Player Matchup

Chaac
Chaac
Gold IV
Kawauso5010
Chaac
Gold IV
Level 157
God Stats
20W - 13L
1,692 SR
Queue Stats
342W - 341L
1,373 MMR
Party 1
Bastet
Bastet
Gold I
SidSkinner
Bastet
Gold I
Level 128
God Stats
24W - 25L
1,578 SR
Queue Stats
961W - 979L
1,548 MMR
Solo
Scylla
Scylla
Gold V
Sm0gss
Scylla
Gold V
Level 80
God Stats
2W - 1L
1,807 SR
Queue Stats
17W - 15L
1,652 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
ThisFreakAgain
Cthulhu
Gold IV
Level 85
God Stats
6W - 5L
1,500 SR
Queue Stats
216W - 203L
1,526 MMR
Solo
Neith
Neith
Gold III
shira1985
Neith
Gold III
Level 139
God Stats
17W - 15L
1,460 SR
Queue Stats
844W - 843L
1,540 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,607 SR
1,528 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,372 SR
1,540 MMR
Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
DoGGyDoG1500
Awilix
Bronze III
Level 153
God Stats
0W - 1L
1,404 SR
Queue Stats
8W - 10L
1,504 MMR
Solo
Medusa
Medusa
Bronze III
Knulken02
Medusa
Bronze III
Level 46
God Stats
0W - 1L
1,146 SR
Queue Stats
1W - 2L
1,492 MMR
Solo
Nox
Nox
Gold II
Kushimota_
Nox
Gold II
Level 139
God Stats
10W - 14L
1,479 SR
Queue Stats
280W - 289L
1,648 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
Mojeyy_
Sun Wukong
Gold III
Level 134
God Stats
0W - 2L
1,329 SR
Queue Stats
378W - 362L
1,556 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 9
11,516
501
14,982
22,302
21,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
SidSkinner
Bastet
20
6 / 1 / 9
12,247
532
14,340
16,657
7,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Sm0gss
Scylla
19
8 / 3 / 4
12,296
535
23,768
13,741
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 13
10,356
450
14,418
18,019
17,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
shira1985
Neith
17
4 / 2 / 5
11,937
519
11,173
11,449
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetTiamatJanusKing ArthurNu Wa

VS

Bans
AthenaDanzaburouApolloGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 2 / 1
9,905
431
4,805
17,338
17,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
17
1 / 7 / 8
10,532
458
11,070
19,973
8,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Knulken02
Medusa
16
2 / 5 / 0
10,484
456
5,488
18,616
8,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 7 / 3
10,832
471
12,948
16,323
6,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Mojeyy_
Sun Wukong
16
3 / 5 / 3
10,446
454
12,913
27,094
21,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
25
Kills
13
13
Deaths
26
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
2
1
1.25
L
Awilix
1
7
8
0.71
W
4
4
9
2.13
L
Medusa
Knulken02
Medusa
2
5
0
0.4
L
5
7
3
0.93
L
Sun Wukong
Mojeyy_
Sun Wukong
3
5
3
0.9
W
Bastet
SidSkinner
Bastet
6
1
9
10.5
W
Scylla
Sm0gss
Scylla
8
3
4
3.33
W
3
3
13
3.17
W
Neith
shira1985
Neith
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,681
Damage
47,224
82,168
Taken
99,344
57,372
Mitigated
62,544
23,763
Healing
20,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,805
282
0
1,563
17,338
17,350
47
9,302
7,522
29,940
0
L
Awilix
11,070
3,608
0
4,662
19,973
8,879
0
6,970
12,713
0
67,024
W
14,982
2,942
0
9,324
22,302
21,669
618
4,641
17,497
0
69,880
L
Medusa
Knulken02
Medusa
5,488
2,701
0
3,332
18,616
8,409
528
6,470
11,796
0
68,338
L
12,948
764
0
2,760
16,323
6,810
0
6,533
9,429
52,761
0
L
Sun Wukong
Mojeyy_
Sun Wukong
12,913
3,171
0
8,435
27,094
21,096
748
7,084
19,698
0
61,107
W
Bastet
SidSkinner
Bastet
14,340
3,161
0
1,669
16,657
7,517
0
1,568
15,049
0
102,653
W
Scylla
Sm0gss
Scylla
23,768
2,461
238
3,375
13,741
5,762
194
3,785
9,802
95,691
0
W
14,418
486
1,052
2,627
18,019
17,858
0
5,103
12,620
36,130
0
W
Neith
shira1985
Neith
11,173
5,527
0
5,478
11,449
4,566
5,768
1,938
9,447
0
87,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,352
Gold Earned
52,199
617
Minions Killed
501
0
Camps Cleared
0
2,226,145
Distance Traveled
2,194,199
16
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,905
431
34
1
0
469,642
10
L
Awilix
10,532
458
102
4
0
452,533
6
W
Chaac
11,516
501
119
5
0
413,294
6
L
Medusa
10,484
456
134
6
0
401,176
12
L
Nox
10,832
471
112
5
0
415,599
5
L
Sun Wukong
10,446
454
119
5
0
455,249
1
W
Bastet
12,247
532
146
6
0
494,275
1
W
Scylla
12,296
535
163
7
0
438,345
3
W
Cthulhu
10,356
450
37
2
0
476,740
4
W
Neith
11,937
519
152
7
0
403,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role