Player Matchup

Medusa
Medusa
DogWaterH2O
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
PIotz-_-
Bellona
Level 21
God Stats
21W - 22L
1,532 SR
Queue Stats
58W - 51L
1,398 Elo+
Party 1
Xbalanque
Xbalanque
Pinocchio_J19
Xbalanque
Level 29
God Stats
17W - 12L
1,718 SR
Queue Stats
102W - 109L
1,418 Elo+
Party 1
Ra
Ra
maidara2323
Ra
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
342W - 364L
1,118 Elo+
Solo
Scylla
Scylla
sturmreif-Piek
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,114 Elo+
Solo
Team Averages
Level 14
1,550 SR
1,310 Elo+

VS

Team Averages
Level 17
1,543 SR
1,383 Elo+
Guan Yu
Guan Yu
D4RK kiki6300
Guan Yu
Level 19
God Stats
4W - 5L
1,857 SR
Queue Stats
354W - 415L
1,354 Elo+
Solo
Ne Zha
Ne Zha
Elgost Faust
Ne Zha
Level 24
God Stats
25W - 35L
1,226 SR
Queue Stats
237W - 261L
1,448 Elo+
Solo
Ares
Ares
Rando Brando735
Ares
Level 3
God Stats
1W - 5L
1,268 SR
Queue Stats
5W - 7L
1,166 Elo+
Solo
Nu Wa
Nu Wa
WrathfulEntity
Nu Wa
Level 18
God Stats
4W - 2L
1,682 SR
Queue Stats
30W - 35L
1,290 Elo+
Solo
Izanami
Izanami
frobTHEbox
Izanami
Level 23
God Stats
4W - 2L
1,683 SR
Queue Stats
5W - 2L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
24 / 0 / 5
16,466
686
31,675
27,045
9,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
PIotz-_-
Bellona
20
3 / 0 / 4
15,720
655
12,153
18,868
18,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Pinocchio_J19
Xbalanque
20
4 / 3 / 16
13,131
547
15,590
19,706
7,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 5 / 7
11,208
467
6,548
10,225
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 7 / 10
10,212
426
7,639
17,594
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
0 / 2 / 1
9,393
391
8,663
19,360
27,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
17
7 / 4 / 3
10,937
456
11,352
17,865
7,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 12 / 3
9,355
390
7,831
24,124
25,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
4 / 8 / 2
11,233
468
15,419
18,437
7,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
frobTHEbox
Izanami
16
1 / 6 / 4
9,742
406
8,364
15,889
6,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
32
Kills
14
15
Deaths
32
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
2
1
0.25
W
Medusa
24
0
5
26.5
L
Ne Zha
7
4
3
2.13
W
Bellona
PIotz-_-
Bellona
3
0
4
5
W
Xbalanque
Pinocchio_J19
Xbalanque
4
3
16
4
L
2
12
3
0.29
L
4
8
2
0.63
L
Izanami
frobTHEbox
Izanami
1
6
4
0.5
W
1
5
7
0.9
W
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,605
Damage
51,629
93,438
Taken
95,675
43,310
Mitigated
74,445
35,422
Healing
20,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
8,663
1,787
442
4,781
19,360
27,686
386
4,157
15,145
0
56,442
W
Medusa
31,675
19,364
0
17,467
27,045
9,838
3,833
8,483
18,562
0
147,267
L
Ne Zha
11,352
4,801
0
5,375
17,865
7,621
0
2,596
15,269
0
71,320
W
Bellona
PIotz-_-
Bellona
12,153
2,686
0
1,489
18,868
18,276
2,242
2,070
16,323
21,101
86,481
W
Xbalanque
Pinocchio_J19
Xbalanque
15,590
11,655
0
9,624
19,706
7,119
840
5,246
14,385
0
94,524
L
7,831
245
0
1,242
24,124
25,184
0
4,537
19,415
16,607
0
L
15,419
4,100
0
4,592
18,437
7,930
1,952
4,877
13,292
80,188
0
L
Izanami
frobTHEbox
Izanami
8,364
4,653
0
4,418
15,889
6,024
1,412
1,031
14,818
0
71,326
W
6,548
320
1,960
1,616
10,225
3,375
1,618
4,249
5,976
50,018
0
W
7,639
2,832
99
3,167
17,594
4,702
0
4,838
12,681
41,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,737
Gold Earned
50,660
644
Minions Killed
472
0
Camps Cleared
0
2,071,390
Distance Traveled
1,999,176
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,393
391
85
4
0
471,700
2
W
Medusa
16,466
686
157
7
0
417,281
0
L
Ne Zha
10,937
456
112
5
0
420,075
2
W
Bellona
15,720
655
207
9
0
463,483
0
W
Xbalanque
13,131
547
133
6
0
404,622
0
L
Ares
9,355
390
14
1
0
413,496
0
L
Nu Wa
11,233
468
132
6
0
309,931
0
L
Izanami
9,742
406
129
5
0
383,974
0
W
Ra
11,208
467
91
4
0
452,309
0
W
Scylla
10,212
426
56
2
0
333,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role