Player Matchup

Guan Yu
Guan Yu
La Roche Vx
Guan Yu
Level 6
God Stats
4W - 5L
1,352 SR
Queue Stats
4W - 5L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
Lexifyy
Baron Samedi
Level 102
God Stats
4W - 7L
1,399 SR
Queue Stats
68W - 66L
1,385 Elo+
Party 2
Nemesis
Nemesis
Lil Ripper4056
Nemesis
Level 4
God Stats
0W - 1L
1,258 SR
Queue Stats
3W - 3L
1,165 Elo+
Party 2
Team Averages
Level 37
1,336 SR
1,308 Elo+

VS

Team Averages
Level 125
1,582 SR
1,469 Elo+
Sobek
Sobek
MartyredMessiah
Sobek
Level 127
God Stats
418W - 497L
1,492 SR
Queue Stats
1,043W - 1,302L
1,416 Elo+
Solo
Merlin
Merlin
SirNootNoot
Merlin
Level 118
God Stats
3W - 3L
1,488 SR
Queue Stats
468W - 442L
1,468 Elo+
Party 1
Chaac
Chaac
thetrue-reaper
Chaac
Level 129
God Stats
100W - 49L
1,767 SR
Queue Stats
290W - 215L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
La Roche Vx
Guan Yu
10
1 / 9 / 3
7,931
610
2,777
13,063
7,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Lexifyy
Baron Samedi
11
1 / 7 / 5
8,221
632
5,594
13,245
8,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 6 / 2
9,619
740
10,084
14,367
5,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 19
9,478
729
7,296
14,018
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
14
11 / 1 / 9
10,928
841
13,920
6,170
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 3 / 10
10,638
818
11,345
11,025
5,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
22
22
Deaths
7
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
La Roche Vx
Guan Yu
1
9
3
0.28
L
Baron Samedi
Lexifyy
Baron Samedi
1
7
5
0.5
L
5
6
2
1
W
2
3
19
3.83
W
Merlin
11
1
9
15.5
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,455
Damage
32,561
40,675
Taken
31,213
20,744
Mitigated
19,695
7,045
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
La Roche Vx
Guan Yu
2,777
393
560
753
13,063
7,260
0
6,837
6,026
0
8,333
L
Baron Samedi
Lexifyy
Baron Samedi
5,594
160
1,013
1,960
13,245
8,103
0
6,965
6,123
35,261
0
L
10,084
4,567
0
2,759
14,367
5,381
0
6,923
7,269
0
29,354
W
7,296
186
0
3,696
14,018
12,650
467
3,059
10,959
19,742
0
W
Merlin
13,920
613
0
2,643
6,170
1,724
1,746
1,159
5,011
48,519
0
W
11,345
1,380
0
2,717
11,025
5,321
245
1,435
9,590
0
36,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,771
Gold Earned
31,044
97
Minions Killed
139
0
Camps Cleared
0
668,691
Distance Traveled
701,898
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,931
610
12
1
0
214,629
0
L
Baron Samedi
8,221
632
50
4
0
199,087
2
L
Nemesis
9,619
740
35
3
0
254,975
1
W
Sobek
9,478
729
32
2
0
241,447
4
W
Merlin
10,928
841
61
5
0
224,326
5
W
Chaac
10,638
818
46
4
0
236,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role