Player Matchup

Fenrir
Fenrir
Edwardmath
Fenrir
Level 8
God Stats
1W - 4L
1,161 SR
Queue Stats
48W - 64L
1,082 Elo+
Solo
Ares
Ares
Khan4
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Swedude
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,290 Elo+
Solo
Team Averages
Level 13
1,387 SR
1,291 Elo+

VS

Team Averages
Level 59
1,582 SR
1,503 Elo+
Hercules
Hercules
DreamDays
Hercules
Level 41
God Stats
11W - 4L
1,500 SR
Queue Stats
93W - 105L
1,461 Elo+
Party 1
Khepri
Khepri
PatatoPüresi
Khepri
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Anubis
Anubis
zadrot15
Anubis
Level 125
God Stats
16W - 6L
1,747 SR
Queue Stats
217W - 161L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Edwardmath
Fenrir
9
0 / 4 / 0
6,474
589
3,529
8,198
2,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Khan4
Ares
9
0 / 6 / 1
6,555
596
4,089
12,095
6,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Swedude
Janus
11
1 / 3 / 0
6,916
629
6,527
5,891
1,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DreamDays
Hercules
11
2 / 0 / 10
8,589
781
5,556
9,565
9,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 10
8,267
752
2,416
5,780
5,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
zadrot15
Anubis
14
9 / 0 / 3
9,745
886
11,546
6,382
3,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
13
13
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
DreamDays
Hercules
2
0
10
7
L
Fenrir
Edwardmath
Fenrir
0
4
0
0
L
Ares
Khan4
Ares
0
6
1
0.08
W
2
1
10
7
L
Janus
Swedude
Janus
1
3
0
0.33
W
Anubis
zadrot15
Anubis
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,145
Damage
19,518
26,184
Taken
21,727
11,536
Mitigated
18,713
1,173
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DreamDays
Hercules
5,556
1,711
0
2,730
9,565
9,389
120
4,316
5,249
0
22,398
L
Fenrir
Edwardmath
Fenrir
3,529
817
0
315
8,198
2,927
0
4,367
3,831
0
13,777
L
Ares
Khan4
Ares
4,089
691
0
440
12,095
6,756
0
7,350
4,745
18,492
0
W
2,416
429
0
468
5,780
5,890
132
3,300
2,480
7,306
0
L
Janus
Swedude
Janus
6,527
783
0
418
5,891
1,853
0
2,349
3,542
29,017
0
W
Anubis
zadrot15
Anubis
11,546
2,045
0
4,254
6,382
3,434
678
3,127
3,255
58,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,945
Gold Earned
26,601
104
Minions Killed
131
0
Camps Cleared
0
637,431
Distance Traveled
575,434
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,589
781
24
2
0
212,057
5
L
Fenrir
6,474
589
26
2
0
218,288
0
L
Ares
6,555
596
21
2
0
207,156
4
W
Khepri
8,267
752
11
1
0
170,246
1
L
Janus
6,916
629
57
5
0
211,987
0
W
Anubis
9,745
886
96
9
0
193,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role