Player Matchup

Gilgamesh
Gilgamesh
Balbadis
Gilgamesh
Level 29
God Stats
11W - 4L
1,652 SR
Queue Stats
39W - 38L
1,508 Elo+
Solo
Apollo
Apollo
DefterMender178
Apollo
Level 26
God Stats
2W - 7L
1,663 SR
Queue Stats
6W - 16L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
DiabolicL13
Baron Samedi
Level 15
God Stats
0W - 2L
1,485 SR
Queue Stats
92W - 78L
1,828 Elo+
Solo
Kuzenbo
Kuzenbo
KielbasianyLold
Kuzenbo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 68L
1,380 Elo+
Solo
Neith
Neith
toñeca
Neith
Level 23
God Stats
2W - 2L
1,849 SR
Queue Stats
73W - 64L
1,566 Elo+
Solo
Team Averages
Level 21
1,630 SR
1,524 Elo+

VS

Team Averages
Level 24
1,563 SR
1,483 Elo+
Artio
Artio
Bossi_KK
Artio
Level 29
God Stats
9W - 5L
1,881 SR
Queue Stats
73W - 59L
1,574 Elo+
Solo
Hades
Hades
Free_ryanrockss
Hades
Level 28
God Stats
5W - 1L
1,681 SR
Queue Stats
80W - 58L
1,555 Elo+
Solo
Fenrir
Fenrir
KDizzle__420
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,553 Elo+
Solo
Skadi
Skadi
kalderOPdooog
Skadi
Level 21
God Stats
50W - 52L
1,498 SR
Queue Stats
88W - 114L
1,447 Elo+
Solo
Chronos
Chronos
Гранж
Chronos
Level 28
God Stats
1W - 0L
1,256 SR
Queue Stats
29W - 36L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Balbadis
Gilgamesh
17
12 / 7 / 4
12,088
526
22,294
25,389
17,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 11 / 1
8,958
389
7,910
19,562
5,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
DiabolicL13
Baron Samedi
16
2 / 12 / 9
10,293
448
15,218
20,483
8,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 7 / 2
7,463
324
3,245
21,080
13,543
Neith
toñeca
Neith
17
3 / 6 / 8
10,618
462
15,597
17,656
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bossi_KK
Artio
17
1 / 1 / 13
11,544
502
6,846
21,893
23,475
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
19 / 2 / 11
15,529
675
36,538
27,524
17,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
12 / 4 / 6
13,684
595
11,293
20,403
17,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
8 / 6 / 8
11,601
504
19,287
15,979
6,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Гранж
Chronos
17
3 / 6 / 16
11,990
521
11,645
21,867
11,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
18
Kills
43
43
Deaths
19
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Balbadis
Gilgamesh
12
7
4
2
W
Artio
Bossi_KK
Artio
1
1
13
7.5
L
1
11
1
0.14
L
Baron Samedi
DiabolicL13
Baron Samedi
2
12
9
0.54
W
19
2
11
12.25
W
Fenrir
12
4
6
3.75
L
0
7
2
0.14
W
8
6
8
2
L
Neith
toñeca
Neith
3
6
8
1.17
W
Chronos
Гранж
Chronos
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,264
Damage
85,609
104,170
Taken
107,666
52,035
Mitigated
77,259
16,778
Healing
44,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Balbadis
Gilgamesh
22,294
6,000
0
3,201
25,389
17,823
0
14,239
11,150
0
61,003
W
Artio
Bossi_KK
Artio
6,846
525
2,470
9,090
21,893
23,475
1,585
2,044
19,749
40,306
0
L
7,910
3,760
903
2,728
19,562
5,867
0
9,393
10,169
0
46,993
L
Baron Samedi
DiabolicL13
Baron Samedi
15,218
457
1,209
2,625
20,483
8,486
0
11,854
8,629
52,089
0
W
36,538
2,140
1,998
18,635
27,524
17,887
3,236
3,846
23,297
156,334
0
W
Fenrir
11,293
2,895
0
8,417
20,403
17,868
2,693
3,860
16,380
0
77,148
L
3,245
1,751
198
1,458
21,080
13,543
0
8,662
12,418
13,093
0
W
19,287
9,268
0
684
15,979
6,395
2,465
3,458
12,416
0
63,076
L
Neith
toñeca
Neith
15,597
6,267
0
4,456
17,656
6,316
224
10,881
6,775
0
61,479
W
Chronos
Гранж
Chronos
11,645
1,870
0
3,459
21,867
11,634
3,197
4,298
17,224
67,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,420
Gold Earned
64,348
389
Minions Killed
634
0
Camps Cleared
0
1,787,097
Distance Traveled
2,083,077
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,088
526
93
4
0
408,277
1
W
Artio
11,544
502
60
3
0
457,914
1
L
Apollo
8,958
389
81
4
0
352,979
3
L
Baron Samedi
10,293
448
86
4
0
325,285
0
W
Hades
15,529
675
234
10
0
423,525
1
W
Fenrir
13,684
595
126
5
0
450,681
7
L
Kuzenbo
7,463
324
19
1
0
348,644
0
W
Skadi
11,601
504
80
3
0
383,116
4
L
Neith
10,618
462
110
5
0
351,912
4
W
Chronos
11,990
521
134
6
0
367,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role