Player Matchup

Jing Wei
Jing Wei
BoneDraghon
Jing Wei
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
JANKAlml
Zeus
Level 125
God Stats
26W - 8L
1,438 SR
Queue Stats
136W - 127L
1,327 Elo+
Solo
Da Ji
Da Ji
LabRatLCA
Da Ji
Level 67
God Stats
6W - 5L
1,476 SR
Queue Stats
65W - 53L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
Sparishr
Ao Kuang
Level 135
God Stats
2W - 0L
1,790 SR
Queue Stats
92W - 112L
1,549 Elo+
Solo
Yemoja
Yemoja
snooderpooder
Yemoja
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
414W - 375L
1,602 Elo+
Solo
Team Averages
Level 107
1,541 SR
1,494 Elo+

VS

Team Averages
Level 77
1,463 SR
1,571 Elo+
Baron Samedi
Baron Samedi
AlayaMazoky
Baron Samedi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,487 Elo+
Solo
Skadi
Skadi
BetterFlie
Skadi
Level 39
God Stats
20W - 31L
1,387 SR
Queue Stats
137W - 213L
1,377 Elo+
Solo
Thanatos
Thanatos
Colderlocket
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,741 Elo+
Party 2
Nu Wa
Nu Wa
KindredDaedric
Nu Wa
Level 103
God Stats
3W - 4L
1,597 SR
Queue Stats
20W - 20L
1,717 Elo+
Party 2
Sun Wukong
Sun Wukong
ViceIess
Sun Wukong
Level 159
God Stats
30W - 33L
1,329 SR
Queue Stats
1,636W - 1,703L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BoneDraghon
Jing Wei
17
0 / 0 / 22
10,564
960
9,551
7,280
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
18
14 / 3 / 7
13,178
1,198
22,557
8,769
3,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
LabRatLCA
Da Ji
17
3 / 2 / 14
10,296
936
9,162
10,799
4,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Sparishr
Ao Kuang
18
11 / 7 / 13
12,736
1,158
17,236
16,458
6,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 2 / 19
10,353
941
5,630
13,479
7,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

208

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlayaMazoky
Baron Samedi
16
2 / 2 / 5
9,982
907
10,516
11,194
5,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
15
0 / 9 / 6
9,265
842
1,507
12,787
4,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Colderlocket
Thanatos
15
1 / 8 / 6
9,628
875
6,240
13,095
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 9 / 6
11,391
1,036
18,699
14,709
5,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ViceIess
Sun Wukong
17
6 / 2 / 5
12,013
1,092
15,003
16,088
13,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
42
30
Kills
14
14
Deaths
30
75
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlayaMazoky
Baron Samedi
2
2
5
2.25
L
Skadi
0
9
6
0.33
W
Jing Wei
BoneDraghon
Jing Wei
0
0
22
11
L
Thanatos
Colderlocket
Thanatos
1
8
6
0.5
W
Zeus
14
3
7
5.83
L
5
9
6
0.89
W
Da Ji
LabRatLCA
Da Ji
3
2
14
5
W
Ao Kuang
Sparishr
Ao Kuang
11
7
13
2.5
L
Sun Wukong
ViceIess
Sun Wukong
6
2
5
4.25
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,136
Damage
51,965
56,785
Taken
67,873
23,342
Mitigated
34,135
15,276
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlayaMazoky
Baron Samedi
10,516
444
2,106
2,117
11,194
5,795
0
6,824
4,370
29,042
0
L
Skadi
1,507
618
0
71
12,787
4,680
0
8,178
4,609
0
15,900
W
Jing Wei
BoneDraghon
Jing Wei
9,551
8,643
556
1,118
7,280
2,375
0
5,177
2,103
0
33,020
L
Thanatos
Colderlocket
Thanatos
6,240
2,203
0
2,511
13,095
4,924
0
9,206
3,889
0
12,624
W
Zeus
22,557
1,712
0
1,299
8,769
3,132
0
2,798
5,971
64,504
0
L
18,699
5,401
0
304
14,709
5,636
0
10,100
4,609
47,692
0
W
Da Ji
LabRatLCA
Da Ji
9,162
1,510
0
0
10,799
4,332
0
3,887
6,912
0
24,817
W
Ao Kuang
Sparishr
Ao Kuang
17,236
4,937
0
4,228
16,458
6,306
0
6,455
10,003
33,787
0
L
Sun Wukong
ViceIess
Sun Wukong
15,003
4,453
0
1,017
16,088
13,100
0
11,115
4,973
0
36,755
W
5,630
1,691
4,959
3,116
13,479
7,197
0
10,898
2,581
14,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,127
Gold Earned
52,279
232
Minions Killed
198
10
Camps Cleared
5
1,040,506
Distance Traveled
920,924
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,982
907
45
4
1
201,207
0
L
Skadi
9,265
842
31
3
0
127,231
5
W
Jing Wei
10,564
960
61
6
1
208,620
0
L
Thanatos
9,628
875
17
2
0
185,924
0
W
Zeus
13,178
1,198
106
10
1
187,792
0
L
Nu Wa
11,391
1,036
59
5
1
153,336
0
W
Da Ji
10,296
936
27
2
0
243,483
0
W
Ao Kuang
12,736
1,158
26
2
7
191,981
0
L
Sun Wukong
12,013
1,092
46
4
3
253,226
0
W
Yemoja
10,353
941
12
1
1
208,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role