Player Matchup

Baron Samedi
Baron Samedi
HFSociopath
Baron Samedi
Level 23
God Stats
11W - 6L
1,682 SR
Queue Stats
28W - 29L
1,539 Elo+
Solo
He Bo
He Bo
Ripsmile
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,471 Elo+
Solo
Neith
Neith
Viuro
Neith
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 92L
1,512 Elo+
Solo
Hades
Hades
YourmamaDMG
Hades
Level 23
God Stats
2W - 4L
1,465 SR
Queue Stats
43W - 38L
1,522 Elo+
Solo
Bellona
Bellona
gamekiller1111
Bellona
Level 28
God Stats
9W - 5L
1,647 SR
Queue Stats
67W - 72L
1,477 Elo+
Solo
Team Averages
Level 24
1,559 SR
1,504 Elo+

VS

Team Averages
Level 38
1,610 SR
1,531 Elo+
Neith
Neith
AnjuBella
Neith
Level 1
God Stats
18W - 3L
1,742 SR
Queue Stats
99W - 48L
1,728 Elo+
Party 1
Jing Wei
Jing Wei
Axxonet
Jing Wei
Level 141
God Stats
4W - 0L
2,013 SR
Queue Stats
122W - 95L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
Endeca
Nu Wa
Level 28
God Stats
18W - 16L
1,516 SR
Queue Stats
159W - 180L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Max007210
Cthulhu
Level 7
God Stats
2W - 5L
1,277 SR
Queue Stats
6W - 10L
1,332 Elo+
Solo
Guan Yu
Guan Yu
TheSaintChicken
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HFSociopath
Baron Samedi
19
5 / 9 / 15
12,187
1,016
16,735
21,920
10,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Ripsmile
He Bo
18
6 / 15 / 14
12,975
1,081
15,184
22,515
9,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Viuro
Neith
19
5 / 5 / 17
12,521
1,043
15,744
17,158
8,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 9 / 15
12,646
1,054
16,607
28,272
13,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 1 / 19
12,573
1,048
16,139
22,575
32,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnjuBella
Neith
20
20 / 2 / 8
16,769
1,397
42,689
15,532
6,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Axxonet
Jing Wei
19
14 / 6 / 9
14,510
1,209
23,751
19,869
8,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Endeca
Nu Wa
20
4 / 4 / 24
14,052
1,171
21,832
12,408
4,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Max007210
Cthulhu
19
0 / 7 / 22
11,705
975
13,910
21,478
23,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 8 / 13
11,088
924
3,630
16,358
17,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
115
27
Kills
39
39
Deaths
27
80
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Neith
AnjuBella
Neith
20
2
8
12
W
Jing Wei
Axxonet
Jing Wei
14
6
9
3.08
W
Nu Wa
Endeca
Nu Wa
4
4
24
4
L
Baron Samedi
HFSociopath
Baron Samedi
5
9
15
1.39
W
Cthulhu
Max007210
Cthulhu
0
7
22
1.57
L
He Bo
Ripsmile
He Bo
6
15
14
0.87
W
1
8
13
0.94
L
Neith
Viuro
Neith
5
5
17
2.7
L
6
9
15
1.5
L
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,409
Damage
105,812
112,440
Taken
85,645
73,764
Mitigated
59,456
17,505
Healing
17,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AnjuBella
Neith
42,689
28,250
0
7,917
15,532
6,748
0
8,174
7,358
0
73,577
W
Jing Wei
Axxonet
Jing Wei
23,751
18,781
0
3,715
19,869
8,084
0
10,375
9,494
0
38,282
W
Nu Wa
Endeca
Nu Wa
21,832
5,246
0
934
12,408
4,363
0
8,874
3,534
57,193
0
L
Baron Samedi
HFSociopath
Baron Samedi
16,735
1,354
3,387
2,530
21,920
10,290
0
7,949
13,971
38,214
0
W
Cthulhu
Max007210
Cthulhu
13,910
772
830
0
21,478
23,043
0
12,223
9,255
32,538
0
L
He Bo
Ripsmile
He Bo
15,184
1,317
0
0
22,515
9,377
0
4,052
18,463
29,496
0
W
3,630
417
2,341
1,397
16,358
17,218
0
8,880
7,478
0
12,386
L
Neith
Viuro
Neith
15,744
7,208
0
3,566
17,158
8,344
0
4,720
12,438
0
45,232
L
16,607
2,261
1,725
5,284
28,272
13,562
0
11,367
16,905
35,892
0
L
16,139
6,747
0
1,013
22,575
32,191
0
7,654
14,921
0
44,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,902
Gold Earned
68,124
218
Minions Killed
247
5
Camps Cleared
11
1,090,679
Distance Traveled
1,083,254
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,769
1,397
74
6
4
206,520
0
W
Jing Wei
14,510
1,209
31
3
5
224,033
1
W
Nu Wa
14,052
1,171
80
7
2
230,777
2
L
Baron Samedi
12,187
1,016
38
3
0
211,803
0
W
Cthulhu
11,705
975
41
3
0
205,801
3
L
He Bo
12,975
1,081
41
3
0
183,787
0
W
Guan Yu
11,088
924
21
2
0
216,123
0
L
Neith
12,521
1,043
53
4
1
205,943
0
L
Hades
12,646
1,054
39
3
1
227,927
0
L
Bellona
12,573
1,048
47
4
3
261,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role