Player Matchup

Xing Tian
Xing Tian
FRIVAK
Xing Tian
Level 29
God Stats
52W - 49L
1,651 SR
Queue Stats
225W - 212L
1,498 Elo+
Solo
Horus
Horus
Killsoor
Horus
Level 25
God Stats
0W - 2L
1,239 SR
Queue Stats
29W - 29L
1,458 Elo+
Solo
Ra
Ra
MRUnique1
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,388 Elo+
Party 1
Hachiman
Hachiman
WestWAnco
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,049 Elo+
Party 1
Fenrir
Fenrir
arif07
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,388 Elo+
Party 1
Team Averages
Level 13
1,478 SR
1,356 Elo+

VS

Team Averages
Level 19
1,477 SR
1,355 Elo+
Athena
Athena
Areleo
Athena
Level 9
God Stats
6W - 3L
1,175 SR
Queue Stats
13W - 22L
1,178 Elo+
Solo
Jormungandr
Jormungandr
FeFFiIta1992
Jormungandr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
IKilleDSome1
Susano
Level 8
God Stats
4W - 5L
1,499 SR
Queue Stats
17W - 25L
1,207 Elo+
Solo
Ao Kuang
Ao Kuang
ShrenOG
Ao Kuang
Level 27
God Stats
55W - 45L
1,570 SR
Queue Stats
150W - 132L
1,442 Elo+
Solo
Skadi
Skadi
flow2131
Skadi
Level 26
God Stats
27W - 21L
1,642 SR
Queue Stats
150W - 174L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FRIVAK
Xing Tian
6
2 / 5 / 0
5,092
463
3,228
10,511
2,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
Killsoor
Horus
9
2 / 3 / 0
5,435
494
3,247
6,368
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
0 / 7 / 1
5,156
469
1,690
5,441
1,485
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
WestWAnco
Hachiman
7
1 / 7 / 1
5,187
472
2,523
6,442
1,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
arif07
Fenrir
6
1 / 7 / 1
4,905
446
2,274
8,004
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Areleo
Athena
7
0 / 3 / 7
4,982
453
1,877
6,904
3,846
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes

Shoes

+6%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
FeFFiIta1992
Jormungandr
12
6 / 0 / 0
6,876
625
4,934
4,462
3,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
9
6 / 3 / 3
6,272
570
3,578
4,491
1,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
ShrenOG
Ao Kuang
12
8 / 0 / 6
7,434
676
5,973
6,059
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
flow2131
Skadi
9
7 / 1 / 3
6,071
552
9,340
6,953
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
27
29
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
Areleo
Athena
0
3
7
1.17
L
Xing Tian
FRIVAK
Xing Tian
2
5
0
0.4
W
Jormungandr
FeFFiIta1992
Jormungandr
6
0
0
6
W
Susano
6
3
3
2.5
L
Horus
Killsoor
Horus
2
3
0
0.67
L
0
7
1
0.07
W
Ao Kuang
ShrenOG
Ao Kuang
8
0
6
11
L
Hachiman
WestWAnco
Hachiman
1
7
1
0.21
L
Fenrir
arif07
Fenrir
1
7
1
0.21
W
Skadi
flow2131
Skadi
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,962
Damage
25,702
36,766
Taken
28,869
10,943
Mitigated
13,693
5,251
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Areleo
Athena
1,877
755
0
670
6,904
3,846
0
1,283
5,621
12,832
0
L
Xing Tian
FRIVAK
Xing Tian
3,228
477
234
2,549
10,511
2,971
0
2,517
7,594
7,986
0
W
Jormungandr
FeFFiIta1992
Jormungandr
4,934
774
0
421
4,462
3,369
459
46
4,416
34,603
0
W
Susano
3,578
1,087
0
1,033
4,491
1,524
82
871
3,620
0
17,335
L
Horus
Killsoor
Horus
3,247
1,776
53
569
6,368
2,696
0
2,959
3,159
0
19,959
L
1,690
441
24
49
5,441
1,485
403
2,483
2,933
13,006
0
W
Ao Kuang
ShrenOG
Ao Kuang
5,973
2,918
0
2,811
6,059
1,992
0
563
5,496
49,644
0
L
Hachiman
WestWAnco
Hachiman
2,523
1,893
0
0
6,442
1,486
0
2,136
4,181
0
11,824
L
Fenrir
arif07
Fenrir
2,274
722
0
1,773
8,004
2,305
54
2,339
5,565
0
11,174
W
Skadi
flow2131
Skadi
9,340
4,277
0
2,767
6,953
2,962
0
2,155
4,798
0
24,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
31,635
119
Minions Killed
269
0
Camps Cleared
0
1,003,024
Distance Traveled
946,187
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,982
453
20
2
0
189,943
1
L
Xing Tian
5,092
463
7
1
0
229,035
3
W
Jormungandr
6,876
625
72
7
0
179,383
0
W
Susano
6,272
570
31
3
0
157,671
1
L
Horus
5,435
494
40
4
0
231,414
1
L
Ra
5,156
469
27
2
0
150,968
0
W
Ao Kuang
7,434
676
104
9
0
210,135
1
L
Hachiman
5,187
472
21
2
0
193,389
0
L
Fenrir
4,905
446
24
2
0
198,218
1
W
Skadi
6,071
552
42
4
0
209,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role