Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Devs104
Baron Samedi
Level 15
God Stats
12W - 11L
1,463 SR
Queue Stats
25W - 40L
1,385 Elo+
Solo
Fenrir
Fenrir
Nixmeizter
Fenrir
Level 24
God Stats
1W - 1L
1,558 SR
Queue Stats
32W - 32L
1,400 Elo+
Solo
Scylla
Scylla
alejan-nela
Scylla
Level 15
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 5L
1,241 Elo+
Solo
Hun Batz
Hun Batz
usko-841
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,299 Elo+
Solo
Team Averages
Level 19
1,445 SR
1,365 Elo+

VS

Team Averages
Level 17
1,444 SR
1,403 Elo+
Sun Wukong
Sun Wukong
EhrenmannKev
Sun Wukong
Level 8
God Stats
7W - 5L
1,445 SR
Queue Stats
30W - 33L
1,318 Elo+
Solo
Neith
Neith
Neithmain8400
Neith
Level 24
God Stats
6W - 3L
1,680 SR
Queue Stats
39W - 21L
1,653 Elo+
Party 1
Poseidon
Poseidon
Rvl Chelsea
Poseidon
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 25L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
Zombiestiensmons
Baron Samedi
Level 25
God Stats
21W - 25L
1,285 SR
Queue Stats
70W - 72L
1,220 Elo+
Party 2
Bakasura
Bakasura
slayer3154
Bakasura
Level 15
God Stats
2W - 5L
1,307 SR
Queue Stats
20W - 25L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 2 / 1
5,153
515
3,477
6,714
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
Devs104
Baron Samedi
8
1 / 6 / 0
4,838
484
2,563
7,189
3,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Nixmeizter
Fenrir
9
4 / 3 / 1
6,052
605
2,934
7,632
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
5
0 / 8 / 1
4,029
403
1,154
5,621
1,193
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
usko-841
Hun Batz
7
1 / 6 / 0
4,679
468
1,739
7,214
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EhrenmannKev
Sun Wukong
10
1 / 0 / 1
5,572
557
2,288
4,308
1,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
14 / 1 / 1
7,969
797
8,579
5,571
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Rvl Chelsea
Poseidon
10
6 / 2 / 3
6,258
626
6,965
6,132
1,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Zombiestiensmons
Baron Samedi
8
1 / 4 / 5
5,370
537
3,060
4,831
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
slayer3154
Bakasura
9
3 / 1 / 1
5,702
570
1,820
4,350
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
8
Kills
25
25
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
1
1.25
L
Baron Samedi
Devs104
Baron Samedi
1
6
0
0.17
W
Sun Wukong
EhrenmannKev
Sun Wukong
1
0
1
1.5
W
14
1
1
14.5
L
Fenrir
Nixmeizter
Fenrir
4
3
1
1.5
W
Poseidon
Rvl Chelsea
Poseidon
6
2
3
3.75
W
Baron Samedi
Zombiestiensmons
Baron Samedi
1
4
5
0.88
L
Scylla
0
8
1
0.06
W
Bakasura
slayer3154
Bakasura
3
1
1
3.5
L
Hun Batz
usko-841
Hun Batz
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,867
Damage
22,712
34,370
Taken
25,192
13,710
Mitigated
9,957
4,274
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,477
109
111
700
6,714
5,017
0
685
5,913
16,457
0
L
Baron Samedi
Devs104
Baron Samedi
2,563
85
0
1,322
7,189
3,052
0
3,551
3,543
21,170
0
W
Sun Wukong
EhrenmannKev
Sun Wukong
2,288
346
0
918
4,308
1,630
438
1,583
2,725
0
21,012
W
8,579
5,818
0
3,645
5,571
1,920
660
1,620
3,933
0
39,698
L
Fenrir
Nixmeizter
Fenrir
2,934
536
0
1,535
7,632
2,374
0
2,044
5,548
0
14,916
W
Poseidon
Rvl Chelsea
Poseidon
6,965
1,513
0
2,558
6,132
1,844
480
2,252
3,792
27,248
0
W
Baron Samedi
Zombiestiensmons
Baron Samedi
3,060
277
81
318
4,831
2,902
349
831
4,000
12,984
0
L
Scylla
1,154
657
0
0
5,621
1,193
0
1,641
3,906
4,976
0
W
Bakasura
slayer3154
Bakasura
1,820
1,248
0
1,323
4,350
1,661
72
802
3,548
0
21,324
L
Hun Batz
usko-841
Hun Batz
1,739
873
0
606
7,214
2,074
0
1,842
5,280
0
18,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
30,871
130
Minions Killed
242
0
Camps Cleared
0
942,109
Distance Traveled
946,241
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,153
515
27
3
0
210,504
1
L
Baron Samedi
4,838
484
36
4
0
198,695
0
W
Sun Wukong
5,572
557
30
3
0
203,219
0
W
Neith
7,969
797
74
7
0
133,138
0
L
Fenrir
6,052
605
25
3
0
193,649
0
W
Poseidon
6,258
626
48
5
0
199,353
2
W
Baron Samedi
5,370
537
21
2
0
181,591
3
L
Scylla
4,029
403
8
1
0
178,382
0
W
Bakasura
5,702
570
69
7
0
228,940
0
L
Hun Batz
4,679
468
34
3
0
160,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role