Player Matchup

Sobek
Sobek
EgDetach
Sobek
Level 28
God Stats
4W - 4L
1,501 SR
Queue Stats
169W - 173L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
Komsingha
Sun Wukong
Level 17
God Stats
13W - 11L
1,534 SR
Queue Stats
34W - 44L
1,414 Elo+
Party 1
Tiamat
Tiamat
MorcoveL13
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OverFarm
Danzaburou
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 62L
1,441 Elo+
Party 1
Artemis
Artemis
ShaeCalmine
Artemis
Level 22
God Stats
42W - 37L
1,646 SR
Queue Stats
196W - 222L
1,428 Elo+
Solo
Team Averages
Level 22
1,536 SR
1,453 Elo+

VS

Team Averages
Level 12
1,534 SR
1,488 Elo+
Eset
Eset
AMRHABIBB
Eset
Level 5
God Stats
3W - 3L
1,519 SR
Queue Stats
3W - 3L
1,683 Elo+
Solo
Artemis
Artemis
Blockers124
Artemis
Level 6
God Stats
1W - 2L
1,501 SR
Queue Stats
4W - 9L
1,306 Elo+
Solo
Ares
Ares
Lordpegasus59
Ares
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
38W - 32L
1,554 Elo+
Solo
Chang'e
Chang'e
grajita
Chang'e
Level 14
God Stats
42W - 38L
1,651 SR
Queue Stats
569W - 596L
1,604 Elo+
Solo
King Arthur
King Arthur
mogath12
King Arthur
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
243W - 262L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EgDetach
Sobek
19
4 / 1 / 32
13,658
1,138
10,652
13,261
16,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Komsingha
Sun Wukong
19
3 / 1 / 30
12,142
1,012
15,431
11,113
7,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
MorcoveL13
Tiamat
20
9 / 0 / 25
12,825
1,069
23,457
12,541
11,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
OverFarm
Danzaburou
20
11 / 0 / 18
13,464
1,122
21,967
8,647
4,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
ShaeCalmine
Artemis
20
18 / 2 / 17
14,023
1,169
26,979
10,793
5,295
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
3 / 12 / 0
11,191
933
5,321
18,624
8,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Blockers124
Artemis
16
0 / 8 / 1
10,165
847
5,457
11,212
4,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 9 / 3
11,012
918
18,442
34,205
47,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
grajita
Chang'e
16
0 / 5 / 2
10,258
855
8,103
12,275
4,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
mogath12
King Arthur
16
0 / 11 / 3
10,358
863
9,745
32,568
27,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
13
45
Kills
4
4
Deaths
45
122
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Eset
3
12
0
0.25
L
Artemis
Blockers124
Artemis
0
8
1
0.06
W
Sobek
EgDetach
Sobek
4
1
32
20
W
Sun Wukong
Komsingha
Sun Wukong
3
1
30
18
L
1
9
3
0.28
W
Tiamat
MorcoveL13
Tiamat
9
0
25
21.5
W
Danzaburou
OverFarm
Danzaburou
11
0
18
20
W
Artemis
ShaeCalmine
Artemis
18
2
17
13.25
L
Chang'e
grajita
Chang'e
0
5
2
0.2
L
King Arthur
mogath12
King Arthur
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,486
Damage
47,068
56,355
Taken
108,884
45,303
Mitigated
92,944
13,014
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
5,321
811
146
241
18,624
8,660
0
5,844
12,780
22,447
0
L
Artemis
Blockers124
Artemis
5,457
2,740
0
474
11,212
4,392
0
3,178
8,034
0
15,819
W
Sobek
EgDetach
Sobek
10,652
2,042
0
4,762
13,261
16,716
0
7,744
4,455
17,344
0
W
Sun Wukong
Komsingha
Sun Wukong
15,431
4,274
0
182
11,113
7,555
0
6,778
4,335
0
24,254
L
18,442
1,495
392
3,805
34,205
47,662
0
12,122
22,083
31,941
0
W
Tiamat
MorcoveL13
Tiamat
23,457
3,456
0
4,393
12,541
11,362
0
8,055
4,486
49,943
0
W
Danzaburou
OverFarm
Danzaburou
21,967
12,346
0
3,235
8,647
4,375
0
3,951
4,696
0
45,256
W
Artemis
ShaeCalmine
Artemis
26,979
17,611
0
442
10,793
5,295
0
5,338
5,455
0
41,860
L
Chang'e
grajita
Chang'e
8,103
310
721
1,633
12,275
4,826
0
4,822
7,453
34,042
0
L
King Arthur
mogath12
King Arthur
9,745
1,683
0
3,840
32,568
27,404
0
8,143
24,425
0
24,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,112
Gold Earned
52,984
186
Minions Killed
149
11
Camps Cleared
4
1,214,077
Distance Traveled
940,814
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,191
933
33
3
1
184,738
0
L
Artemis
10,165
847
12
1
1
144,475
1
W
Sobek
13,658
1,138
18
2
0
227,133
2
W
Sun Wukong
12,142
1,012
20
2
2
253,355
3
L
Ares
11,012
918
17
1
0
196,701
0
W
Tiamat
12,825
1,069
49
4
0
260,121
1
W
Danzaburou
13,464
1,122
52
4
7
242,075
2
W
Artemis
14,023
1,169
47
4
2
231,393
0
L
Chang'e
10,258
855
59
5
1
166,742
0
L
King Arthur
10,358
863
28
2
1
248,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role