Player Matchup

Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Katthatmeows
Chaac
Level 153
God Stats
12W - 10L
1,804 SR
Queue Stats
328W - 256L
1,659 Elo+
Party 1
Ra
Ra
SojinMini
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 99
1,601 SR
1,553 Elo+

VS

Team Averages
Level 17
1,500 SR
1,612 Elo+
Set
Set
Afrosquatch
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
KingMomo64
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,664 Elo+
Party 2
Scylla
Scylla
Tynickss
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
6 / 0 / 9
6,683
955
3,620
3,814
1,154
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 1 / 8
6,649
950
6,912
5,021
2,582
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 1 / 11
6,844
978
4,263
3,048
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
4,977
711
2,331
6,640
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
KingMomo64
Cthulhu
7
1 / 5 / 0
4,947
707
3,153
7,080
2,565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
Tynickss
Scylla
6
0 / 6 / 1
4,525
646
632
5,084
1,647
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
2
2
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
0
9
10.5
L
1
6
0
0.17
W
6
1
8
10
L
Cthulhu
KingMomo64
Cthulhu
1
5
0
0.2
W
5
1
11
10.5
L
Scylla
Tynickss
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,795
Damage
6,116
11,883
Taken
18,804
4,612
Mitigated
6,636
5,217
Healing
832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,620
2,558
0
1,344
3,814
1,154
1,452
1,173
2,641
0
16,858
L
2,331
572
0
419
6,640
2,424
0
1,482
4,952
0
13,725
W
6,912
2,098
0
2,110
5,021
2,582
205
1,677
3,344
0
27,865
L
Cthulhu
KingMomo64
Cthulhu
3,153
492
28
385
7,080
2,565
0
1,558
5,395
8,656
0
W
4,263
610
422
1,341
3,048
876
439
974
2,074
24,045
0
L
Scylla
Tynickss
Scylla
632
386
0
0
5,084
1,647
0
842
4,194
1,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,176
Gold Earned
14,449
106
Minions Killed
27
0
Camps Cleared
0
385,504
Distance Traveled
264,744
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,683
955
28
4
0
125,641
1
L
Set
4,977
711
18
3
0
95,664
1
W
Chaac
6,649
950
29
4
0
131,076
4
L
Cthulhu
4,947
707
7
1
0
95,283
0
W
Ra
6,844
978
49
7
0
128,787
1
L
Scylla
4,525
646
2
0
0
73,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role