Player Matchup

Baron Samedi
Baron Samedi
BiologicalFailur
Baron Samedi
Level 16
God Stats
2W - 0L
1,452 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
CorpusNova
Tiamat
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Neith
Neith
X9XGodsIayerX9X
Neith
Level 5
God Stats
3W - 2L
1,466 SR
Queue Stats
6W - 7L
1,179 Elo+
Solo
Cu Chulainn
Cu Chulainn
lokiisbestgod
Cu Chulainn
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
陈独灬秀
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 8
1,484 SR
1,436 Elo+

VS

Team Averages
Level 5
1,435 SR
1,308 Elo+
Gilgamesh
Gilgamesh
ArifFio
Gilgamesh
Level 6
God Stats
3W - 5L
1,489 SR
Queue Stats
6W - 11L
1,246 Elo+
Solo
Bellona
Bellona
CLAPPED_GOJKO
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1
Heimdallr
Heimdallr
FrostyFreedom
Heimdallr
Level 13
God Stats
7W - 8L
1,387 SR
Queue Stats
18W - 27L
1,243 Elo+
Solo
Fenrir
Fenrir
aakicaa
Fenrir
Level 3
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1
Kukulkan
Kukulkan
базак
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiologicalFailur
Baron Samedi
16
7 / 4 / 11
11,035
480
12,209
13,458
12,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiamat
CorpusNova
Tiamat
16
6 / 6 / 4
10,591
460
5,986
13,195
5,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 6 / 9
13,671
594
17,025
17,162
6,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
lokiisbestgod
Cu Chulainn
20
21 / 0 / 3
14,660
637
23,478
16,456
11,855
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 9 / 11
10,924
475
9,927
18,599
16,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArifFio
Gilgamesh
16
7 / 8 / 4
10,487
456
10,457
20,545
13,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
15
3 / 10 / 9
10,210
444
7,510
17,153
14,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
FrostyFreedom
Heimdallr
17
5 / 11 / 3
10,756
468
12,564
21,362
9,024
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
aakicaa
Fenrir
18
8 / 6 / 7
12,046
524
12,266
22,090
11,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
базак
Kukulkan
13
1 / 14 / 2
8,972
390
6,163
15,292
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
49
46
Kills
24
25
Deaths
49
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArifFio
Gilgamesh
7
8
4
1.13
W
Baron Samedi
BiologicalFailur
Baron Samedi
7
4
11
3.13
L
Bellona
3
10
9
0.75
W
Tiamat
CorpusNova
Tiamat
6
6
4
1.33
L
Heimdallr
FrostyFreedom
Heimdallr
5
11
3
0.59
W
10
6
9
2.42
L
Fenrir
aakicaa
Fenrir
8
6
7
1.92
W
Cu Chulainn
lokiisbestgod
Cu Chulainn
21
0
3
22.5
L
Kukulkan
базак
Kukulkan
1
14
2
0.14
W
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,625
Damage
48,960
78,870
Taken
96,442
52,844
Mitigated
53,447
23,561
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArifFio
Gilgamesh
10,457
3,029
0
280
20,545
13,313
448
3,889
16,196
0
48,160
W
Baron Samedi
BiologicalFailur
Baron Samedi
12,209
2,707
2,136
4,723
13,458
12,977
935
1,026
12,282
50,577
0
L
Bellona
7,510
1,954
0
278
17,153
14,267
459
4,795
12,308
0
26,415
W
Tiamat
CorpusNova
Tiamat
5,986
1,079
0
3,582
13,195
5,040
1,426
2,324
10,697
38,378
0
L
Heimdallr
FrostyFreedom
Heimdallr
12,564
4,982
0
3,390
21,362
9,024
0
2,573
18,659
0
64,127
W
17,025
12,004
0
6,435
17,162
6,958
2,690
857
16,285
0
92,665
L
Fenrir
aakicaa
Fenrir
12,266
4,206
0
4,364
22,090
11,561
63
3,353
18,637
0
64,479
W
Cu Chulainn
lokiisbestgod
Cu Chulainn
23,478
5,189
0
5,346
16,456
11,855
963
1,450
14,910
9,254
100,064
L
Kukulkan
базак
Kukulkan
6,163
1,056
0
0
15,292
5,282
993
4,719
10,413
42,044
0
W
9,927
2,636
0
1,339
18,599
16,014
1,412
66
18,533
0
46,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,881
Gold Earned
52,471
541
Minions Killed
383
0
Camps Cleared
0
2,034,305
Distance Traveled
1,754,223
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,487
456
77
3
0
410,241
1
W
Baron Samedi
11,035
480
72
3
0
387,615
0
L
Bellona
10,210
444
30
1
0
371,725
2
W
Tiamat
10,591
460
73
3
0
416,679
2
L
Heimdallr
10,756
468
94
4
0
287,223
2
W
Neith
13,671
594
143
6
0
406,479
3
L
Fenrir
12,046
524
97
4
0
409,476
1
W
Cu Chulainn
14,660
637
165
7
0
414,901
0
L
Kukulkan
8,972
390
85
4
0
275,558
6
W
Mulan
10,924
475
88
4
0
408,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role