Player Matchup

Sun Wukong
Sun Wukong
FloatenDeadFish
Sun Wukong
Level 124
God Stats
14W - 12L
1,629 SR
Queue Stats
510W - 635L
1,356 Elo+
Party 2
Kuzenbo
Kuzenbo
KIRA8898
Kuzenbo
Level 128
God Stats
45W - 38L
1,546 SR
Queue Stats
355W - 382L
1,512 Elo+
Solo
Neith
Neith
ShEsNoTASuPpOrT
Neith
Level 108
God Stats
18W - 21L
1,518 SR
Queue Stats
325W - 405L
1,465 Elo+
Solo
Ra
Ra
SlimeDaddy
Ra
Level 53
God Stats
16W - 27L
1,496 SR
Queue Stats
392W - 610L
1,360 Elo+
Party 2
Loki
Loki
ch00baka1
Loki
Level 67
God Stats
1W - 0L
1,316 SR
Queue Stats
1W - 9L
1,037 Elo+
Solo
Team Averages
Level 96
1,501 SR
1,346 Elo+

VS

Team Averages
Level 45
1,551 SR
1,470 Elo+
Osiris
Osiris
Deadspace12
Osiris
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,263 Elo+
Solo
Loki
Loki
DirewolfAegon
Loki
Level 41
God Stats
13W - 13L
1,510 SR
Queue Stats
112W - 134L
1,409 Elo+
Solo
Kukulkan
Kukulkan
DonVergonx69
Kukulkan
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
148W - 90L
1,610 Elo+
Party 1
Skadi
Skadi
ItsDragzz
Skadi
Level 69
God Stats
27W - 19L
1,531 SR
Queue Stats
349W - 312L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
Nero-reaper567
Sylvanus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 60L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FloatenDeadFish
Sun Wukong
14
1 / 5 / 3
9,009
563
7,256
14,563
7,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
KIRA8898
Kuzenbo
14
4 / 0 / 1
9,359
585
4,532
9,762
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 4 / 1
10,781
674
7,336
9,822
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 0
8,778
549
3,347
7,034
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
13
1 / 1 / 2
8,268
517
4,249
10,169
4,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
4
0 / 2 / 1
5,029
314
612
2,055
720
13
2 / 2 / 0
7,603
475
2,209
8,228
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
DonVergonx69
Kukulkan
16
2 / 2 / 1
9,395
587
7,767
7,615
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ItsDragzz
Skadi
13
4 / 5 / 0
8,352
522
5,185
9,899
2,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
14
3 / 3 / 1
8,214
513
9,272
11,937
11,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
14
Kills
11
11
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
2
1
0.25
L
2
2
0
1
L
Kukulkan
DonVergonx69
Kukulkan
2
2
1
1.25
W
Sun Wukong
FloatenDeadFish
Sun Wukong
1
5
3
0.5
L
Skadi
ItsDragzz
Skadi
4
5
0
0.8
W
Kuzenbo
KIRA8898
Kuzenbo
4
0
1
4.5
L
Sylvanus
3
3
1
1.17
W
5
4
1
1.38
W
3
1
0
3
W
Loki
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,720
Damage
25,045
51,350
Taken
39,734
28,170
Mitigated
21,123
14,088
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
612
156
0
500
2,055
720
0
845
1,210
0
2,791
L
2,209
581
0
2,846
8,228
2,821
0
1,683
6,432
0
44,704
L
Kukulkan
DonVergonx69
Kukulkan
7,767
705
0
1,226
7,615
3,498
0
2,680
4,867
73,867
0
W
Sun Wukong
FloatenDeadFish
Sun Wukong
7,256
1,277
0
2,464
14,563
7,943
691
7,736
6,827
0
53,552
L
Skadi
ItsDragzz
Skadi
5,185
1,987
0
831
9,899
2,592
0
1,820
8,079
0
52,005
W
Kuzenbo
KIRA8898
Kuzenbo
4,532
1,840
0
2,557
9,762
9,467
190
3,370
6,392
37,170
0
L
Sylvanus
9,272
2,229
76
4,617
11,937
11,492
144
628
11,267
45,627
6,570
W
7,336
2,778
0
2,854
9,822
3,407
2,898
0
9,822
0
73,639
W
3,347
587
1,127
3,825
7,034
2,634
42
2,377
4,657
51,769
0
W
Loki
4,249
1,386
0
1,261
10,169
4,719
237
3,137
7,032
0
47,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,195
Gold Earned
38,593
492
Minions Killed
447
0
Camps Cleared
0
1,560,773
Distance Traveled
1,260,064
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,029
314
3
0
0
89,637
0
L
Loki
7,603
475
90
6
0
348,456
3
L
Kukulkan
9,395
587
155
10
0
292,139
2
W
Sun Wukong
9,009
563
112
7
0
300,247
3
L
Skadi
8,352
522
100
6
0
262,127
8
W
Kuzenbo
9,359
585
55
3
0
339,987
5
L
Sylvanus
8,214
513
99
6
0
267,705
2
W
Neith
10,781
674
127
8
0
271,630
2
W
Ra
8,778
549
108
7
0
331,118
3
W
Loki
8,268
517
90
6
0
317,791
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role