Player Matchup

Da Ji
Da Ji
Flamingdread
Da Ji
Level 23
God Stats
12W - 11L
1,526 SR
Queue Stats
110W - 108L
1,464 Elo+
Solo
Tiamat
Tiamat
XxXGamerKevinxXx
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 219L
1,381 Elo+
Solo
Bacchus
Bacchus
chiccholy
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,522 Elo+
Solo
Danzaburou
Danzaburou
insomnia1903
Danzaburou
Level 26
God Stats
23W - 32L
1,510 SR
Queue Stats
84W - 112L
1,422 Elo+
Solo
Xbalanque
Xbalanque
ngoweirn
Xbalanque
Level 7
God Stats
2W - 1L
1,586 SR
Queue Stats
4W - 7L
1,382 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,434 Elo+

VS

Team Averages
Level 20
1,553 SR
1,616 Elo+
Sol
Sol
McTubbx
Sol
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,958 Elo+
Party 1
Skadi
Skadi
STRBEAST
Skadi
Level 29
God Stats
28W - 21L
1,500 SR
Queue Stats
101W - 121L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
Thanatokess
Gilgamesh
Level 25
God Stats
9W - 4L
1,725 SR
Queue Stats
60W - 45L
1,546 Elo+
Party 1
Ares
Ares
erganbb
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,757 Elo+
Party 1
Loki
Loki
mdemarin
Loki
Level 28
God Stats
38W - 14L
1,542 SR
Queue Stats
309W - 339L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 7
11,507
500
14,868
18,353
7,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 12 / 2
8,973
390
4,585
17,969
8,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
chiccholy
Bacchus
14
4 / 8 / 5
10,241
445
8,982
22,119
25,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
insomnia1903
Danzaburou
15
3 / 7 / 6
10,029
436
8,378
12,767
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
ngoweirn
Xbalanque
16
3 / 7 / 5
10,413
453
9,133
13,607
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
8 / 3 / 9
13,142
571
14,291
18,198
7,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
STRBEAST
Skadi
20
5 / 5 / 5
13,120
570
9,261
16,026
5,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Thanatokess
Gilgamesh
20
16 / 1 / 6
15,024
653
22,560
14,457
11,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
erganbb
Ares
15
1 / 6 / 15
12,700
552
6,865
16,058
13,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
18
12 / 5 / 8
13,100
570
11,759
17,101
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
18
Kills
42
42
Deaths
20
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
7
8
7
1.31
W
Sol
8
3
9
4.17
W
Skadi
STRBEAST
Skadi
5
5
5
1.5
W
Gilgamesh
Thanatokess
Gilgamesh
16
1
6
19
L
1
12
2
0.17
L
Bacchus
chiccholy
Bacchus
4
8
5
0.81
W
Ares
erganbb
Ares
1
6
15
1.42
L
Danzaburou
insomnia1903
Danzaburou
3
7
6
0.86
W
Loki
12
5
8
3.2
L
Xbalanque
ngoweirn
Xbalanque
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,946
Damage
64,736
84,815
Taken
81,840
51,397
Mitigated
44,763
8,250
Healing
23,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,868
4,784
0
701
18,353
7,454
0
2,813
15,540
0
74,621
W
Sol
14,291
5,860
0
9,645
18,198
7,798
4,979
4,543
13,655
76,419
5,949
W
Skadi
STRBEAST
Skadi
9,261
4,896
405
2,143
16,026
5,974
4,580
3,443
12,583
0
104,014
W
Gilgamesh
Thanatokess
Gilgamesh
22,560
6,516
0
5,780
14,457
11,266
691
2,193
12,264
0
100,616
L
4,585
1,538
0
2,293
17,969
8,266
0
5,645
12,324
41,437
0
L
Bacchus
chiccholy
Bacchus
8,982
1,253
0
1,438
22,119
25,564
210
5,578
16,541
29,847
0
W
Ares
erganbb
Ares
6,865
627
0
1,285
16,058
13,333
46
4,342
11,716
22,770
0
L
Danzaburou
insomnia1903
Danzaburou
8,378
2,636
0
1,782
12,767
5,261
0
2,653
10,114
0
43,524
W
Loki
11,759
5,072
0
4,541
17,101
6,392
806
4,467
12,634
0
69,335
L
Xbalanque
ngoweirn
Xbalanque
9,133
5,400
0
2,036
13,607
4,852
2,016
4,018
9,589
0
51,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,163
Gold Earned
67,086
371
Minions Killed
497
0
Camps Cleared
0
1,876,241
Distance Traveled
2,083,385
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,507
500
106
5
0
381,880
2
W
Sol
13,142
571
117
5
0
367,681
8
W
Skadi
13,120
570
133
6
0
376,170
0
W
Gilgamesh
15,024
653
142
6
0
423,545
7
L
Tiamat
8,973
390
60
3
0
342,889
0
L
Bacchus
10,241
445
28
1
0
395,543
8
W
Ares
12,700
552
22
1
0
437,171
11
L
Danzaburou
10,029
436
79
3
0
419,589
0
W
Loki
13,100
570
83
4
0
478,818
0
L
Xbalanque
10,413
453
98
4
0
336,340
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role