Player Matchup

Bellona
Bellona
PIotz-_-
Bellona
Level 21
God Stats
21W - 22L
1,506 SR
Queue Stats
58W - 51L
1,384 Elo+
Party 1
Xbalanque
Xbalanque
Pinocchio_J19
Xbalanque
Level 29
God Stats
17W - 12L
1,655 SR
Queue Stats
102W - 109L
1,406 Elo+
Party 1
Fenrir
Fenrir
eldiademi
Fenrir
Level 2
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 3L
1,176 Elo+
Solo
Neith
Neith
temp-869770
Neith
Level 8
God Stats
5W - 4L
1,752 SR
Queue Stats
6W - 8L
1,417 Elo+
Solo
Ra
Ra
おこおこおこおこおこおこおこおこ
Ra
Level 7
God Stats
1W - 2L
1,238 SR
Queue Stats
28W - 20L
1,369 Elo+
Solo
Team Averages
Level 13
1,487 SR
1,351 Elo+

VS

Team Averages
Level 15
1,517 SR
1,494 Elo+
Tiamat
Tiamat
Elder Dragon708
Tiamat
Level 27
God Stats
63W - 37L
1,625 SR
Queue Stats
65W - 38L
1,509 Elo+
Solo
Sol
Sol
Elgost Faust
Sol
Level 24
God Stats
35W - 27L
1,509 SR
Queue Stats
237W - 261L
1,462 Elo+
Solo
Ares
Ares
Rando Brando735
Ares
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Thor
Thor
maidara2323
Thor
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
342W - 364L
1,213 Elo+
Solo
Rama
Rama
nattpong
Rama
Level 8
God Stats
2W - 1L
1,449 SR
Queue Stats
4W - 2L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PIotz-_-
Bellona
20
4 / 2 / 0
13,681
684
7,295
12,034
10,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Pinocchio_J19
Xbalanque
18
11 / 2 / 8
11,251
563
13,621
18,857
7,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
eldiademi
Fenrir
7
0 / 11 / 1
6,496
325
661
9,076
2,756
14
9 / 3 / 7
9,700
485
12,385
9,784
3,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 2 / 3
10,456
523
15,521
17,715
8,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 1
11,645
582
14,380
12,168
7,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 3 / 1
11,048
552
6,170
10,957
3,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 11 / 4
7,669
383
7,437
18,435
15,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 6 / 3
8,610
431
5,213
14,601
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
12
0 / 7 / 4
7,688
384
4,108
10,091
2,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
29
Kills
18
20
Deaths
29
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
12
2
1
6.25
L
3
3
1
1.17
W
Bellona
PIotz-_-
Bellona
4
2
0
2
W
Xbalanque
Pinocchio_J19
Xbalanque
11
2
8
7.5
L
0
11
4
0.18
W
Fenrir
eldiademi
Fenrir
0
11
1
0.05
L
3
6
3
0.75
L
Rama
0
7
4
0.29
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,483
Damage
37,308
67,466
Taken
66,252
31,926
Mitigated
35,402
26,182
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,380
1,000
132
6,542
12,168
7,833
945
6,087
6,081
63,318
0
L
6,170
1,315
0
5,296
10,957
3,952
749
914
10,043
74,046
0
W
Bellona
PIotz-_-
Bellona
7,295
1,483
0
488
12,034
10,224
1,192
5,987
6,047
16,728
78,997
W
Xbalanque
Pinocchio_J19
Xbalanque
13,621
9,742
0
10,457
18,857
7,268
907
6,304
12,393
0
91,232
L
7,437
530
0
777
18,435
15,745
184
3,528
14,907
14,015
0
W
Fenrir
eldiademi
Fenrir
661
153
0
207
9,076
2,756
74
2,780
6,040
0
5,562
L
5,213
1,454
0
1,273
14,601
5,407
252
4,875
9,726
0
34,101
L
Rama
4,108
3,680
0
1,363
10,091
2,465
0
1,037
9,054
0
23,833
W
12,385
6,961
0
2,696
9,784
3,414
601
3,179
6,597
0
30,435
W
15,521
1,565
667
11,667
17,715
8,264
413
8,820
8,402
89,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,584
Gold Earned
46,660
560
Minions Killed
397
0
Camps Cleared
0
1,612,942
Distance Traveled
1,735,210
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,645
582
127
6
0
366,224
0
L
Sol
11,048
552
148
7
0
344,703
3
W
Bellona
13,681
684
206
10
0
378,196
0
W
Xbalanque
11,251
563
130
7
0
338,876
0
L
Ares
7,669
383
11
1
0
346,485
0
W
Fenrir
6,496
325
16
1
0
230,610
3
L
Thor
8,610
431
64
3
0
357,455
1
L
Rama
7,688
384
47
2
0
320,343
5
W
Neith
9,700
485
44
2
0
321,560
2
W
Ra
10,456
523
164
8
0
343,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role