Player Matchup

Loki
Loki
MrMagic22
Loki
Level 29
God Stats
10W - 10L
1,491 SR
Queue Stats
107W - 138L
1,318 Elo+
Solo
Ymir
Ymir
ObBobbyJohnson
Ymir
Level 45
God Stats
8W - 1L
1,774 SR
Queue Stats
74W - 30L
1,805 Elo+
Party 1
Hou Yi
Hou Yi
SpiderKid112
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 7L
1,808 Elo+
Party 1
Ra
Ra
Str8killen
Ra
Level 17
God Stats
5W - 0L
1,906 SR
Queue Stats
9W - 3L
1,653 Elo+
Party 1
Yemoja
Yemoja
damha_pt
Yemoja
Level 29
God Stats
27W - 31L
1,364 SR
Queue Stats
250W - 332L
1,312 Elo+
Solo
Team Averages
Level 29
1,607 SR
1,579 Elo+

VS

Team Averages
Level 18
1,386 SR
1,461 Elo+
Nemesis
Nemesis
Badwoman123
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,371 Elo+
Solo
Janus
Janus
G1BG0BB
Janus
Level 21
God Stats
0W - 4L
1,282 SR
Queue Stats
77W - 81L
1,571 Elo+
Solo
Loki
Loki
Kicktjenkins
Loki
Level 29
God Stats
1W - 3L
1,380 SR
Queue Stats
22W - 19L
1,416 Elo+
Solo
Skadi
Skadi
KingDarkness183
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,700 Elo+
Solo
Zhong Kui
Zhong Kui
tunshi
Zhong Kui
Level 6
God Stats
1W - 6L
1,269 SR
Queue Stats
27W - 34L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
5 / 1 / 3
13,554
645
4,488
11,108
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
6 / 3 / 20
11,677
556
9,302
15,443
15,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
20
28 / 1 / 7
14,605
695
28,531
23,100
9,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
14 / 3 / 13
12,638
602
17,858
15,727
7,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
damha_pt
Yemoja
15
0 / 1 / 3
10,304
491
2,158
8,170
7,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Badwoman123
Nemesis
9
0 / 9 / 1
6,884
328
3,414
13,065
3,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
G1BG0BB
Janus
6
0 / 5 / 0
6,121
291
1,082
4,790
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 12 / 2
8,760
417
5,261
19,652
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 16 / 2
8,762
417
7,087
17,652
3,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
tunshi
Zhong Kui
13
1 / 12 / 5
8,406
400
7,355
17,586
8,803
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
16
53
Kills
6
9
Deaths
54
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Badwoman123
Nemesis
0
9
1
0.06
L
Janus
G1BG0BB
Janus
0
5
0
0
L
2
12
2
0.25
L
3
16
2
0.25
W
Loki
5
1
3
6.5
W
6
3
20
5.33
W
Hou Yi
28
1
7
31.5
W
14
3
13
6.83
W
Yemoja
damha_pt
Yemoja
0
1
3
1.5
L
Zhong Kui
tunshi
Zhong Kui
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,337
Damage
24,199
73,548
Taken
72,745
44,545
Mitigated
23,449
35,583
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Badwoman123
Nemesis
3,414
1,492
0
236
13,065
3,608
0
5,659
7,276
0
16,420
L
Janus
G1BG0BB
Janus
1,082
162
0
375
4,790
1,184
0
2,391
2,285
14,735
0
L
5,261
1,068
0
2,438
19,652
6,027
0
6,413
13,101
0
32,487
L
7,087
2,959
0
14
17,652
3,827
0
6,172
11,328
0
32,508
W
Loki
4,488
727
0
5,040
11,108
4,642
5,502
112
10,976
0
107,629
W
9,302
1,807
0
3,211
15,443
15,128
0
3,492
11,911
38,989
0
W
Hou Yi
28,531
17,941
0
12,477
23,100
9,990
3,862
1,937
21,163
0
128,165
W
17,858
1,645
4,638
6,440
15,727
7,216
1,410
2,458
13,205
90,585
0
W
Yemoja
damha_pt
Yemoja
2,158
217
877
2,900
8,170
7,569
1,847
314
7,856
32,505
0
L
Zhong Kui
tunshi
Zhong Kui
7,355
1,309
0
1,409
17,586
8,803
0
8,031
9,437
30,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,778
Gold Earned
38,933
607
Minions Killed
210
0
Camps Cleared
0
1,887,769
Distance Traveled
1,307,743
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,884
328
38
2
0
271,223
0
L
Janus
6,121
291
20
1
0
93,128
1
L
Loki
8,760
417
66
3
0
356,906
1
L
Skadi
8,762
417
36
2
0
301,210
5
W
Loki
13,554
645
207
10
0
442,709
0
W
Ymir
11,677
556
48
2
0
365,198
4
W
Hou Yi
14,605
695
147
7
0
355,527
1
W
Ra
12,638
602
158
8
0
378,505
2
W
Yemoja
10,304
491
47
2
0
345,830
1
L
Zhong Kui
8,406
400
50
2
0
285,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role