Player Matchup

Set
Set
Crytex230
Set
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Osiris
Osiris
LinkariusLK
Osiris
Level 68
God Stats
1W - 3L
1,277 SR
Queue Stats
171W - 159L
1,563 Elo+
Party 1
Aphrodite
Aphrodite
Mikreel
Aphrodite
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,780 Elo+
Party 1
Nu Wa
Nu Wa
Rossa1043
Nu Wa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,601 Elo+
Solo
Hou Yi
Hou Yi
Tightamis
Hou Yi
Level 16
God Stats
1W - 2L
1,319 SR
Queue Stats
2W - 3L
1,243 Elo+
Solo
Team Averages
Level 24
1,419 SR
1,537 Elo+

VS

Team Averages
Level 20
1,500 SR
1,431 Elo+
Apollo
Apollo
Diesth
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,393 Elo+
Solo
Thor
Thor
NZRTHxDNKLHT
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,172 Elo+
Solo
Fafnir
Fafnir
getyomoneyup
Fafnir
Level 29
God Stats
1W - 2L
1,542 SR
Queue Stats
90W - 57L
1,750 Elo+
Solo
Zeus
Zeus
supmanji
Zeus
Level 25
God Stats
4W - 4L
1,525 SR
Queue Stats
17W - 22L
1,372 Elo+
Solo
Fenrir
Fenrir
叫我楼神
Fenrir
Level 24
God Stats
10W - 11L
1,433 SR
Queue Stats
18W - 19L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,198
586
5,180
11,493
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
12
8 / 0 / 4
8,015
573
7,424
8,518
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Mikreel
Aphrodite
9
1 / 3 / 6
6,357
454
1,613
7,459
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Rossa1043
Nu Wa
15
4 / 1 / 4
8,280
591
9,619
4,790
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Tightamis
Hou Yi
12
4 / 1 / 2
7,046
503
5,022
8,874
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Diesth
Apollo
7
0 / 6 / 0
4,931
352
2,693
6,817
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 2
5,173
370
1,701
7,303
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
12
3 / 2 / 4
8,122
580
6,239
12,358
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
11
4 / 4 / 2
6,859
490
10,677
6,958
1,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
0 / 6 / 0
5,901
422
1,230
8,081
2,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
22
Kills
7
7
Deaths
22
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Apollo
Diesth
Apollo
0
6
0
0
W
Osiris
8
0
4
10
W
Aphrodite
Mikreel
Aphrodite
1
3
6
1.33
L
0
4
2
0.25
W
Nu Wa
Rossa1043
Nu Wa
4
1
4
6
W
Hou Yi
Tightamis
Hou Yi
4
1
2
5
L
Fafnir
3
2
4
2.5
L
Zeus
4
4
2
1.25
L
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
22,540
41,134
Taken
41,517
18,864
Mitigated
15,618
17,988
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,180
1,780
0
5,233
11,493
4,572
726
1,939
9,554
0
54,240
L
Apollo
Diesth
Apollo
2,693
1,367
0
105
6,817
2,147
0
2,701
3,956
0
19,202
W
Osiris
7,424
2,882
0
2,893
8,518
5,074
1,195
3,117
5,124
2,168
36,162
W
Aphrodite
Mikreel
Aphrodite
1,613
879
2,317
2,932
7,459
4,747
72
5,135
2,269
5,721
0
L
1,701
373
0
838
7,303
1,646
0
1,388
5,807
0
12,531
W
Nu Wa
Rossa1043
Nu Wa
9,619
1,414
0
740
4,790
1,692
1,106
939
3,851
62,804
0
W
Hou Yi
Tightamis
Hou Yi
5,022
3,366
0
3,873
8,874
2,779
0
5,187
3,420
0
34,038
L
Fafnir
6,239
1,019
0
4,535
12,358
7,661
24
3,273
8,929
25,659
0
L
Zeus
10,677
1,327
0
922
6,958
1,678
0
2,415
4,405
37,084
0
L
Fenrir
1,230
157
0
1,346
8,081
2,486
424
1,580
6,417
0
22,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,896
Gold Earned
30,986
357
Minions Killed
224
0
Camps Cleared
0
1,284,036
Distance Traveled
1,224,981
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,198
586
109
8
0
282,386
0
L
Apollo
4,931
352
33
2
0
206,706
0
W
Osiris
8,015
573
61
4
0
279,662
0
W
Aphrodite
6,357
454
5
0
0
210,609
3
L
Thor
5,173
370
22
2
0
266,653
2
W
Nu Wa
8,280
591
114
8
0
264,764
3
W
Hou Yi
7,046
503
68
5
0
246,615
6
L
Fafnir
8,122
580
33
2
0
257,309
0
L
Zeus
6,859
490
76
5
0
251,710
3
L
Fenrir
5,901
422
60
4
0
242,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role