Player Matchup

Sobek
Sobek
EgDetach
Sobek
Level 28
God Stats
4W - 4L
1,714 SR
Queue Stats
169W - 173L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EmoBreadRoll
Ah Muzen Cab
Level 7
God Stats
3W - 6L
1,333 SR
Queue Stats
6W - 11L
1,329 Elo+
Solo
Discordia
Discordia
MagicalBewbsss
Discordia
Level 16
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
MrJoRdii
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,423 Elo+
Solo
Medusa
Medusa
d3j0t
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,362 Elo+
Solo
Team Averages
Level 15
1,475 SR
1,421 Elo+

VS

Team Averages
Level 17
1,563 SR
1,506 Elo+
Eset
Eset
AMRHABIBB
Eset
Level 5
God Stats
3W - 3L
1,301 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Nox
Nox
Mackimus
Nox
Level 28
God Stats
34W - 20L
1,653 SR
Queue Stats
252W - 286L
1,520 Elo+
Solo
Fenrir
Fenrir
Narratory
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ShaeCalmine
Artemis
Level 22
God Stats
42W - 37L
1,621 SR
Queue Stats
196W - 222L
1,412 Elo+
Solo
Ymir
Ymir
grajita
Ymir
Level 14
God Stats
53W - 44L
1,740 SR
Queue Stats
569W - 596L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EgDetach
Sobek
18
4 / 7 / 6
13,438
1,034
7,219
26,361
36,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
EmoBreadRoll
Ah Muzen Cab
17
3 / 7 / 6
12,121
932
7,996
11,319
4,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MagicalBewbsss
Discordia
19
4 / 7 / 6
12,876
990
26,359
17,480
6,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
MrJoRdii
Horus
18
3 / 6 / 8
12,346
950
6,173
21,768
23,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
d3j0t
Medusa
16
0 / 2 / 3
10,508
808
2,891
3,503
1,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
1 / 7 / 14
11,898
915
6,155
11,557
4,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 2 / 15
14,711
1,132
20,433
10,809
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Narratory
Fenrir
20
6 / 3 / 17
14,158
1,089
19,178
19,699
12,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
ShaeCalmine
Artemis
20
8 / 1 / 16
14,308
1,101
18,670
8,004
2,971
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
grajita
Ymir
19
5 / 1 / 17
13,274
1,021
9,408
10,665
12,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
108
14
Kills
29
29
Deaths
14
29
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Eset
1
7
14
1.14
L
Sobek
EgDetach
Sobek
4
7
6
1
L
Ah Muzen Cab
EmoBreadRoll
Ah Muzen Cab
3
7
6
0.86
W
9
2
15
8.25
L
Discordia
MagicalBewbsss
Discordia
4
7
6
1
L
Horus
MrJoRdii
Horus
3
6
8
1.17
W
Fenrir
Narratory
Fenrir
6
3
17
4.83
W
Artemis
ShaeCalmine
Artemis
8
1
16
16
L
Medusa
d3j0t
Medusa
0
2
3
0.75
W
Ymir
grajita
Ymir
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,638
Damage
73,844
80,431
Taken
60,734
70,933
Mitigated
36,156
11,554
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
6,155
1,328
147
176
11,557
4,388
0
6,324
5,233
17,636
0
L
Sobek
EgDetach
Sobek
7,219
601
0
4,260
26,361
36,145
0
13,511
12,850
18,521
0
L
Ah Muzen Cab
EmoBreadRoll
Ah Muzen Cab
7,996
3,215
0
1,321
11,319
4,054
0
3,115
8,204
0
24,520
W
20,433
1,390
436
554
10,809
4,389
0
7,742
3,067
51,170
0
L
Discordia
MagicalBewbsss
Discordia
26,359
2,820
77
1,568
17,480
6,233
0
7,764
9,716
61,440
0
L
Horus
MrJoRdii
Horus
6,173
3,819
1,719
2,408
21,768
23,486
0
11,132
9,128
0
14,619
W
Fenrir
Narratory
Fenrir
19,178
5,572
0
1,983
19,699
12,210
0
7,556
12,143
0
48,383
W
Artemis
ShaeCalmine
Artemis
18,670
10,043
0
0
8,004
2,971
0
6,180
1,824
0
33,185
L
Medusa
d3j0t
Medusa
2,891
837
0
201
3,503
1,015
0
474
3,029
0
12,484
W
Ymir
grajita
Ymir
9,408
1,895
0
0
10,665
12,198
0
5,776
4,889
27,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,289
Gold Earned
68,349
188
Minions Killed
258
2
Camps Cleared
10
955,716
Distance Traveled
1,231,054
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,898
915
28
2
0
208,296
0
L
Sobek
13,438
1,034
22
2
1
226,495
2
L
Ah Muzen Cab
12,121
932
49
4
1
155,004
0
W
Nox
14,711
1,132
88
7
0
257,277
0
L
Discordia
12,876
990
81
6
0
232,872
0
L
Horus
12,346
950
10
1
0
266,036
0
W
Fenrir
14,158
1,089
61
5
5
301,758
2
W
Artemis
14,308
1,101
37
3
1
210,502
0
L
Medusa
10,508
808
26
2
0
75,309
0
W
Ymir
13,274
1,021
44
3
4
253,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role