Player Matchup

Anhur
Anhur
Platinum IV
LordNM
Anhur
Platinum IV
Level 69
God Stats
9W - 17L
1,562 SR
Queue Stats
415W - 398L
1,742 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
SirEvanson
Sun Wukong
Platinum III
Level 74
God Stats
7W - 8L
1,831 SR
Queue Stats
128W - 123L
2,080 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
Zenowen
Kumbhakarna
Gold I
Level 146
God Stats
3W - 3L
1,782 SR
Queue Stats
33W - 33L
1,746 MMR
Solo
Merlin
Merlin
Platinum I
oNoelYo
Merlin
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum II
кyoto
Camazotz
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,635 SR
1,714 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,555 SR
1,834 MMR
King Arthur
King Arthur
Gold II
BodyHoodworth
King Arthur
Gold II
Level 95
God Stats
13W - 8L
1,698 SR
Queue Stats
318W - 321L
1,662 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Bümi
Tsukuyomi
Platinum II
Level 134
God Stats
7W - 7L
1,633 SR
Queue Stats
254W - 253L
1,873 MMR
Solo
Jing Wei
Jing Wei
Platinum III
Cavedude72
Jing Wei
Platinum III
Level 116
God Stats
4W - 3L
1,439 SR
Queue Stats
97W - 87L
1,896 MMR
Solo
Janus
Janus
Diamond III
CizLucke
Janus
Diamond III
Level 72
God Stats
2W - 1L
1,506 SR
Queue Stats
48W - 34L
2,239 MMR
Solo
Khepri
Khepri
Platinum V
TuanSi
Khepri
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LordNM
Anhur
20
3 / 5 / 3
14,191
526
13,257
23,940
11,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
SirEvanson
Sun Wukong
20
6 / 4 / 2
15,209
563
20,764
30,962
34,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kumbhakarna
Zenowen
Kumbhakarna
17
1 / 2 / 4
11,773
436
5,420
29,464
30,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
oNoelYo
Merlin
19
0 / 6 / 2
12,310
456
16,785
15,838
7,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
кyoto
Camazotz
20
5 / 2 / 2
13,629
505
17,550
22,916
11,912
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TiamatSetAthenaPersephoneApollo

VS

Bans
Guan YuThanatosSobekRatatoskrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BodyHoodworth
King Arthur
20
2 / 2 / 5
14,178
525
15,001
24,465
27,528
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Bümi
Tsukuyomi
20
8 / 7 / 3
15,332
568
18,809
23,919
11,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Cavedude72
Jing Wei
20
8 / 2 / 3
18,168
673
26,182
25,144
12,157
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
CizLucke
Janus
20
1 / 2 / 8
15,073
558
20,897
17,648
8,295
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
TuanSi
Khepri
18
0 / 2 / 13
12,859
476
7,412
18,936
26,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
15
Kills
19
19
Deaths
15
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BodyHoodworth
King Arthur
2
2
5
2.25
W
Tsukuyomi
Bümi
Tsukuyomi
8
7
3
1.36
W
Jing Wei
Cavedude72
Jing Wei
8
2
3
4.75
W
Janus
CizLucke
Janus
1
2
8
2.5
L
Anhur
LordNM
Anhur
3
5
3
0.9
L
Sun Wukong
SirEvanson
Sun Wukong
6
4
2
1.75
W
Khepri
TuanSi
Khepri
0
2
13
3.25
L
Kumbhakarna
Zenowen
Kumbhakarna
1
2
4
1.5
L
Merlin
oNoelYo
Merlin
0
6
2
0.17
L
Camazotz
кyoto
Camazotz
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,776
Damage
88,301
123,120
Taken
110,112
96,875
Mitigated
85,175
37,358
Healing
41,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BodyHoodworth
King Arthur
15,001
781
0
8,154
24,465
27,528
1,118
3,215
21,250
0
90,589
W
Tsukuyomi
Bümi
Tsukuyomi
18,809
3,845
0
6,750
23,919
11,027
447
3,317
20,602
0
96,678
W
Jing Wei
Cavedude72
Jing Wei
26,182
24,898
0
15,619
25,144
12,157
10,881
6,781
18,363
0
156,827
W
Janus
CizLucke
Janus
20,897
1,614
812
7,027
17,648
8,295
2,621
4,940
11,742
138,256
0
L
Anhur
LordNM
Anhur
13,257
9,208
0
5,676
23,940
11,719
732
8,514
15,318
0
109,111
L
Sun Wukong
SirEvanson
Sun Wukong
20,764
3,760
0
12,097
30,962
34,992
0
2,531
28,395
219
120,132
W
Khepri
TuanSi
Khepri
7,412
684
0
3,240
18,936
26,168
142
5,596
13,260
28,545
0
L
Kumbhakarna
Zenowen
Kumbhakarna
5,420
282
0
2,369
29,464
30,934
0
9,745
19,443
34,928
0
L
Merlin
oNoelYo
Merlin
16,785
482
102
2,548
15,838
7,318
138
5,199
10,473
109,247
0
L
Camazotz
кyoto
Camazotz
17,550
4,943
0
14,566
22,916
11,912
0
2,371
20,509
0
123,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,112
Gold Earned
75,610
841
Minions Killed
792
0
Camps Cleared
0
2,456,603
Distance Traveled
2,712,943
37
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,178
525
149
6
0
571,215
3
W
Tsukuyomi
15,332
568
137
5
0
548,644
8
W
Jing Wei
18,168
673
226
8
0
515,245
5
W
Janus
15,073
558
252
9
0
551,900
8
L
Anhur
14,191
526
210
8
0
438,897
12
L
Sun Wukong
15,209
563
215
8
0
449,760
7
W
Khepri
12,859
476
28
1
0
525,939
13
L
Kumbhakarna
11,773
436
41
2
0
550,033
6
L
Merlin
12,310
456
196
7
0
459,050
3
L
Camazotz
13,629
505
179
7
0
558,863
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role