Player Matchup

Odin
Odin
Arcannx
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BapManVF
Chiron
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 15L
1,698 Elo+
Solo
Sun Wukong
Sun Wukong
Barkot
Sun Wukong
Level 122
God Stats
9W - 11L
1,525 SR
Queue Stats
308W - 297L
1,569 Elo+
Solo
Nu Wa
Nu Wa
Buraczi
Nu Wa
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 167L
1,632 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kuristar
Kumbhakarna
Level 157
God Stats
2W - 1L
1,247 SR
Queue Stats
264W - 244L
1,552 Elo+
Solo
Team Averages
Level 137
1,454 SR
1,590 Elo+

VS

Team Averages
Level 130
1,513 SR
1,624 Elo+
Gilgamesh
Gilgamesh
Fire_Gryphon
Gilgamesh
Level 143
God Stats
5W - 1L
1,521 SR
Queue Stats
132W - 81L
1,673 Elo+
Party 1
Heimdallr
Heimdallr
IlV1ncyIl
Heimdallr
Level 109
God Stats
1W - 1L
1,558 SR
Queue Stats
64W - 36L
1,733 Elo+
Party 1
Cthulhu
Cthulhu
Mynh
Cthulhu
Level 149
God Stats
3W - 6L
1,322 SR
Queue Stats
108W - 100L
1,575 Elo+
Solo
Janus
Janus
SolowStrike
Janus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SpookyDreams
Tyr
Level 160
God Stats
9W - 9L
1,666 SR
Queue Stats
102W - 107L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Arcannx
Odin
11
5 / 0 / 0
6,294
629
1,600
3,575
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
BapManVF
Chiron
11
7 / 2 / 0
6,754
675
8,304
6,168
2,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Barkot
Sun Wukong
11
0 / 1 / 1
5,938
594
3,941
6,176
3,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Buraczi
Nu Wa
10
0 / 1 / 3
5,776
578
5,506
3,864
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
Kuristar
Kumbhakarna
8
0 / 0 / 8
5,601
560
1,742
6,401
3,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fire_Gryphon
Gilgamesh
10
1 / 1 / 0
5,402
540
3,916
7,246
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
IlV1ncyIl
Heimdallr
7
0 / 4 / 2
4,835
484
2,827
6,275
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Mynh
Cthulhu
8
1 / 3 / 0
5,192
519
3,993
7,190
2,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
5,258
526
2,879
4,999
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 1
5,393
539
1,959
5,729
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
Arcannx
Odin
5
0
0
5
W
Chiron
BapManVF
Chiron
7
2
0
3.5
W
Sun Wukong
Barkot
Sun Wukong
0
1
1
0.5
W
Nu Wa
Buraczi
Nu Wa
0
1
3
1.5
L
Gilgamesh
Fire_Gryphon
Gilgamesh
1
1
0
1
L
Heimdallr
IlV1ncyIl
Heimdallr
0
4
2
0.25
W
Kumbhakarna
Kuristar
Kumbhakarna
0
0
8
4
L
Cthulhu
Mynh
Cthulhu
1
3
0
0.33
L
1
3
0
0.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,093
Damage
15,574
26,184
Taken
31,439
10,993
Mitigated
9,722
8,440
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Arcannx
Odin
1,600
183
0
2,214
3,575
1,164
0
853
2,622
0
33,117
W
Chiron
BapManVF
Chiron
8,304
5,057
402
1,445
6,168
2,004
0
1,694
4,417
0
44,410
W
Sun Wukong
Barkot
Sun Wukong
3,941
771
0
1,993
6,176
3,113
0
0
6,176
0
32,396
W
Nu Wa
Buraczi
Nu Wa
5,506
1,077
0
1,711
3,864
1,007
0
1,172
2,542
35,046
0
L
Gilgamesh
Fire_Gryphon
Gilgamesh
3,916
728
0
3,527
7,246
2,969
0
305
6,867
0
29,284
L
Heimdallr
IlV1ncyIl
Heimdallr
2,827
1,765
0
1,095
6,275
1,608
0
762
5,461
0
18,651
W
Kumbhakarna
Kuristar
Kumbhakarna
1,742
449
0
675
6,401
3,705
0
2,800
3,555
6,438
0
L
Cthulhu
Mynh
Cthulhu
3,993
706
74
750
7,190
2,137
0
1,676
5,450
17,851
0
L
2,879
199
0
996
4,999
1,237
0
1,415
3,386
32,244
0
L
1,959
368
0
2,213
5,729
1,771
0
2,504
3,027
0
24,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
26,080
329
Minions Killed
267
0
Camps Cleared
0
986,173
Distance Traveled
936,623
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,294
629
82
8
0
213,847
0
W
Chiron
6,754
675
79
8
0
189,292
1
W
Sun Wukong
5,938
594
84
8
0
204,881
2
W
Nu Wa
5,776
578
79
8
0
181,229
1
L
Gilgamesh
5,402
540
60
6
0
181,757
1
L
Heimdallr
4,835
484
41
4
0
176,975
2
W
Kumbhakarna
5,601
560
5
1
0
196,924
4
L
Cthulhu
5,192
519
36
4
0
203,096
1
L
Janus
5,258
526
67
7
0
197,133
4
L
Tyr
5,393
539
63
6
0
177,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role