Player Matchup

Scylla
Scylla
AbysGecko
Scylla
Level 141
God Stats
23W - 27L
1,416 SR
Queue Stats
266W - 266L
1,527 Elo+
Solo
King Arthur
King Arthur
DeaThNocture
King Arthur
Level 120
God Stats
11W - 14L
1,544 SR
Queue Stats
399W - 372L
1,559 Elo+
Party 1
Artemis
Artemis
MsRager
Artemis
Level 148
God Stats
4W - 3L
1,529 SR
Queue Stats
17W - 12L
1,547 Elo+
Solo
Janus
Janus
NightFarron
Janus
Level 86
God Stats
3W - 3L
1,370 SR
Queue Stats
101W - 60L
1,637 Elo+
Solo
Ymir
Ymir
Wruzzer
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 130
1,472 SR
1,554 Elo+

VS

Team Averages
Level 116
1,625 SR
1,571 Elo+
Scylla
Scylla
GhostPanda42
Scylla
Level 120
God Stats
11W - 9L
1,622 SR
Queue Stats
282W - 250L
1,611 Elo+
Party 2
Bacchus
Bacchus
RadeonXL
Bacchus
Level 124
God Stats
22W - 21L
1,511 SR
Queue Stats
217W - 185L
1,528 Elo+
Party 2
Mercury
Mercury
Tankallari
Mercury
Level 66
God Stats
23W - 13L
1,634 SR
Queue Stats
154W - 130L
1,575 Elo+
Party 2
Kuzenbo
Kuzenbo
TheThiccestFella
Kuzenbo
Level 126
God Stats
2W - 6L
1,884 SR
Queue Stats
434W - 396L
1,604 Elo+
Party 2
Rama
Rama
wowdy
Rama
Level 144
God Stats
2W - 5L
1,476 SR
Queue Stats
205W - 183L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AbysGecko
Scylla
16
6 / 1 / 2
9,858
548
7,171
8,373
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
DeaThNocture
King Arthur
18
4 / 2 / 2
11,085
616
8,334
13,703
8,400
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
MsRager
Artemis
17
6 / 0 / 4
10,140
563
8,890
10,469
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 1 / 6
10,209
567
14,252
7,335
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
Wruzzer
Ymir
13
1 / 2 / 6
8,504
472
3,230
11,322
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 5 / 1
8,776
488
7,439
10,852
4,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
RadeonXL
Bacchus
11
0 / 3 / 3
7,091
394
2,952
11,996
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Tankallari
Mercury
17
4 / 5 / 1
10,023
557
4,865
13,725
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 3 / 1
8,123
451
6,933
12,506
9,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
wowdy
Rama
13
0 / 5 / 0
8,035
446
3,346
9,669
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
6
6
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
AbysGecko
Scylla
6
1
2
7
W
King Arthur
DeaThNocture
King Arthur
4
2
2
2.5
L
Scylla
2
5
1
0.5
W
Artemis
MsRager
Artemis
6
0
4
8
W
4
1
6
7
L
Bacchus
RadeonXL
Bacchus
0
3
3
0.5
L
Mercury
Tankallari
Mercury
4
5
1
0.9
L
0
3
1
0.17
W
Ymir
Wruzzer
Ymir
1
2
6
2
L
Rama
wowdy
Rama
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,877
Damage
25,535
51,202
Taken
58,748
26,852
Mitigated
29,195
20,895
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AbysGecko
Scylla
7,171
1,262
0
5,406
8,373
3,161
427
1,986
6,365
66,792
0
W
King Arthur
DeaThNocture
King Arthur
8,334
588
0
4,540
13,703
8,400
460
6,278
7,425
0
79,660
L
Scylla
7,439
525
0
2,528
10,852
4,019
0
8,700
2,152
61,800
0
W
Artemis
MsRager
Artemis
8,890
4,216
0
7,416
10,469
4,000
930
2,408
8,035
0
78,608
W
14,252
1,421
0
1,116
7,335
2,592
248
2,568
4,703
78,688
0
L
Bacchus
RadeonXL
Bacchus
2,952
223
0
2,598
11,996
7,354
0
6,646
5,350
15,560
0
L
Mercury
Tankallari
Mercury
4,865
2,613
0
6,321
13,725
5,341
0
4,055
9,670
0
71,760
L
6,933
2,636
0
3,641
12,506
9,725
603
3,129
9,377
53,884
0
W
Ymir
Wruzzer
Ymir
3,230
798
0
2,417
11,322
8,699
0
3,910
7,350
22,072
0
L
Rama
wowdy
Rama
3,346
2,805
0
1,565
9,669
2,756
482
2,123
7,546
0
43,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,796
Gold Earned
42,048
610
Minions Killed
472
0
Camps Cleared
0
1,653,626
Distance Traveled
1,595,587
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,858
548
109
6
0
323,942
4
W
King Arthur
11,085
616
185
10
0
365,623
7
L
Scylla
8,776
488
131
7
0
303,834
8
W
Artemis
10,140
563
139
8
0
275,713
6
W
Janus
10,209
567
158
9
0
358,291
4
L
Bacchus
7,091
394
26
1
0
349,106
9
L
Mercury
10,023
557
112
6
0
368,502
2
L
Kuzenbo
8,123
451
98
5
0
322,369
5
W
Ymir
8,504
472
19
1
0
330,057
6
L
Rama
8,035
446
105
6
0
251,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role