Player Matchup

Cupid
Cupid
Silver I
ImLocke_
Cupid
Silver I
Level 102
God Stats
1W - 0L
1,512 SR
Queue Stats
64W - 64L
1,416 MMR
Party 1
Khepri
Khepri
Gold III
WhiteMCR
Khepri
Gold III
Level 128
God Stats
1W - 0L
1,781 SR
Queue Stats
226W - 223L
1,380 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
aster465
Sun Wukong
Gold IV
Level 136
God Stats
4W - 4L
1,430 SR
Queue Stats
404W - 404L
1,382 MMR
Solo
Fenrir
Fenrir
Silver III
cuadra_unanime6
Fenrir
Silver III
Level 57
God Stats
7W - 2L
1,755 SR
Queue Stats
21W - 18L
1,400 MMR
Solo
Raijin
Raijin
Gold III
mmachito
Raijin
Gold III
Level 127
God Stats
21W - 20L
1,561 SR
Queue Stats
513W - 523L
1,503 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,608 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,564 SR
1,453 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
CranberryRhyme
Sobek
Gold V
Level 96
God Stats
7W - 11L
1,462 SR
Queue Stats
46W - 51L
1,365 MMR
Solo
Thanatos
Thanatos
Gold V
ItsNoobixx
Thanatos
Gold V
Level 142
God Stats
0W - 1L
1,741 SR
Queue Stats
27W - 36L
1,382 MMR
Solo
Ra
Ra
Gold III
Mojeyy_
Ra
Gold III
Level 134
God Stats
13W - 16L
1,542 SR
Queue Stats
378W - 362L
1,506 MMR
Solo
Danzaburou
Danzaburou
Gold III
Tintinium_
Danzaburou
Gold III
Level 89
God Stats
13W - 16L
1,573 SR
Queue Stats
67W - 70L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ImLocke_
Cupid
9
0 / 2 / 1
5,445
545
1,576
5,742
1,595
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
WhiteMCR
Khepri
9
2 / 0 / 7
5,752
575
2,578
3,984
1,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
aster465
Sun Wukong
11
2 / 0 / 0
6,274
627
4,574
5,904
2,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
6 / 0 / 1
6,443
644
2,390
6,351
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
mmachito
Raijin
11
3 / 1 / 7
6,486
649
5,049
3,734
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AthenaApolloSetTsukuyomiScylla

VS

Bans
TiamatKing ArthurCabrakanCu ChulainnGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 1 / 0
5,080
508
3,496
6,839
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 3 / 1
4,705
471
1,241
7,288
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
ItsNoobixx
Thanatos
9
1 / 4 / 0
4,970
497
2,246
7,171
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 1
4,943
494
3,138
5,175
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Tintinium_
Danzaburou
10
2 / 1 / 0
5,640
564
3,995
4,340
1,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
3
3
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
0
3
1
0.17
W
Cupid
ImLocke_
Cupid
0
2
1
0.25
L
Thanatos
ItsNoobixx
Thanatos
1
4
0
0.25
L
0
4
1
0.13
L
Danzaburou
Tintinium_
Danzaburou
2
1
0
2
W
Khepri
WhiteMCR
Khepri
2
0
7
5.5
W
Sun Wukong
aster465
Sun Wukong
2
0
0
2
W
6
0
1
6.5
W
Raijin
mmachito
Raijin
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,167
Damage
14,116
25,715
Taken
30,813
8,901
Mitigated
14,019
10,396
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,496
546
0
3,116
6,839
5,315
66
0
6,839
1,723
26,182
L
1,241
173
0
2,919
7,288
3,649
0
2,208
4,914
10,411
0
W
Cupid
ImLocke_
Cupid
1,576
863
188
2,609
5,742
1,595
0
171
5,571
0
27,564
L
Thanatos
ItsNoobixx
Thanatos
2,246
577
0
4,750
7,171
2,162
0
1,415
5,682
0
21,004
L
3,138
207
287
1,366
5,175
1,598
0
2,648
2,286
29,541
0
L
Danzaburou
Tintinium_
Danzaburou
3,995
1,292
0
1,353
4,340
1,295
0
829
3,465
0
34,693
W
Khepri
WhiteMCR
Khepri
2,578
414
430
2,088
3,984
1,439
0
1,700
2,226
10,248
0
W
Sun Wukong
aster465
Sun Wukong
4,574
1,734
0
1,455
5,904
2,348
0
883
4,738
0
39,401
W
2,390
404
0
2,745
6,351
2,385
0
760
5,500
0
25,707
W
Raijin
mmachito
Raijin
5,049
633
0
881
3,734
1,134
301
1,164
2,440
39,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
25,338
309
Minions Killed
273
0
Camps Cleared
0
943,493
Distance Traveled
900,721
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,080
508
58
6
0
149,926
1
L
Sobek
4,705
471
9
1
0
192,015
3
W
Cupid
5,445
545
67
7
0
160,474
3
L
Thanatos
4,970
497
64
6
0
186,154
2
L
Ra
4,943
494
68
7
0
190,908
0
L
Danzaburou
5,640
564
74
7
0
181,718
2
W
Khepri
5,752
575
16
2
0
211,910
6
W
Sun Wukong
6,274
627
80
8
0
185,488
3
W
Fenrir
6,443
644
60
6
0
210,896
3
W
Raijin
6,486
649
86
9
0
174,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role