Player Matchup

Ymir
Ymir
Gold II
VChipWhipV
Ymir
Gold II
Level 86
God Stats
9W - 6L
1,739 SR
Queue Stats
231W - 228L
1,750 MMR
Party 1
Tiamat
Tiamat
Masters
Yahiqo
Tiamat
Masters
Level 145
God Stats
14W - 3L
1,836 SR
Queue Stats
68W - 50L
2,383 MMR
Solo
Pele
Pele
Gold I
lil Slattboi
Pele
Gold I
Level 75
God Stats
6W - 5L
1,500 SR
Queue Stats
224W - 216L
1,740 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 102
1,692 SR
1,958 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,794 SR
1,936 MMR
Sylvanus
Sylvanus
Gold I
Dave_Knaws
Sylvanus
Gold I
Level 158
God Stats
6W - 3L
1,766 SR
Queue Stats
310W - 319L
1,561 MMR
Solo
Chang'e
Chang'e
Masters
SoJuciyYah
Chang'e
Masters
Level 81
God Stats
24W - 24L
1,789 SR
Queue Stats
208W - 233L
2,548 MMR
Solo
Danzaburou
Danzaburou
Gold IV
VividMoth
Danzaburou
Gold IV
Level 125
God Stats
4W - 0L
1,829 SR
Queue Stats
41W - 42L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
7,072
589
4,600
10,582
8,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Yahiqo
Tiamat
11
0 / 2 / 1
7,267
606
6,873
5,835
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
6,984
582
5,424
8,551
3,197
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AphroditePersephoneSobekAthenaCabrakan

VS

Bans
ScyllaKumbhakarnaGuan YuCerberusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dave_Knaws
Sylvanus
11
2 / 0 / 5
9,053
754
4,079
10,963
9,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
SoJuciyYah
Chang'e
12
1 / 0 / 7
8,384
699
6,557
8,208
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
VividMoth
Danzaburou
13
5 / 1 / 3
9,608
801
10,834
10,037
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dave_Knaws
Sylvanus
2
0
5
4.5
W
Chang'e
SoJuciyYah
Chang'e
1
0
7
4.5
L
1
3
0
0.33
W
Danzaburou
VividMoth
Danzaburou
5
1
3
6.5
L
Tiamat
Yahiqo
Tiamat
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
21,470
24,968
Taken
29,208
15,073
Mitigated
17,071
2,667
Healing
17,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dave_Knaws
Sylvanus
4,079
667
3,345
4,843
10,963
9,838
168
3,744
6,815
8,571
0
W
Chang'e
SoJuciyYah
Chang'e
6,557
471
2,579
4,639
8,208
2,946
285
2,638
5,347
44,276
0
L
4,600
628
0
1,395
10,582
8,221
0
4,710
5,605
10,326
0
W
Danzaburou
VividMoth
Danzaburou
10,834
6,738
0
2,570
10,037
4,287
2,670
4,104
5,549
0
61,524
L
Tiamat
Yahiqo
Tiamat
6,873
344
0
922
5,835
3,655
0
2,410
3,284
37,786
0
L
5,424
1,031
0
350
8,551
3,197
0
3,076
5,390
0
25,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,323
Gold Earned
27,045
139
Minions Killed
192
0
Camps Cleared
0
687,280
Distance Traveled
630,577
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,053
754
8
1
0
183,894
3
W
Chang'e
8,384
699
85
7
0
240,130
1
L
Ymir
7,072
589
17
1
0
215,858
1
W
Danzaburou
9,608
801
99
8
0
206,553
1
L
Tiamat
7,267
606
73
6
0
231,424
2
L
Pele
6,984
582
49
4
0
239,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role