Player Matchup

Janus
Janus
BigBillFisher
Janus
Level 18
God Stats
19W - 26L
1,432 SR
Queue Stats
442W - 468L
1,300 Elo+
Party 2
Nemesis
Nemesis
FARTSOUNDEFFECT
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,070 Elo+
Solo
Yemoja
Yemoja
damha_pt
Yemoja
Level 29
God Stats
27W - 31L
1,371 SR
Queue Stats
250W - 332L
1,319 Elo+
Solo
Danzaburou
Danzaburou
darkskiller1021
Danzaburou
Level 13
God Stats
2W - 8L
1,129 SR
Queue Stats
6W - 16L
1,099 Elo+
Solo
Cthulhu
Cthulhu
kwesi125
Cthulhu
Level 15
God Stats
11W - 21L
1,457 SR
Queue Stats
118W - 134L
1,394 Elo+
Party 2
Team Averages
Level 16
1,378 SR
1,237 Elo+

VS

Team Averages
Level 30
1,612 SR
1,431 Elo+
Horus
Horus
Bullegula
Horus
Level 88
God Stats
5W - 2L
1,601 SR
Queue Stats
186W - 144L
1,431 Elo+
Party 1
Tiamat
Tiamat
PrimLotus70161
Tiamat
Level 18
God Stats
8W - 6L
1,377 SR
Queue Stats
111W - 118L
1,251 Elo+
Solo
Sobek
Sobek
anti2007pl
Sobek
Level 29
God Stats
9W - 16L
1,272 SR
Queue Stats
82W - 136L
1,235 Elo+
Solo
Zeus
Zeus
fango_parejo8
Zeus
Level 6
God Stats
4W - 0L
1,836 SR
Queue Stats
6W - 1L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
tic-palido3
Danzaburou
Level 8
God Stats
4W - 0L
1,976 SR
Queue Stats
7W - 2L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,590
477
9,055
10,992
3,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 5 / 1
6,955
386
1,682
10,331
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
damha_pt
Yemoja
12
1 / 6 / 2
7,325
407
9,366
13,093
8,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
darkskiller1021
Danzaburou
10
0 / 9 / 3
6,794
377
6,174
12,174
3,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
kwesi125
Cthulhu
13
3 / 7 / 1
7,803
434
9,481
15,847
10,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bullegula
Horus
13
6 / 2 / 10
9,295
516
5,838
15,917
13,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 7
8,994
500
6,328
8,886
4,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
14
2 / 1 / 7
8,772
487
4,844
18,491
10,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
17 / 1 / 4
11,199
622
20,878
7,469
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
tic-palido3
Danzaburou
17
4 / 3 / 9
10,729
596
11,131
13,033
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
8
Kills
30
30
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Horus
Bullegula
Horus
6
2
10
5.5
L
2
5
1
0.5
W
1
2
7
2.25
W
Sobek
2
1
7
5.5
L
Yemoja
damha_pt
Yemoja
1
6
2
0.33
L
Danzaburou
darkskiller1021
Danzaburou
0
9
3
0.17
W
17
1
4
19
L
Cthulhu
kwesi125
Cthulhu
3
7
1
0.5
W
Danzaburou
tic-palido3
Danzaburou
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,758
Damage
49,019
62,437
Taken
63,796
29,200
Mitigated
36,322
7,487
Healing
21,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,055
771
0
637
10,992
3,575
1,529
5,620
5,102
44,358
0
W
Horus
Bullegula
Horus
5,838
2,633
1,882
3,121
15,917
13,407
348
7,105
8,587
0
24,984
L
1,682
519
0
1,323
10,331
3,410
0
4,294
5,845
0
14,160
W
6,328
1,446
0
1,768
8,886
4,378
1,016
4,006
4,632
42,282
0
W
Sobek
4,844
321
369
8,437
18,491
10,419
1,520
10,000
8,291
22,849
0
L
Yemoja
damha_pt
Yemoja
9,366
1,221
548
2,135
13,093
8,192
0
7,179
5,798
30,611
0
L
Danzaburou
darkskiller1021
Danzaburou
6,174
2,475
0
997
12,174
3,932
762
4,737
7,313
0
28,104
W
20,878
1,797
260
2,127
7,469
2,810
1,821
2,960
4,509
74,849
0
L
Cthulhu
kwesi125
Cthulhu
9,481
1,355
285
1,562
15,847
10,091
1,025
9,282
6,329
32,223
0
W
Danzaburou
tic-palido3
Danzaburou
11,131
5,239
0
4,006
13,033
5,308
7,499
3,083
9,875
0
77,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,467
Gold Earned
48,989
254
Minions Killed
406
0
Camps Cleared
0
1,557,645
Distance Traveled
1,587,894
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,590
477
75
4
0
313,918
1
W
Horus
9,295
516
33
2
0
327,702
5
L
Nemesis
6,955
386
34
2
0
284,810
0
W
Tiamat
8,994
500
90
5
0
340,525
2
W
Sobek
8,772
487
33
2
0
305,666
0
L
Yemoja
7,325
407
46
3
0
271,945
0
L
Danzaburou
6,794
377
51
3
0
309,148
0
W
Zeus
11,199
622
128
7
0
321,350
0
L
Cthulhu
7,803
434
48
3
0
377,824
0
W
Danzaburou
10,729
596
122
7
0
292,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role