Player Matchup

Hera
Hera
 
Hera
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ColonelKal
Medusa
Level 64
God Stats
5W - 1L
1,801 SR
Queue Stats
119W - 125L
1,451 Elo+
Solo
Pele
Pele
Kotamus0
Pele
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,576 Elo+
Solo
King Arthur
King Arthur
xsobax
King Arthur
Level 97
God Stats
10W - 6L
1,516 SR
Queue Stats
556W - 601L
1,446 Elo+
Party 1
Khepri
Khepri
Аgnі
Khepri
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 80
1,563 SR
1,495 Elo+

VS

Team Averages
Level 88
1,632 SR
1,510 Elo+
Fenrir
Fenrir
CAWCAWCAWWWW
Fenrir
Level 90
God Stats
1W - 2L
1,547 SR
Queue Stats
59W - 88L
1,325 Elo+
Solo
Athena
Athena
Tiranzlol
Athena
Level 119
God Stats
7W - 7L
1,614 SR
Queue Stats
99W - 89L
1,533 Elo+
Solo
Cernunnos
Cernunnos
joodirt
Cernunnos
Level 157
God Stats
10W - 12L
1,596 SR
Queue Stats
325W - 390L
1,413 Elo+
Solo
Bellona
Bellona
おちんぱんたいさ
Bellona
Level 29
God Stats
4W - 2L
1,903 SR
Queue Stats
10W - 5L
1,679 Elo+
Party 2
Zeus
Zeus
ハルカミ
Zeus
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 1 / 6
6,275
697
2,217
3,376
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
ColonelKal
Medusa
9
5 / 0 / 1
5,570
619
4,764
2,939
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
11
5 / 1 / 2
6,787
754
3,303
5,726
1,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
xsobax
King Arthur
10
2 / 0 / 2
5,894
655
4,496
6,458
2,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Аgnі
Khepri
8
1 / 2 / 5
5,355
595
1,843
4,993
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
1 / 3 / 0
4,227
470
861
5,323
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Tiranzlol
Athena
5
0 / 2 / 2
4,182
465
2,672
4,833
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
joodirt
Cernunnos
8
1 / 3 / 0
4,964
552
1,470
4,738
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 0
4,402
489
1,982
6,296
2,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 4 / 0
5,139
571
2,565
4,843
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
4
4
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
1
6
5
L
Fenrir
1
3
0
0.33
W
Medusa
ColonelKal
Medusa
5
0
1
5.5
W
Pele
5
1
2
6
L
Athena
Tiranzlol
Athena
0
2
2
0.5
L
Cernunnos
joodirt
Cernunnos
1
3
0
0.33
W
King Arthur
xsobax
King Arthur
2
0
2
3
W
Khepri
Аgnі
Khepri
1
2
5
1.75
L
0
3
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,623
Damage
9,550
23,492
Taken
26,033
9,089
Mitigated
9,342
7,365
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,217
471
0
1,492
3,376
1,053
1,319
1,788
1,588
34,434
0
L
Fenrir
861
294
111
937
5,323
2,348
0
548
4,775
0
9,144
W
Medusa
ColonelKal
Medusa
4,764
2,498
0
466
2,939
1,029
126
538
2,401
0
19,343
W
Pele
3,303
915
0
2,532
5,726
1,725
1,742
1,738
3,988
0
31,911
L
Athena
Tiranzlol
Athena
2,672
951
0
1,439
4,833
1,387
0
1,127
3,706
13,553
0
L
Cernunnos
joodirt
Cernunnos
1,470
613
0
1,365
4,738
1,210
195
702
4,036
0
19,782
W
King Arthur
xsobax
King Arthur
4,496
145
0
1,920
6,458
2,672
156
441
6,017
0
27,303
W
Khepri
Аgnі
Khepri
1,843
0
0
955
4,993
2,610
229
732
4,261
12,593
0
L
1,982
882
0
1,729
6,296
2,815
0
0
6,296
0
17,261
L
2,565
374
0
1,002
4,843
1,582
0
1,683
3,160
26,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
22,914
285
Minions Killed
188
0
Camps Cleared
0
927,734
Distance Traveled
730,026
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,275
697
73
8
0
173,968
1
L
Fenrir
4,227
470
16
2
0
149,662
2
W
Medusa
5,570
619
39
4
0
168,898
2
W
Pele
6,787
754
85
9
0
220,192
4
L
Athena
4,182
465
37
4
0
146,747
1
L
Cernunnos
4,964
552
42
5
0
141,326
1
W
King Arthur
5,894
655
61
7
0
186,875
0
W
Khepri
5,355
595
27
3
0
177,801
3
L
Bellona
4,402
489
40
4
0
164,900
9
L
Zeus
5,139
571
53
6
0
127,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role