Player Matchup

Ares
Ares
BeanBoozle8
Ares
Level 17
God Stats
15W - 21L
1,672 SR
Queue Stats
49W - 84L
1,202 Elo+
Solo
Janus
Janus
Kornamyut
Janus
Level 17
God Stats
28W - 29L
1,522 SR
Queue Stats
63W - 67L
1,327 Elo+
Party 1
Agni
Agni
Lukasdesbananes
Agni
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
248W - 208L
1,416 Elo+
Party 1
Bakasura
Bakasura
ResfaDlaNight8
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Solo
Izanami
Izanami
Wonky Leg1734
Izanami
Level 20
God Stats
6W - 6L
1,466 SR
Queue Stats
13W - 27L
1,246 Elo+
Solo
Team Averages
Level 18
1,532 SR
1,338 Elo+

VS

Team Averages
Level 22
1,426 SR
1,252 Elo+
Yemoja
Yemoja
Ankkh_
Yemoja
Level 26
God Stats
11W - 9L
1,492 SR
Queue Stats
55W - 73L
1,373 Elo+
Party 2
Poseidon
Poseidon
Kxbrah
Poseidon
Level 22
God Stats
12W - 14L
1,428 SR
Queue Stats
90W - 95L
1,355 Elo+
Solo
Artemis
Artemis
ahmedmody9999
Artemis
Level 15
God Stats
1W - 3L
1,189 SR
Queue Stats
18W - 29L
1,282 Elo+
Party 2
Pele
Pele
amr_ramadan18
Pele
Level 28
God Stats
7W - 9L
1,519 SR
Queue Stats
195W - 205L
1,403 Elo+
Party 2
Guan Yu
Guan Yu
sergio2389
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 4
9,004
409
6,260
23,930
22,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
Kornamyut
Janus
13
3 / 10 / 1
8,453
384
4,093
10,902
3,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
4 / 4 / 2
10,825
492
8,054
13,333
5,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
13
0 / 10 / 0
7,960
362
1,523
15,427
5,056
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
17
5 / 5 / 0
11,266
512
10,324
18,547
11,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ankkh_
Yemoja
17
1 / 0 / 11
11,637
529
8,263
10,080
9,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Kxbrah
Poseidon
20
8 / 0 / 11
13,857
630
11,770
7,963
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
19
14 / 4 / 1
12,528
569
24,869
13,959
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
17 / 2 / 6
13,967
635
17,581
15,573
6,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
sergio2389
Guan Yu
15
0 / 8 / 1
10,027
456
2,028
14,649
8,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
12
Kills
40
40
Deaths
14
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ankkh_
Yemoja
1
0
11
6.5
L
0
11
4
0.18
L
Janus
Kornamyut
Janus
3
10
1
0.35
W
Poseidon
Kxbrah
Poseidon
8
0
11
13.5
L
4
4
2
1.25
L
Bakasura
0
10
0
0
L
Izanami
5
5
0
1
W
Artemis
14
4
1
3.63
W
17
2
6
10
W
Guan Yu
sergio2389
Guan Yu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,254
Damage
64,511
82,139
Taken
62,224
48,350
Mitigated
33,979
9,280
Healing
16,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ankkh_
Yemoja
8,263
1,971
2,052
2,981
10,080
9,423
874
2,191
7,889
40,684
0
L
6,260
470
0
730
23,930
22,957
0
4,036
19,872
16,643
0
L
Janus
Kornamyut
Janus
4,093
382
100
448
10,902
3,102
32
2,253
8,360
20,227
0
W
Poseidon
Kxbrah
Poseidon
11,770
318
0
3,124
7,963
2,895
5,152
3,784
4,074
93,490
0
L
8,054
706
0
4,095
13,333
5,466
33
2,428
10,487
80,046
0
L
Bakasura
1,523
1,098
0
442
15,427
5,056
587
5,712
9,300
0
28,939
L
Izanami
10,324
5,287
0
3,465
18,547
11,769
640
4,660
13,887
0
81,568
W
Artemis
24,869
12,167
0
98
13,959
6,514
3,848
3,651
10,308
0
85,904
W
17,581
6,511
0
6,340
15,573
6,503
979
4,050
11,483
0
119,696
W
Guan Yu
sergio2389
Guan Yu
2,028
371
0
1,900
14,649
8,644
3,358
4,537
9,998
0
38,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,508
Gold Earned
62,016
420
Minions Killed
603
0
Camps Cleared
0
1,587,759
Distance Traveled
1,849,252
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,637
529
48
2
0
343,109
3
L
Ares
9,004
409
18
1
0
317,426
0
L
Janus
8,453
384
31
1
0
249,907
0
W
Poseidon
13,857
630
166
8
0
418,419
0
L
Agni
10,825
492
138
6
0
399,584
1
L
Bakasura
7,960
362
68
3
0
317,018
1
L
Izanami
11,266
512
165
8
0
303,824
2
W
Artemis
12,528
569
127
6
0
362,198
0
W
Pele
13,967
635
181
8
0
426,334
0
W
Guan Yu
10,027
456
81
4
0
299,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role