Player Matchup

Ao Kuang
Ao Kuang
Aapi1203
Ao Kuang
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
251W - 268L
1,375 Elo+
Solo
Izanami
Izanami
BLIZARTH
Izanami
Level 25
God Stats
20W - 20L
1,500 SR
Queue Stats
599W - 666L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fr0sTynuGZ6798
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 19L
1,512 Elo+
Solo
Bacchus
Bacchus
FreshPrinceWill1
Bacchus
Level 26
God Stats
27W - 19L
1,643 SR
Queue Stats
313W - 357L
1,373 Elo+
Solo
Tiamat
Tiamat
Scott_Whelan
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,364 Elo+
Solo
Team Averages
Level 21
1,529 SR
1,403 Elo+

VS

Team Averages
Level 23
1,523 SR
1,428 Elo+
Sobek
Sobek
Cerberus-0-0-1
Sobek
Level 20
God Stats
2W - 5L
1,513 SR
Queue Stats
2W - 5L
1,373 Elo+
Solo
Vamana
Vamana
EDERMCARMEN
Vamana
Level 28
God Stats
1W - 2L
1,510 SR
Queue Stats
62W - 39L
1,549 Elo+
Solo
Heimdallr
Heimdallr
Jxrkyy
Heimdallr
Level 26
God Stats
26W - 19L
1,519 SR
Queue Stats
55W - 38L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
QoOkLa_mQ
Zhong Kui
Level 16
God Stats
6W - 7L
1,402 SR
Queue Stats
99W - 99L
1,346 Elo+
Solo
Fenrir
Fenrir
homely-whey8
Fenrir
Level 26
God Stats
2W - 2L
1,668 SR
Queue Stats
96W - 111L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aapi1203
Ao Kuang
17
9 / 1 / 3
11,489
522
9,214
15,701
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
BLIZARTH
Izanami
17
8 / 0 / 7
11,677
531
12,027
10,299
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Fr0sTynuGZ6798
Tsukuyomi
20
9 / 0 / 1
14,622
665
15,059
17,170
10,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 2 / 10
10,794
491
14,208
13,665
14,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
18
3 / 0 / 7
11,357
516
9,994
11,728
9,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,380
335
5,342
18,537
14,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
14
0 / 7 / 1
9,320
424
7,111
16,639
12,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Jxrkyy
Heimdallr
10
1 / 9 / 2
7,668
349
4,729
12,072
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
QoOkLa_mQ
Zhong Kui
15
2 / 10 / 0
9,920
451
13,058
22,351
13,837
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
3
0 / 1 / 0
5,816
264
294
1,856
436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
34
Kills
3
3
Deaths
34
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aapi1203
Ao Kuang
9
1
3
10.5
W
Izanami
BLIZARTH
Izanami
8
0
7
11.5
L
0
7
0
0
L
Vamana
0
7
1
0.07
W
Tsukuyomi
Fr0sTynuGZ6798
Tsukuyomi
9
0
1
9.5
W
5
2
10
5
L
Heimdallr
Jxrkyy
Heimdallr
1
9
2
0.22
L
Zhong Kui
QoOkLa_mQ
Zhong Kui
2
10
0
0.2
W
Tiamat
3
0
7
6.5
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,502
Damage
30,534
68,563
Taken
71,455
45,552
Mitigated
44,590
29,315
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aapi1203
Ao Kuang
9,214
2,835
0
6,810
15,701
6,275
1,800
2,770
12,931
81,910
0
W
Izanami
BLIZARTH
Izanami
12,027
7,042
0
6,207
10,299
3,847
4,202
3,261
7,038
0
85,637
L
5,342
215
0
3,247
18,537
14,279
0
7,865
10,672
26,484
0
L
Vamana
7,111
2,756
0
4,473
16,639
12,207
424
4,692
11,947
0
62,709
W
Tsukuyomi
Fr0sTynuGZ6798
Tsukuyomi
15,059
3,855
0
8,650
17,170
10,447
0
3,404
13,766
0
118,427
W
14,208
2,485
0
1,490
13,665
14,995
700
3,979
8,734
37,103
0
L
Heimdallr
Jxrkyy
Heimdallr
4,729
2,856
0
1,800
12,072
3,831
0
7,443
4,629
0
28,818
L
Zhong Kui
QoOkLa_mQ
Zhong Kui
13,058
545
0
6,193
22,351
13,837
0
12,534
9,817
56,281
0
W
Tiamat
9,994
546
0
6,158
11,728
9,988
2,943
4,986
6,742
59,748
0
L
Fenrir
294
69
0
332
1,856
436
0
882
974
0
3,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,939
Gold Earned
40,104
632
Minions Killed
339
0
Camps Cleared
0
2,222,367
Distance Traveled
1,349,893
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,489
522
114
5
0
447,221
5
W
Izanami
11,677
531
146
7
0
405,502
1
L
Sobek
7,380
335
38
2
0
376,532
0
L
Vamana
9,320
424
136
6
0
346,691
2
W
Tsukuyomi
14,622
665
235
11
0
456,897
2
W
Bacchus
10,794
491
30
1
0
508,280
2
L
Heimdallr
7,668
349
57
3
0
256,064
5
L
Zhong Kui
9,920
451
99
5
0
308,763
3
W
Tiamat
11,357
516
107
5
0
404,467
2
L
Fenrir
5,816
264
9
0
0
61,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role