Player Matchup

Ares
Ares
ConstantFoil800
Ares
Level 6
God Stats
1W - 2L
1,439 SR
Queue Stats
1W - 6L
1,243 Elo+
Solo
Yemoja
Yemoja
Jaded 211
Yemoja
Level 29
God Stats
42W - 36L
1,446 SR
Queue Stats
101W - 92L
1,355 Elo+
Solo
Kukulkan
Kukulkan
Xxomareppsxx
Kukulkan
Level 8
God Stats
22W - 18L
1,482 SR
Queue Stats
98W - 106L
1,474 Elo+
Solo
Danzaburou
Danzaburou
bold-nest217
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ilyaev76
Gilgamesh
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,546 Elo+
Solo
Team Averages
Level 15
1,473 SR
1,424 Elo+

VS

Team Averages
Level 10
1,433 SR
1,403 Elo+
Artemis
Artemis
Droddzy
Artemis
Level 8
God Stats
42W - 26L
1,684 SR
Queue Stats
83W - 70L
1,409 Elo+
Solo
Nemesis
Nemesis
GOLDKELCHEN1
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Wolfi Pain
Fenrir
Level 5
God Stats
2W - 3L
1,156 SR
Queue Stats
7W - 6L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
Yong_Hasan
Cthulhu
Level 17
God Stats
3W - 3L
1,435 SR
Queue Stats
94W - 94L
1,416 Elo+
Solo
Cerberus
Cerberus
pearbear0327
Cerberus
Level 18
God Stats
4W - 7L
1,392 SR
Queue Stats
51W - 81L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 3
11,437
880
3,639
11,478
9,110
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yemoja
Jaded 211
Yemoja
19
7 / 13 / 3
13,149
1,011
25,364
30,269
12,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Xxomareppsxx
Kukulkan
18
3 / 7 / 5
12,945
996
16,906
15,309
5,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
bold-nest217
Danzaburou
19
1 / 9 / 7
12,457
958
5,882
18,440
7,269
Gilgamesh
ilyaev76
Gilgamesh
18
2 / 10 / 5
12,102
931
9,685
27,292
19,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Droddzy
Artemis
19
3 / 1 / 18
12,545
965
17,580
9,809
7,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
GOLDKELCHEN1
Nemesis
18
3 / 10 / 19
12,473
959
12,469
15,388
6,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Wolfi Pain
Fenrir
20
20 / 2 / 11
16,174
1,244
30,759
15,717
10,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Yong_Hasan
Cthulhu
20
15 / 0 / 16
15,140
1,165
19,295
14,429
14,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
pearbear0327
Cerberus
20
4 / 1 / 26
13,683
1,053
13,336
16,919
14,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
135
14
Kills
45
45
Deaths
14
23
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Artemis
Droddzy
Artemis
3
1
18
12
W
Nemesis
GOLDKELCHEN1
Nemesis
3
10
19
1.25
L
Yemoja
Jaded 211
Yemoja
7
13
3
0.65
W
Fenrir
Wolfi Pain
Fenrir
20
2
11
12.75
L
Kukulkan
Xxomareppsxx
Kukulkan
3
7
5
0.79
W
Cthulhu
Yong_Hasan
Cthulhu
15
0
16
23
L
Danzaburou
bold-nest217
Danzaburou
1
9
7
0.5
L
Gilgamesh
ilyaev76
Gilgamesh
2
10
5
0.45
W
Cerberus
pearbear0327
Cerberus
4
1
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,476
Damage
93,439
102,788
Taken
72,262
54,442
Mitigated
53,775
8,446
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,639
1,480
0
9
11,478
9,110
0
3,880
7,598
8,143
0
W
Artemis
Droddzy
Artemis
17,580
8,587
0
570
9,809
7,565
0
5,430
4,379
0
41,965
W
Nemesis
GOLDKELCHEN1
Nemesis
12,469
9,615
0
185
15,388
6,569
0
10,349
5,039
0
21,881
L
Yemoja
Jaded 211
Yemoja
25,364
7,181
2,960
2,572
30,269
12,315
0
10,821
19,448
41,667
0
W
Fenrir
Wolfi Pain
Fenrir
30,759
11,967
0
2,076
15,717
10,720
0
9,045
6,672
0
37,892
L
Kukulkan
Xxomareppsxx
Kukulkan
16,906
1,395
0
962
15,309
5,821
0
5,231
10,078
49,554
0
W
Cthulhu
Yong_Hasan
Cthulhu
19,295
1,757
2,823
1,723
14,429
14,801
0
9,686
4,743
41,968
0
L
Danzaburou
bold-nest217
Danzaburou
5,882
2,112
0
756
18,440
7,269
0
4,782
13,658
0
14,345
L
Gilgamesh
ilyaev76
Gilgamesh
9,685
2,970
0
1,187
27,292
19,927
0
7,917
19,375
177
48,325
W
Cerberus
pearbear0327
Cerberus
13,336
1,082
0
4,962
16,919
14,120
0
11,566
5,353
29,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,090
Gold Earned
70,015
217
Minions Killed
199
5
Camps Cleared
2
944,549
Distance Traveled
1,223,930
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,437
880
10
1
1
102,284
1
W
Artemis
12,545
965
60
5
0
214,107
0
W
Nemesis
12,473
959
21
2
0
212,743
1
L
Yemoja
13,149
1,011
29
2
1
180,844
0
W
Fenrir
16,174
1,244
19
1
2
305,961
0
L
Kukulkan
12,945
996
90
7
0
244,648
0
W
Cthulhu
15,140
1,165
56
4
0
246,497
0
L
Danzaburou
12,457
958
15
1
2
189,754
2
L
Gilgamesh
12,102
931
73
6
1
227,019
3
W
Cerberus
13,683
1,053
43
3
0
244,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role