Player Matchup

Athena
Athena
FreshOutTheVault
Athena
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
174W - 100L
1,584 Elo+
Party 3
Anubis
Anubis
Gibblers
Anubis
Level 146
God Stats
12W - 5L
1,634 SR
Queue Stats
163W - 85L
1,599 Elo+
Party 3
Gilgamesh
Gilgamesh
ZzGrizzzZ
Gilgamesh
Level 41
God Stats
18W - 14L
1,713 SR
Queue Stats
128W - 107L
1,521 Elo+
Solo
Chiron
Chiron
raiderhead53
Chiron
Level 14
God Stats
4W - 5L
1,524 SR
Queue Stats
150W - 79L
1,519 Elo+
Party 3
Izanami
Izanami
unbeatableboss_1
Izanami
Level 70
God Stats
19W - 9L
1,529 SR
Queue Stats
248W - 203L
1,464 Elo+
Party 3
Team Averages
Level 60
1,580 SR
1,538 Elo+

VS

Team Averages
Level 83
1,579 SR
1,623 Elo+
Ymir
Ymir
Abousham1
Ymir
Level 116
God Stats
43W - 44L
1,624 SR
Queue Stats
1,055W - 895L
1,786 Elo+
Party 1
Anhur
Anhur
Chosennn--
Anhur
Level 25
God Stats
36W - 27L
1,558 SR
Queue Stats
118W - 122L
1,514 Elo+
Party 2
Cupid
Cupid
LilTchaikovsky
Cupid
Level 27
God Stats
4W - 0L
1,711 SR
Queue Stats
159W - 52L
1,838 Elo+
Party 1
The Morrigan
The Morrigan
PoliticZ--
The Morrigan
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 84L
1,465 Elo+
Party 2
Vamana
Vamana
Pyrotechnics17
Vamana
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
300W - 323L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
7,651
425
4,346
15,800
9,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Gibblers
Anubis
16
5 / 8 / 5
10,068
559
15,166
17,139
8,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ZzGrizzzZ
Gilgamesh
16
6 / 6 / 3
10,288
572
11,221
16,527
7,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
13
2 / 8 / 2
9,072
504
4,034
14,249
3,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

14
3 / 10 / 2
9,305
517
7,336
16,044
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
7 / 3 / 7
10,877
604
11,046
13,414
8,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
15
6 / 3 / 15
9,723
540
8,941
9,707
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
18 / 3 / 4
12,490
694
29,010
17,616
7,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
PoliticZ--
The Morrigan
15
4 / 3 / 13
9,788
544
9,245
11,096
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 4 / 4
10,543
586
5,227
11,967
7,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
16
Kills
39
40
Deaths
16
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
3
7
3.5
W
Anhur
6
3
15
4.5
L
0
8
4
0.25
L
Anubis
Gibblers
Anubis
5
8
5
0.94
W
18
3
4
6.67
W
The Morrigan
PoliticZ--
The Morrigan
4
3
13
3.5
W
4
4
4
1.5
L
Gilgamesh
ZzGrizzzZ
Gilgamesh
6
6
3
1.25
L
Chiron
2
8
2
0.38
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,103
Damage
63,469
79,759
Taken
63,800
33,914
Mitigated
35,813
12,621
Healing
24,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,046
2,648
0
4,492
13,414
8,611
0
4,432
8,982
70,949
0
W
Anhur
8,941
5,379
0
2,655
9,707
3,291
915
3,250
6,457
0
40,097
L
4,346
920
0
1,345
15,800
9,909
0
4,008
11,792
22,260
0
L
Anubis
Gibblers
Anubis
15,166
767
134
6,331
17,139
8,567
366
6,321
10,818
70,188
0
W
29,010
20,261
157
9,405
17,616
7,557
1,897
1,970
15,646
0
101,933
W
The Morrigan
PoliticZ--
The Morrigan
9,245
3,390
174
3,050
11,096
8,379
632
3,273
7,823
50,848
4,974
W
5,227
2,638
0
4,566
11,967
7,975
426
6,587
5,380
0
50,475
L
Gilgamesh
ZzGrizzzZ
Gilgamesh
11,221
4,340
0
230
16,527
7,170
0
2,699
13,828
0
58,538
L
Chiron
4,034
1,236
205
3,071
14,249
3,367
0
2,394
11,855
0
34,689
L
7,336
4,567
0
1,305
16,044
4,901
0
1,623
14,421
0
46,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,384
Gold Earned
53,421
413
Minions Killed
543
0
Camps Cleared
0
1,466,680
Distance Traveled
1,617,012
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,877
604
121
7
0
349,824
2
W
Anhur
9,723
540
69
4
0
323,279
4
L
Athena
7,651
425
52
3
0
323,512
3
L
Anubis
10,068
559
129
7
0
228,916
3
W
Cupid
12,490
694
156
9
0
317,832
3
W
The Morrigan
9,788
544
76
4
0
295,055
2
W
Vamana
10,543
586
121
7
0
331,022
2
L
Gilgamesh
10,288
572
87
5
0
323,506
4
L
Chiron
9,072
504
56
3
0
313,517
1
L
Izanami
9,305
517
89
5
0
277,229
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role