Player Matchup

Hun Batz
Hun Batz
Diamond I
ErRaFaOP
Hun Batz
Diamond I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond III
Fegii
Khepri
Diamond III
Level 156
God Stats
6W - 8L
1,542 SR
Queue Stats
186W - 175L
2,336 MMR
Party 1
Jing Wei
Jing Wei
Masters
Ivandylann
Jing Wei
Masters
Level 88
God Stats
24W - 23L
1,636 SR
Queue Stats
248W - 201L
2,566 MMR
Party 1
Janus
Janus
Diamond II
Sharpyman
Janus
Diamond II
Level 160
God Stats
16W - 13L
1,605 SR
Queue Stats
199W - 168L
2,349 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Triskeiro
Sun Wukong
Diamond II
Level 160
God Stats
18W - 17L
1,691 SR
Queue Stats
208W - 209L
2,365 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,595 SR
2,223 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,606 SR
2,417 MMR
Raijin
Raijin
Masters
AndyElPizzero
Raijin
Masters
Level 109
God Stats
3W - 4L
1,551 SR
Queue Stats
93W - 84L
2,588 MMR
Solo
Tyr
Tyr
Diamond III
DaHottest
Tyr
Diamond III
Level 116
God Stats
23W - 20L
1,662 SR
Queue Stats
237W - 252L
2,315 MMR
Solo
Anhur
Anhur
Masters
DarkΩ
Anhur
Masters
Level 153
God Stats
40W - 39L
1,576 SR
Queue Stats
258W - 241L
2,420 MMR
Solo
Arachne
Arachne
Masters
Magistertron
Arachne
Masters
Level 151
God Stats
3W - 2L
1,618 SR
Queue Stats
374W - 341L
2,443 MMR
Solo
Ymir
Ymir
Diamond I
Thain0
Ymir
Diamond I
Level 152
God Stats
6W - 10L
1,622 SR
Queue Stats
426W - 409L
2,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ErRaFaOP
Hun Batz
20
4 / 3 / 10
13,416
516
15,388
20,311
9,551
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Fegii
Khepri
19
3 / 4 / 13
12,811
493
7,176
21,797
28,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Ivandylann
Jing Wei
20
14 / 3 / 8
17,581
676
32,485
20,317
8,534
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Sharpyman
Janus
20
4 / 2 / 14
14,139
544
22,559
15,164
5,935
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Triskeiro
Sun Wukong
20
1 / 3 / 14
13,972
537
16,882
29,095
26,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
SetAthenaTiamatTsukuyomiSobek

VS

Bans
ApolloGaneshaScyllaGebAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 7
14,024
539
22,753
20,418
13,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
3 / 4 / 2
13,355
514
17,413
24,641
33,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
DarkΩ
Anhur
18
3 / 9 / 3
13,022
501
12,394
21,634
7,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Magistertron
Arachne
20
1 / 4 / 5
13,094
504
12,828
28,539
15,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
Thain0
Ymir
16
1 / 6 / 5
11,524
443
4,402
24,015
32,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
26
Kills
15
15
Deaths
27
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
7
4
7
2.63
L
3
4
2
1
L
Anhur
DarkΩ
Anhur
3
9
3
0.5
W
Hun Batz
ErRaFaOP
Hun Batz
4
3
10
3
W
Khepri
Fegii
Khepri
3
4
13
2.38
W
Jing Wei
Ivandylann
Jing Wei
14
3
8
6
L
Arachne
Magistertron
Arachne
1
4
5
0.88
W
Janus
Sharpyman
Janus
4
2
14
5.5
L
Ymir
Thain0
Ymir
1
6
5
0.58
W
Sun Wukong
Triskeiro
Sun Wukong
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,490
Damage
69,790
106,684
Taken
119,247
79,204
Mitigated
102,199
34,880
Healing
34,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,753
1,925
435
6,122
20,418
13,178
0
5,646
14,622
109,366
0
L
17,413
1,321
0
7,826
24,641
33,417
72
5,906
18,629
0
100,085
L
Anhur
DarkΩ
Anhur
12,394
6,747
0
5,157
21,634
7,945
225
3,505
18,103
0
81,287
W
Hun Batz
ErRaFaOP
Hun Batz
15,388
4,126
0
6,094
20,311
9,551
2,429
4,462
15,673
0
105,100
W
Khepri
Fegii
Khepri
7,176
820
0
4,205
21,797
28,633
129
6,576
15,023
31,000
0
W
Jing Wei
Ivandylann
Jing Wei
32,485
25,776
0
11,435
20,317
8,534
6,927
6,300
13,835
0
172,987
L
Arachne
Magistertron
Arachne
12,828
7,954
0
11,481
28,539
15,367
267
5,781
22,510
0
139,763
W
Janus
Sharpyman
Janus
22,559
3,061
427
4,119
15,164
5,935
1,013
5,384
9,544
124,083
0
L
Ymir
Thain0
Ymir
4,402
243
0
3,376
24,015
32,292
0
8,211
15,648
29,755
0
W
Sun Wukong
Triskeiro
Sun Wukong
16,882
3,492
0
8,600
29,095
26,551
278
3,770
24,883
0
90,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,919
Gold Earned
65,019
793
Minions Killed
810
0
Camps Cleared
0
2,629,680
Distance Traveled
2,482,238
42
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,024
539
197
8
0
484,345
10
L
Tyr
13,355
514
197
8
0
541,475
9
L
Anhur
13,022
501
173
7
0
426,842
7
W
Hun Batz
13,416
516
141
5
0
549,164
2
W
Khepri
12,811
493
43
2
0
508,365
7
W
Jing Wei
17,581
676
214
8
0
497,075
14
L
Arachne
13,094
504
200
8
0
572,119
1
W
Janus
14,139
544
227
9
0
563,882
10
L
Ymir
11,524
443
43
2
0
457,457
7
W
Sun Wukong
13,972
537
168
6
0
511,194
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role