Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
KLDRILL
Nemesis
Level 18
God Stats
3W - 2L
1,300 SR
Queue Stats
14W - 18L
1,410 Elo+
Solo
Cthulhu
Cthulhu
TFranzi
Cthulhu
Level 19
God Stats
12W - 8L
1,567 SR
Queue Stats
131W - 138L
1,381 Elo+
Solo
Nox
Nox
Turloch04
Nox
Level 23
God Stats
24W - 19L
1,480 SR
Queue Stats
109W - 109L
1,318 Elo+
Solo
Arachne
Arachne
valentinho1275
Arachne
Level 29
God Stats
3W - 8L
1,322 SR
Queue Stats
7W - 17L
1,228 Elo+
Solo
Team Averages
Level 24
1,434 SR
1,368 Elo+

VS

Team Averages
Level 13
1,483 SR
1,426 Elo+
Bellona
Bellona
Emo_D-law
Bellona
Level 29
God Stats
9W - 7L
1,784 SR
Queue Stats
401W - 409L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
NEZODOGG613
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Shelly5911
Tiamat
Level 28
God Stats
7W - 16L
1,327 SR
Queue Stats
152W - 261L
1,218 Elo+
Party 1
Skadi
Skadi
Sirus1001
Skadi
Level 4
God Stats
2W - 3L
1,306 SR
Queue Stats
5W - 9L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
dmitrywest69
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 2 / 7
9,131
507
6,391
7,181
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
KLDRILL
Nemesis
15
9 / 2 / 5
9,685
538
7,020
12,160
6,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
TFranzi
Cthulhu
14
10 / 2 / 5
9,704
539
9,036
10,822
11,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 0 / 11
9,087
505
4,462
7,385
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 11
7,839
436
2,985
6,707
4,354
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Emo_D-law
Bellona
16
4 / 4 / 0
9,681
538
7,344
10,158
7,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
NEZODOGG613
Tsukuyomi
11
0 / 9 / 1
7,071
393
8,052
13,767
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Shelly5911
Tiamat
11
0 / 3 / 0
6,700
372
3,782
8,497
2,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Sirus1001
Skadi
11
1 / 10 / 0
7,234
402
6,621
11,321
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
dmitrywest69
Kukulkan
6
1 / 3 / 0
6,080
338
981
2,495
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
29
Kills
6
6
Deaths
29
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
7
4.25
L
Bellona
Emo_D-law
Bellona
4
4
0
1
W
Nemesis
KLDRILL
Nemesis
9
2
5
5.75
L
Tsukuyomi
NEZODOGG613
Tsukuyomi
0
9
1
0.06
L
Tiamat
Shelly5911
Tiamat
0
3
0
0
L
Skadi
Sirus1001
Skadi
1
10
0
0.1
W
Cthulhu
TFranzi
Cthulhu
10
2
5
6.25
W
4
0
11
9.5
L
Kukulkan
dmitrywest69
Kukulkan
1
3
0
0.33
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
26,780
44,255
Taken
46,238
29,398
Mitigated
19,542
14,481
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,391
1,167
464
2,288
7,181
2,575
3,058
761
6,420
0
33,939
L
Bellona
Emo_D-law
Bellona
7,344
3,113
0
1,174
10,158
7,522
864
1,143
8,965
0
56,880
W
Nemesis
KLDRILL
Nemesis
7,020
3,846
0
4,322
12,160
6,482
0
292
11,828
0
60,357
L
Tsukuyomi
NEZODOGG613
Tsukuyomi
8,052
2,300
0
2,585
13,767
4,440
0
2,509
11,133
0
43,908
L
Tiamat
Shelly5911
Tiamat
3,782
198
0
1,764
8,497
2,717
293
4,241
4,131
32,037
0
L
Skadi
Sirus1001
Skadi
6,621
2,262
0
0
11,321
4,124
838
4,127
7,094
0
27,442
W
Cthulhu
TFranzi
Cthulhu
9,036
1,855
0
2,406
10,822
11,093
965
646
10,077
36,264
0
W
4,462
597
0
2,963
7,385
4,894
383
1,824
5,561
38,735
0
L
Kukulkan
dmitrywest69
Kukulkan
981
307
0
0
2,495
739
139
954
1,417
10,447
0
W
2,985
2,293
0
2,038
6,707
4,354
1,742
1,095
5,606
0
19,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
36,766
338
Minions Killed
327
0
Camps Cleared
0
1,693,015
Distance Traveled
1,318,113
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,131
507
60
3
0
313,632
3
L
Bellona
9,681
538
105
6
0
310,037
0
W
Nemesis
9,685
538
101
6
0
360,534
0
L
Tsukuyomi
7,071
393
74
4
0
309,613
1
L
Tiamat
6,700
372
68
4
0
278,315
0
L
Skadi
7,234
402
51
3
0
306,278
0
W
Cthulhu
9,704
539
91
5
0
379,771
1
W
Nox
9,087
505
51
3
0
360,398
3
L
Kukulkan
6,080
338
29
2
0
113,870
0
W
Arachne
7,839
436
35
2
0
278,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role