Player Matchup

Ares
Ares
Kingangell
Ares
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 130L
1,822 Elo+
Party 2
Medusa
Medusa
Mαdam
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ReaperFlx
Zeus
Level 93
God Stats
36W - 36L
1,532 SR
Queue Stats
3,150W - 3,662L
1,485 Elo+
Solo
Team Averages
Level 132
1,511 SR
1,602 Elo+

VS

Team Averages
Level 104
1,508 SR
1,667 Elo+
Fafnir
Fafnir
JanSibelius
Fafnir
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
292W - 122L
1,858 Elo+
Party 1
Fenrir
Fenrir
NoxEternium
Fenrir
Level 159
God Stats
9W - 2L
1,619 SR
Queue Stats
543W - 274L
1,860 Elo+
Party 1
Merlin
Merlin
SarCov2
Merlin
Level 7
God Stats
2W - 3L
1,404 SR
Queue Stats
3W - 4L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 6
6,825
683
4,781
11,376
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Mαdam
Medusa
9
2 / 5 / 4
6,774
677
6,334
8,175
2,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
10
4 / 5 / 1
7,169
717
8,405
5,527
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 1 / 11
8,301
830
6,098
9,572
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
12
12 / 1 / 1
9,307
931
10,479
12,264
7,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SarCov2
Merlin
10
0 / 4 / 9
6,681
668
3,379
5,283
1,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
14
14
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
1
11
7.5
L
0
4
6
0.75
L
Medusa
Mαdam
Medusa
2
5
4
0.8
W
Fenrir
12
1
1
12.5
L
Zeus
4
5
1
0.9
W
Merlin
SarCov2
Merlin
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,520
Damage
19,956
25,078
Taken
27,119
10,082
Mitigated
18,401
2,833
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
6,098
1,738
0
1,692
9,572
9,207
215
4,147
5,135
17,868
0
L
4,781
210
0
1,893
11,376
5,897
0
4,951
6,275
10,880
0
L
Medusa
Mαdam
Medusa
6,334
2,898
0
260
8,175
2,780
0
2,718
5,357
0
24,991
W
Fenrir
10,479
4,176
0
3,328
12,264
7,464
337
5,357
6,655
0
31,025
L
Zeus
8,405
589
0
680
5,527
1,405
0
1,828
3,574
19,592
0
W
Merlin
SarCov2
Merlin
3,379
66
0
179
5,283
1,730
0
3,028
2,041
24,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,768
Gold Earned
24,289
85
Minions Killed
109
0
Camps Cleared
0
457,798
Distance Traveled
537,399
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,301
830
32
3
0
181,945
1
L
Ares
6,825
683
6
1
0
172,667
5
L
Medusa
6,774
677
39
4
0
143,984
4
W
Fenrir
9,307
931
30
3
0
205,584
2
L
Zeus
7,169
717
40
4
0
141,147
0
W
Merlin
6,681
668
47
5
0
149,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role