Player Matchup

Mercury
Mercury
Gold V
Knackbruch
Mercury
Gold V
Level 108
God Stats
6W - 8L
1,433 SR
Queue Stats
20W - 25L
1,451 MMR
Solo
Ares
Ares
Bronze III
MrToasti
Ares
Bronze III
Level 109
God Stats
1W - 0L
1,573 SR
Queue Stats
5W - 1L
1,400 MMR
Solo
Tiamat
Tiamat
Gold III
Oakh
Tiamat
Gold III
Level 142
God Stats
20W - 28L
1,516 SR
Queue Stats
270W - 266L
1,281 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
WvHooff
Cu Chulainn
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold V
saxdmuel
Hou Yi
Gold V
Level 148
God Stats
21W - 24L
1,636 SR
Queue Stats
286W - 276L
1,448 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,532 SR
1,416 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,570 SR
1,422 MMR
Fenrir
Fenrir
Silver II
DimaS59
Fenrir
Silver II
Level 154
God Stats
1W - 1L
1,714 SR
Queue Stats
63W - 84L
1,367 MMR
Solo
Odin
Odin
Gold V
Epicuruss
Odin
Gold V
Level 152
God Stats
4W - 5L
1,375 SR
Queue Stats
482W - 489L
1,369 MMR
Solo
Apollo
Apollo
Bronze III
Juawwa
Apollo
Bronze III
Level 84
God Stats
1W - 1L
1,737 SR
Queue Stats
16W - 11L
1,450 MMR
Solo
Chronos
Chronos
Gold I
sokosu
Chronos
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
等到秋风起
Cabrakan
Gold III
Level 158
God Stats
2W - 2L
1,523 SR
Queue Stats
177W - 193L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Knackbruch
Mercury
17
6 / 4 / 15
12,723
553
9,983
16,504
7,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
16
4 / 3 / 19
12,366
538
10,548
21,101
26,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Oakh
Tiamat
20
9 / 3 / 6
14,164
616
18,781
13,911
10,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
WvHooff
Cu Chulainn
20
7 / 4 / 10
13,164
572
16,275
23,262
21,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
saxdmuel
Hou Yi
20
18 / 5 / 8
14,886
647
27,497
22,552
9,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AthenaTsukuyomiJanusSetScylla

VS

Bans
HeimdallrUllrGuan YuAh Muzen CabTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DimaS59
Fenrir
15
2 / 14 / 6
10,335
449
9,251
22,427
9,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
18
4 / 9 / 9
11,116
483
6,878
20,153
16,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Juawwa
Apollo
20
7 / 5 / 5
12,969
564
15,466
21,948
10,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
sokosu
Chronos
16
3 / 11 / 4
10,633
462
9,437
21,666
8,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
17
3 / 6 / 7
10,862
472
12,526
19,781
17,778
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
50
44
Kills
19
19
Deaths
45
58
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DimaS59
Fenrir
2
14
6
0.36
L
Odin
4
9
9
0.94
L
Apollo
Juawwa
Apollo
7
5
5
1.9
W
Mercury
Knackbruch
Mercury
6
4
15
3.38
W
Ares
4
3
19
4.5
W
Tiamat
Oakh
Tiamat
9
3
6
4
W
Cu Chulainn
WvHooff
Cu Chulainn
7
4
10
3
W
Hou Yi
saxdmuel
Hou Yi
18
5
8
4.4
L
Chronos
sokosu
Chronos
3
11
4
0.45
L
Cabrakan
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,084
Damage
53,558
97,330
Taken
105,975
74,867
Mitigated
62,992
28,613
Healing
24,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DimaS59
Fenrir
9,251
1,513
0
3,467
22,427
9,846
440
4,829
17,424
0
43,545
L
Odin
6,878
2,579
0
3,460
20,153
16,537
0
5,694
14,311
0
37,487
L
Apollo
Juawwa
Apollo
15,466
10,633
0
9,638
21,948
10,475
567
8,036
13,642
0
107,466
W
Mercury
Knackbruch
Mercury
9,983
6,461
0
2,163
16,504
7,163
1,504
4,864
11,640
0
68,445
W
Ares
10,548
272
0
6,128
21,101
26,199
574
3,699
17,402
25,023
0
W
Tiamat
Oakh
Tiamat
18,781
941
0
4,073
13,911
10,518
2,232
3,671
10,240
86,198
0
W
Cu Chulainn
WvHooff
Cu Chulainn
16,275
2,090
0
4,752
23,262
21,209
1,196
7,040
16,222
666
83,773
W
Hou Yi
saxdmuel
Hou Yi
27,497
15,458
0
11,497
22,552
9,778
5,624
4,237
18,315
0
120,582
L
Chronos
sokosu
Chronos
9,437
3,196
0
1,736
21,666
8,356
0
6,404
15,166
61,999
0
L
Cabrakan
12,526
1,431
432
6,250
19,781
17,778
94
4,864
14,749
56,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,303
Gold Earned
55,915
530
Minions Killed
537
0
Camps Cleared
0
2,145,073
Distance Traveled
1,898,002
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,335
449
77
3
0
367,787
1
L
Odin
11,116
483
74
3
0
416,282
4
L
Apollo
12,969
564
187
8
0
393,926
5
W
Mercury
12,723
553
76
3
0
466,552
7
W
Ares
12,366
538
11
0
0
450,486
4
W
Tiamat
14,164
616
156
7
0
415,123
5
W
Cu Chulainn
13,164
572
142
6
0
447,203
10
W
Hou Yi
14,886
647
145
6
0
365,709
3
L
Chronos
10,633
462
96
4
0
340,884
2
L
Cabrakan
10,862
472
103
4
0
379,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role