Player Matchup

Zhong Kui
Zhong Kui
Doctah_Gamz
Zhong Kui
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
125W - 137L
1,387 Elo+
Solo
Artemis
Artemis
EhrenmannKev
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,276 Elo+
Solo
Cthulhu
Cthulhu
FluffyDuck
Cthulhu
Level 16
God Stats
4W - 0L
1,658 SR
Queue Stats
26W - 23L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
GankDaddyGrimm
Baron Samedi
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
265W - 231L
1,559 Elo+
Solo
Nemesis
Nemesis
kotebes
Nemesis
Level 28
God Stats
7W - 5L
1,518 SR
Queue Stats
55W - 72L
1,297 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,384 Elo+

VS

Team Averages
Level 19
1,571 SR
1,370 Elo+
Tyr
Tyr
Chronosaurus494
Tyr
Level 28
God Stats
1W - 1L
1,739 SR
Queue Stats
22W - 26L
1,351 Elo+
Solo
Anubis
Anubis
NArU93390
Anubis
Level 25
God Stats
28W - 27L
1,494 SR
Queue Stats
153W - 190L
1,359 Elo+
Solo
Freya
Freya
chompy1117
Freya
Level 12
God Stats
6W - 11L
1,565 SR
Queue Stats
83W - 112L
1,407 Elo+
Party 1
Anhur
Anhur
rocket368
Anhur
Level 25
God Stats
0W - 1L
1,510 SR
Queue Stats
16W - 20L
1,380 Elo+
Solo
Fenrir
Fenrir
zWxonder-
Fenrir
Level 4
God Stats
2W - 2L
1,546 SR
Queue Stats
36W - 67L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Doctah_Gamz
Zhong Kui
20
4 / 0 / 2
12,968
499
10,996
11,482
8,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
EhrenmannKev
Artemis
18
6 / 6 / 1
11,672
449
16,472
17,378
5,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
FluffyDuck
Cthulhu
19
3 / 1 / 8
12,107
466
12,639
23,511
15,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
GankDaddyGrimm
Baron Samedi
19
4 / 5 / 3
12,459
479
19,462
26,050
25,342
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
kotebes
Nemesis
20
6 / 5 / 3
12,527
482
9,145
22,701
8,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 2
14,419
555
21,523
28,571
26,798
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
NArU93390
Anubis
20
6 / 5 / 1
13,783
530
23,825
22,776
12,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
15
0 / 7 / 3
10,203
392
8,328
18,907
7,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
rocket368
Anhur
15
4 / 6 / 3
11,133
428
5,192
13,950
4,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Fenrir
zWxonder-
Fenrir
14
3 / 4 / 1
10,331
397
7,935
17,455
6,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
23
Kills
16
17
Deaths
23
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
Zhong Kui
Doctah_Gamz
Zhong Kui
4
0
2
5
W
Artemis
EhrenmannKev
Artemis
6
6
1
1.08
W
Cthulhu
FluffyDuck
Cthulhu
3
1
8
7
W
Baron Samedi
GankDaddyGrimm
Baron Samedi
4
5
3
1.1
L
Anubis
NArU93390
Anubis
6
5
1
1.3
L
Freya
0
7
3
0.21
W
Nemesis
kotebes
Nemesis
6
5
3
1.5
L
Anhur
rocket368
Anhur
4
6
3
0.92
L
Fenrir
zWxonder-
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,714
Damage
66,803
101,122
Taken
101,659
63,384
Mitigated
56,878
40,057
Healing
34,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,523
1,588
0
12,240
28,571
26,798
56
19,016
9,130
16,614
98,852
W
Zhong Kui
Doctah_Gamz
Zhong Kui
10,996
856
0
6,445
11,482
8,043
0
2,629
8,853
98,717
0
W
Artemis
EhrenmannKev
Artemis
16,472
6,007
0
2,965
17,378
5,678
1,470
5,690
11,688
0
63,198
W
Cthulhu
FluffyDuck
Cthulhu
12,639
1,207
0
7,701
23,511
15,879
62
12,943
10,568
68,998
0
W
Baron Samedi
GankDaddyGrimm
Baron Samedi
19,462
3,096
914
12,997
26,050
25,342
0
5,547
20,503
75,533
0
L
Anubis
NArU93390
Anubis
23,825
2,120
0
12,018
22,776
12,148
4,084
10,522
11,979
118,880
0
L
Freya
8,328
3,452
0
4,820
18,907
7,326
1,099
4,453
14,329
47,801
5,711
W
Nemesis
kotebes
Nemesis
9,145
3,445
0
9,035
22,701
8,442
2,704
9,807
12,894
0
96,047
L
Anhur
rocket368
Anhur
5,192
2,403
0
2,521
13,950
4,045
1,365
3,368
10,457
0
43,103
L
Fenrir
zWxonder-
Fenrir
7,935
1,675
0
3,156
17,455
6,561
0
4,738
12,667
0
35,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,733
Gold Earned
59,869
626
Minions Killed
618
0
Camps Cleared
0
2,188,709
Distance Traveled
2,216,835
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,419
555
214
8
0
560,764
8
W
Zhong Kui
12,968
499
156
6
0
428,176
3
W
Artemis
11,672
449
95
4
0
420,612
3
W
Cthulhu
12,107
466
118
5
0
514,807
4
W
Baron Samedi
12,459
479
123
5
0
405,444
7
L
Anubis
13,783
530
189
7
0
391,646
8
L
Freya
10,203
392
87
3
0
451,829
0
W
Nemesis
12,527
482
134
5
0
419,670
0
L
Anhur
11,133
428
66
3
0
395,809
0
L
Fenrir
10,331
397
62
2
0
416,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role