Player Matchup

Jing Wei
Jing Wei
Savage_Newfie18
Jing Wei
Level 79
God Stats
2W - 4L
1,365 SR
Queue Stats
143W - 180L
1,359 Elo+
Party 2
Cerberus
Cerberus
THE1DAPPA
Cerberus
Level 143
God Stats
16W - 10L
1,553 SR
Queue Stats
161W - 144L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
Turtle-Khawtang7
Tsukuyomi
Level 60
God Stats
9W - 3L
1,691 SR
Queue Stats
10W - 13L
1,375 Elo+
Solo
Ra
Ra
WEEPINGxxANGELS
Ra
Level 127
God Stats
2W - 1L
1,426 SR
Queue Stats
458W - 476L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
a2shotkiller
Gilgamesh
Level 86
God Stats
23W - 31L
1,487 SR
Queue Stats
325W - 405L
1,388 Elo+
Party 2
Team Averages
Level 99
1,504 SR
1,433 Elo+

VS

Team Averages
Level 115
1,420 SR
1,458 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BananaSlipSlap
Da Ji
Level 111
God Stats
10W - 19L
1,311 SR
Queue Stats
285W - 266L
1,470 Elo+
Solo
Achilles
Achilles
Naughty_DogxX
Achilles
Level 160
God Stats
7W - 6L
1,651 SR
Queue Stats
365W - 383L
1,470 Elo+
Solo
Heimdallr
Heimdallr
NinJaPleB
Heimdallr
Level 109
God Stats
1W - 8L
1,223 SR
Queue Stats
482W - 496L
1,464 Elo+
Party 1
Artio
Artio
Varoitus1216
Artio
Level 89
God Stats
21W - 29L
1,413 SR
Queue Stats
179W - 211L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
5 / 3 / 6
17,043
516
21,343
24,382
10,175
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
THE1DAPPA
Cerberus
20
6 / 3 / 10
17,060
517
19,503
37,519
46,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
20
2 / 3 / 5
14,396
436
8,937
20,054
16,568
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 4 / 7
17,679
536
37,042
28,434
16,131
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
a2shotkiller
Gilgamesh
20
6 / 4 / 5
18,088
548
25,734
32,925
45,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
2 / 12 / 2
13,124
398
20,354
29,240
11,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 6 / 2
14,702
446
24,333
29,295
14,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Naughty_DogxX
Achilles
20
1 / 3 / 5
15,122
458
20,021
35,192
54,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
NinJaPleB
Heimdallr
20
2 / 4 / 5
14,362
435
22,216
20,972
10,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 4 / 5
12,101
367
6,724
31,639
34,300
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
28
Kills
17
17
Deaths
29
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
12
2
0.25
L
11
6
2
2
L
Achilles
Naughty_DogxX
Achilles
1
3
5
1.17
L
Heimdallr
NinJaPleB
Heimdallr
2
4
5
1.13
W
Jing Wei
5
3
6
2.67
W
Cerberus
THE1DAPPA
Cerberus
6
3
10
3.67
W
Tsukuyomi
2
3
5
1.5
L
1
4
5
0.88
W
9
4
7
3.13
W
Gilgamesh
a2shotkiller
Gilgamesh
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,559
Damage
93,648
143,314
Taken
146,338
134,396
Mitigated
123,775
60,962
Healing
46,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
20,354
1,468
4,508
10,962
29,240
11,034
651
16,919
11,808
94,250
0
L
24,333
5,083
0
7,585
29,295
14,306
0
10,096
19,127
0
81,741
L
Achilles
Naughty_DogxX
Achilles
20,021
4,468
0
12,646
35,192
54,109
480
7,817
27,293
0
122,348
L
Heimdallr
NinJaPleB
Heimdallr
22,216
5,296
0
3,214
20,972
10,026
1,515
5,297
15,611
0
113,272
W
Jing Wei
21,343
18,066
3,073
14,260
24,382
10,175
8,640
3,549
20,362
0
138,036
W
Cerberus
THE1DAPPA
Cerberus
19,503
158
0
12,102
37,519
46,124
662
6,371
30,484
88,476
0
W
Tsukuyomi
8,937
1,766
2,170
4,751
20,054
16,568
820
3,330
16,497
0
92,661
L
6,724
528
2,894
5,140
31,639
34,300
0
15,397
15,954
54,287
0
W
37,042
4,706
7,541
9,824
28,434
16,131
1,852
8,455
19,439
156,253
0
W
Gilgamesh
a2shotkiller
Gilgamesh
25,734
8,210
2,016
5,225
32,925
45,398
4,606
4,061
28,344
0
123,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,266
Gold Earned
69,411
921
Minions Killed
689
0
Camps Cleared
0
3,219,427
Distance Traveled
2,820,474
24
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,124
398
164
5
0
497,192
2
L
Da Ji
14,702
446
97
3
0
577,252
12
L
Achilles
15,122
458
194
6
0
583,159
6
L
Heimdallr
14,362
435
177
5
0
569,443
11
W
Jing Wei
17,043
516
194
6
0
592,467
4
W
Cerberus
17,060
517
164
5
0
665,918
9
W
Tsukuyomi
14,396
436
114
3
0
682,540
3
L
Artio
12,101
367
57
2
0
593,428
5
W
Ra
17,679
536
229
7
0
670,634
8
W
Gilgamesh
18,088
548
220
7
0
607,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role