Player Matchup

Khepri
Khepri
Masters
DoHim
Khepri
Masters
Level 88
God Stats
25W - 17L
1,696 SR
Queue Stats
584W - 567L
2,463 MMR
Solo
Persephone
Persephone
Masters
IviX5599
Persephone
Masters
Level 160
God Stats
1W - 0L
1,388 SR
Queue Stats
90W - 77L
2,516 MMR
Solo
Thor
Thor
Masters
Purdze
Thor
Masters
Level 160
God Stats
3W - 4L
1,743 SR
Queue Stats
548W - 534L
2,522 MMR
Solo
Loki
Loki
Masters
Rime
Loki
Masters
Level 160
God Stats
4W - 11L
1,575 SR
Queue Stats
706W - 694L
2,400 MMR
Solo
Xbalanque
Xbalanque
Masters
steventjes
Xbalanque
Masters
Level 158
God Stats
18W - 11L
1,786 SR
Queue Stats
234W - 215L
2,704 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 145
1,638 SR
2,521 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,717 SR
2,520 MMR
Raijin
Raijin
Masters
Hertos
Raijin
Masters
Level 160
God Stats
27W - 10L
1,898 SR
Queue Stats
297W - 268L
2,594 MMR
Solo
Anhur
Anhur
Diamond III
IchBinBenno
Anhur
Diamond III
Level 98
God Stats
43W - 41L
1,615 SR
Queue Stats
389W - 366L
2,342 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Sent8
Sun Wukong
Masters
Level 160
God Stats
17W - 13L
1,705 SR
Queue Stats
524W - 502L
2,584 MMR
Solo
Ymir
Ymir
Diamond II
Triskeiro
Ymir
Diamond II
Level 160
God Stats
2W - 3L
1,873 SR
Queue Stats
208W - 209L
2,363 MMR
Solo
Nemesis
Nemesis
Masters
xltachi
Nemesis
Masters
Level 107
God Stats
3W - 4L
1,494 SR
Queue Stats
103W - 64L
2,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DoHim
Khepri
16
0 / 6 / 12
11,734
435
5,628
22,863
24,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
IviX5599
Persephone
20
5 / 4 / 8
15,047
557
24,565
14,947
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Purdze
Thor
19
6 / 5 / 7
13,632
505
13,895
26,793
12,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
Rime
Loki
20
3 / 6 / 8
15,474
573
18,976
27,165
23,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
steventjes
Xbalanque
20
6 / 7 / 7
16,296
604
24,236
29,071
12,809
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SetTsukuyomiAthenaApolloTiamat

VS

Bans
Guan YuSobekDanzaburouCerberusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hertos
Raijin
20
9 / 3 / 6
14,641
542
20,630
16,922
8,742
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 4 / 7
15,662
580
19,284
24,559
11,613
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Sent8
Sun Wukong
20
4 / 4 / 9
13,947
517
20,221
29,127
26,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
16
0 / 6 / 14
13,347
494
7,579
30,505
35,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
xltachi
Nemesis
20
6 / 3 / 13
14,775
547
19,585
24,367
13,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
77
20
Kills
28
28
Deaths
20
42
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Khepri
DoHim
Khepri
0
6
12
1
L
Raijin
Hertos
Raijin
9
3
6
4
L
9
4
7
3.13
W
Persephone
IviX5599
Persephone
5
4
8
2.25
W
Thor
Purdze
Thor
6
5
7
1.9
W
Loki
Rime
Loki
3
6
8
1.17
L
Sun Wukong
Sent8
Sun Wukong
4
4
9
2.13
L
Ymir
0
6
14
1.17
W
Xbalanque
steventjes
Xbalanque
6
7
7
1.36
L
Nemesis
xltachi
Nemesis
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,300
Damage
87,299
120,839
Taken
125,480
80,595
Mitigated
95,462
30,437
Healing
31,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DoHim
Khepri
5,628
715
0
1,963
22,863
24,955
351
7,277
14,949
22,449
0
L
Raijin
Hertos
Raijin
20,630
776
420
4,275
16,922
8,742
1,959
5,034
11,661
100,935
0
L
19,284
12,391
0
10,679
24,559
11,613
6,704
2,601
21,863
0
132,173
W
Persephone
IviX5599
Persephone
24,565
509
379
2,695
14,947
6,745
1,097
4,326
10,449
107,786
0
W
Thor
Purdze
Thor
13,895
2,514
0
5,416
26,793
12,243
0
8,508
17,727
0
89,867
W
Loki
Rime
Loki
18,976
3,352
0
7,721
27,165
23,843
866
5,779
21,163
386
108,564
L
Sun Wukong
Sent8
Sun Wukong
20,221
3,491
0
11,917
29,127
26,644
538
7,449
21,396
0
93,185
L
Ymir
7,579
1,014
0
1,069
30,505
35,136
247
10,789
19,349
23,019
0
W
Xbalanque
steventjes
Xbalanque
24,236
13,724
0
12,263
29,071
12,809
4,926
6,227
22,714
0
145,299
L
Nemesis
xltachi
Nemesis
19,585
10,793
0
2,780
24,367
13,327
0
7,734
16,377
0
132,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,183
Gold Earned
72,372
752
Minions Killed
716
0
Camps Cleared
0
2,469,436
Distance Traveled
2,662,753
34
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,734
435
26
1
0
520,663
8
L
Raijin
14,641
542
161
6
0
514,272
7
L
Anhur
15,662
580
195
7
0
460,171
10
W
Persephone
15,047
557
189
7
0
510,464
5
W
Thor
13,632
505
145
5
0
488,732
7
W
Loki
15,474
573
195
7
0
506,193
6
L
Sun Wukong
13,947
517
169
6
0
549,953
7
L
Ymir
13,347
494
32
1
0
496,306
12
W
Xbalanque
16,296
604
197
7
0
443,384
8
L
Nemesis
14,775
547
159
6
0
642,051
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role