Player Matchup

Ares
Ares
MenschMarkus
Ares
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 17L
1,494 Elo+
Solo
Rama
Rama
RamaLeu
Rama
Level 13
God Stats
4W - 1L
1,693 SR
Queue Stats
11W - 4L
1,753 Elo+
Party 1
Nemesis
Nemesis
sarunas0123
Nemesis
Level 27
God Stats
4W - 3L
1,602 SR
Queue Stats
71W - 64L
1,547 Elo+
Party 1
Bellona
Bellona
诺言Ptr丶
Bellona
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 42L
1,785 Elo+
Party 3
Merlin
Merlin
踢毽子打你屁股
Merlin
Level 125
God Stats
2W - 1L
1,317 SR
Queue Stats
172W - 158L
1,505 Elo+
Party 3
Team Averages
Level 35
1,522 SR
1,617 Elo+

VS

Team Averages
Level 12
1,492 SR
1,531 Elo+
Xing Tian
Xing Tian
Junita
Xing Tian
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 4L
1,521 Elo+
Party 4
Bastet
Bastet
QuatschEnte
Bastet
Level 27
God Stats
1W - 2L
1,402 SR
Queue Stats
95W - 95L
1,472 Elo+
Solo
Chaac
Chaac
XIaoWen11
Chaac
Level 16
God Stats
1W - 1L
1,691 SR
Queue Stats
20W - 14L
1,603 Elo+
Party 2
Hades
Hades
XIaoWen19
Hades
Level 10
God Stats
6W - 4L
1,584 SR
Queue Stats
11W - 10L
1,536 Elo+
Party 2
Neith
Neith
pakveas
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
10,089
531
4,805
15,478
14,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
RamaLeu
Rama
12
0 / 4 / 4
8,532
449
2,758
8,486
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
sarunas0123
Nemesis
16
3 / 2 / 10
10,465
551
11,012
13,319
7,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
诺言Ptr丶
Bellona
18
10 / 1 / 5
11,830
623
17,952
14,900
13,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 3 / 0
11,636
612
8,532
8,756
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Junita
Xing Tian
10
2 / 2 / 3
7,960
419
2,556
6,748
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
13
3 / 8 / 2
8,601
453
7,149
17,089
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
XIaoWen11
Chaac
12
1 / 5 / 0
7,230
381
3,932
10,974
8,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
XIaoWen19
Hades
13
3 / 5 / 2
8,325
438
8,144
14,319
5,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
pakveas
Neith
14
4 / 5 / 3
9,052
476
11,956
11,623
4,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
25
Kills
13
13
Deaths
25
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Junita
Xing Tian
2
2
3
1.75
W
5
3
4
2.33
L
Bastet
3
8
2
0.5
W
Rama
RamaLeu
Rama
0
4
4
0.5
L
Chaac
XIaoWen11
Chaac
1
5
0
0.2
L
Hades
XIaoWen19
Hades
3
5
2
0.8
L
Neith
pakveas
Neith
4
5
3
1.1
W
Nemesis
sarunas0123
Nemesis
3
2
10
4
W
Bellona
诺言Ptr丶
Bellona
10
1
5
12.5
W
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,059
Damage
33,737
60,939
Taken
60,753
41,031
Mitigated
29,192
11,715
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Junita
Xing Tian
2,556
366
0
1,337
6,748
5,253
170
1,467
5,235
6,937
0
W
4,805
546
0
732
15,478
14,401
0
1,605
13,873
25,212
0
L
Bastet
7,149
2,363
0
3,924
17,089
5,601
0
3,477
13,456
0
44,420
W
Rama
RamaLeu
Rama
2,758
2,172
0
2,332
8,486
2,511
1,034
715
7,746
0
34,537
L
Chaac
XIaoWen11
Chaac
3,932
351
0
1,486
10,974
8,452
0
675
10,279
0
25,815
L
Hades
XIaoWen19
Hades
8,144
1,676
0
5,014
14,319
5,621
0
3,471
10,483
47,036
0
L
Neith
pakveas
Neith
11,956
6,603
0
3,824
11,623
4,265
660
3,626
7,963
0
63,126
W
Nemesis
sarunas0123
Nemesis
11,012
6,320
0
1,635
13,319
7,208
0
3,870
9,449
0
84,486
W
Bellona
诺言Ptr丶
Bellona
17,952
8,415
0
5,389
14,900
13,248
3,585
1,640
12,910
0
70,794
W
8,532
1,128
0
1,627
8,756
3,663
597
2,870
5,861
84,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,552
Gold Earned
41,168
525
Minions Killed
347
0
Camps Cleared
0
1,764,571
Distance Traveled
1,611,786
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,960
419
8
0
0
392,058
0
W
Ares
10,089
531
24
1
0
382,519
5
L
Bastet
8,601
453
78
4
0
355,289
6
W
Rama
8,532
449
81
4
0
238,903
1
L
Chaac
7,230
381
46
2
0
283,347
1
L
Hades
8,325
438
90
5
0
294,332
4
L
Neith
9,052
476
125
7
0
286,760
2
W
Nemesis
10,465
551
121
6
0
401,009
5
W
Bellona
11,830
623
132
7
0
394,615
3
W
Merlin
11,636
612
167
9
0
347,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role