Player Matchup

Eset
Eset
CRA1GSTER-90
Eset
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
197W - 209L
1,478 Elo+
Party 1
Pele
Pele
TehJoshii
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 276L
1,488 Elo+
Party 1
Neith
Neith
TejonSama
Neith
Level 35
God Stats
4W - 4L
1,602 SR
Queue Stats
28W - 25L
1,510 Elo+
Solo
Hercules
Hercules
Track_91
Hercules
Level 102
God Stats
12W - 21L
1,424 SR
Queue Stats
716W - 683L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
Will_BCFC
Kuzenbo
Level 114
God Stats
7W - 9L
1,500 SR
Queue Stats
311W - 272L
1,474 Elo+
Party 1
Team Averages
Level 100
1,505 SR
1,476 Elo+

VS

Team Averages
Level 70
1,527 SR
1,482 Elo+
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Fi050fa
Ah Puch
Level 49
God Stats
4W - 3L
1,450 SR
Queue Stats
258W - 263L
1,494 Elo+
Party 2
Khepri
Khepri
LObRaX-l
Khepri
Level 15
God Stats
5W - 2L
1,745 SR
Queue Stats
62W - 60L
1,413 Elo+
Party 3
Ravana
Ravana
X-Souldevorer-X
Ravana
Level 88
God Stats
5W - 5L
1,295 SR
Queue Stats
239W - 238L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
happy__poney
Cthulhu
Level 67
God Stats
59W - 32L
1,647 SR
Queue Stats
291W - 268L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,419
493
2,527
4,583
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
11
5 / 5 / 1
6,964
633
7,742
9,875
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TejonSama
Neith
8
1 / 6 / 0
4,889
444
1,873
6,607
1,516
Boots

Boots

+6%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Track_91
Hercules
9
0 / 2 / 2
5,538
503
2,273
8,389
3,970
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
Will_BCFC
Kuzenbo
12
2 / 2 / 0
5,944
540
6,470
9,519
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
9 / 1 / 1
7,957
723
10,837
7,350
2,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Fi050fa
Ah Puch
9
0 / 3 / 2
5,543
504
3,397
4,978
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
LObRaX-l
Khepri
9
1 / 1 / 2
5,832
530
1,536
5,233
2,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 2
6,750
614
2,977
4,345
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
happy__poney
Cthulhu
12
3 / 2 / 0
6,920
629
6,650
9,261
4,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
17
17
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
1
1
9.5
L
0
2
3
0.75
W
Ah Puch
Fi050fa
Ah Puch
0
3
2
0.33
W
Khepri
LObRaX-l
Khepri
1
1
2
2
L
Pele
5
5
1
1.1
L
Neith
TejonSama
Neith
1
6
0
0.17
L
Hercules
Track_91
Hercules
0
2
2
0.5
L
Kuzenbo
Will_BCFC
Kuzenbo
2
2
0
1
W
4
1
2
5
W
Cthulhu
happy__poney
Cthulhu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
25,397
38,973
Taken
31,167
18,731
Mitigated
11,987
8,502
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,837
4,351
0
750
7,350
2,652
2,554
357
6,949
0
49,451
L
2,527
176
215
712
4,583
1,360
0
1,963
2,620
22,658
0
W
Ah Puch
Fi050fa
Ah Puch
3,397
0
0
1,407
4,978
1,261
0
681
4,099
31,055
0
W
Khepri
LObRaX-l
Khepri
1,536
67
0
2,194
5,233
2,226
0
857
4,188
9,952
0
L
Pele
7,742
2,860
0
1,261
9,875
2,848
0
1,678
8,197
0
34,038
L
Neith
TejonSama
Neith
1,873
675
0
847
6,607
1,516
74
347
6,260
0
13,520
L
Hercules
Track_91
Hercules
2,273
465
0
2,362
8,389
3,970
0
1,578
6,811
0
15,918
L
Kuzenbo
Will_BCFC
Kuzenbo
6,470
2,367
0
3,105
9,519
9,037
0
5,503
3,502
29,392
0
W
2,977
573
0
1,359
4,345
1,584
0
933
3,310
0
31,022
W
Cthulhu
happy__poney
Cthulhu
6,650
613
0
2,117
9,261
4,264
0
5,242
3,624
40,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,754
Gold Earned
33,002
238
Minions Killed
331
0
Camps Cleared
0
1,088,824
Distance Traveled
1,081,248
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,957
723
98
9
0
200,759
1
L
Eset
5,419
493
69
6
0
204,233
0
W
Ah Puch
5,543
504
57
5
0
183,884
1
W
Khepri
5,832
530
21
2
0
232,299
2
L
Pele
6,964
633
56
5
0
232,728
0
L
Neith
4,889
444
32
3
0
205,197
1
L
Hercules
5,538
503
34
3
0
233,977
3
L
Kuzenbo
5,944
540
47
4
0
212,689
1
W
Ravana
6,750
614
74
7
0
250,825
7
W
Cthulhu
6,920
629
81
7
0
213,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role