
1,925
0
5,408
12,688
4,914
0
988
11,660
0
64,672
L
Sylvanus
AlikeTrack5
Sylvanus
6,675
1,323
3,199
4,560
19,524
18,962
223
5,915
13,399
30,335
0
L
11,258
5,720
0
2,821
16,876
6,814
192
2,766
14,012
0
65,456
L
Scylla
Andyyll
Scylla
5,025
1,183
0
910
11,157
4,066
1,710
4,700
6,231
76,305
0
W
Danzaburou
ImageImmortal
Danzaburou
7,859
3,828
0
4,456
11,196
4,105
2,668
2,512
8,684
0
56,428
W
Heimdallr
StrongBoll
Heimdallr
16,024
8,883
0
8,606
16,152
5,930
620
1,141
15,011
0
82,327
L
Kali
3,630
1,906
0
1,891
14,780
7,520
0
3,675
10,953
0
58,239
L
Guan Yu
10,913
1,750
399
9,485
22,118
18,150
155
0
22,118
0
70,418
W
17,742
6,282
0
5,278
12,976
5,028
456
3,892
8,878
94,849
0
W
Ah Muzen Cab
多余的解释
Ah Muzen Cab
11,726
4,302
0
7,113
12,774
5,587
8
2,881
9,853
0
98,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,521
Gold Earned
49,411
657
Minions Killed
542
0
Camps Cleared
0
1,933,821
Distance Traveled
1,985,691
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,517
501
117
6
0
452,827
0
L
Sylvanus
8,870
422
50
2
0
323,945
4
L
Skadi
11,060
527
125
6
0
354,413
4
L
Scylla
10,519
501
150
7
0
364,043
3
W
Danzaburou
10,927
520
96
5
0
368,674
0
W
Heimdallr
10,868
518
130
6
0
354,554
7
L
Kali
8,668
413
90
4
0
422,969
1
L
Guan Yu
10,294
490
127
6
0
520,321
6
W
Hera
13,424
639
175
8
0
404,905
3
W
Ah Muzen Cab
11,785
561
139
7
0
352,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role